Welcome to guides4gamers.com

Morenia, Star Wars Outlaws Map

An interactive map of the Morenia Casino, a new location added to Star Wars Outlaws in the Wild Card DLC. We explore this location during the quest "The Game".

The Morenia is an underworld casino cruiser that regularly hosts exclusive high-stakes Sabacc tournaments. With guest lists of criminal royalty and prize pools worth more than some Outer Rim systems, the Morenia is always on the move, staying in hyperspace as much as possible to avoid pirates and Imperial patrols.

Morenia

Morenia - Map Markers Summary

Datapads x3, Keycards x3, Outfit x1, Intel / Intel Chain (Start) x11, Intel / Intel Chain (Follow-up) x9, Canto Fathier Racing Betting Station x1, Merchant x1, Cabins x4, Containers x4, Other x5

Legend / Points of interest

The following legend of Morenia interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Icon of Other Bookie He has the player list needed for "The Game" quest.
Icon of Other Pyke's Computer Access its logs to resolve the "Zana's Secret #4: Pyke VIP Suite" intel.
Icon of Other Ship's Databank Here you can find the player list needed for "The Game" quest. You need to slice this computer to complete the "Passenger Manifest #2: Morenia's Databank" intel. To get in, ask Nix to press the button that unlocks the side door.
Icon of Other Trapped Pyke
Icon of Other Zana Gatta Talk to her to resolve the "Zana On Board #3: Zana's Location" intel.

Datapads

Icon of Datapad Get Your Gear Ready
Icon of Datapad Last Minute Advice
Icon of Datapad Message from Crimson Dawn

Keycards

Icon of Keycard Master Keycard #1 TRelated intel: "Full Access: Master Keycard". You should use Nix to grab it. It's one of the keycards that will allow you to open a number of rooms located on board of Morenia: Cabin D-34 (Zana's Room), Cabin D-22 (Pyke VIP Suite), and Cabin D-20.
Icon of Keycard Master Keycard #2 To be able to get this keycard you must first acquire the "Full Access: Calling a Cleaner" intel and then resolve it. It's one of the keycards that will allow you to open a number of rooms located on board of Morenia: Cabin D-34 (Zana's Room), Cabin D-22 (Pyke VIP Suite), and Cabin D-20.
Icon of Keycard Master Keycard #3 To get it, you should ask Nix to steal it from the cleaner working here. It's one of the keycards that will allow you to open a number of rooms located on board of Morenia: Cabin D-34 (Zana's Room), Cabin D-22 (Pyke VIP Suite), and Cabin D-20.

Outfits

Clothing items that can be worn by Kay. Outfits fit into one of three clothing slots: chest, belt or legs. Each piece of clothing also belongs to one of three quality tiers: cosmetic, standard or superior.

Icon of Outfit Gambler Outfit If you forget to collect this outfit, you'll find it later in a crate aboard the Trailblazer.

Intel / Intel Chain (Start)

Places where you can get a new "single" intel or the first of the intel forming a chain.

Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.

Icon of Intel Chain Cheating Sabacc Players: Brayzak's Cheating Technique How to acquire: Read the "Last Minute Advice" datapad. Description: Some of the players in the Sabacc game are known cheaters. If Kay knew their tells, she could use that to her advantage during the tournament. Hint: Brayzak, the Pyke player, clears his throat when he cheats.
Icon of Intel Chain Cheating Sabacc Players: Mosh's Cheating Technique How to acquire: Use Nix to steal the info from one of the Crimson Dawn members. Description: Some of the players in the Sabacc game are known cheaters. If Kay knew their tells, she could use that to her advantage during the tournament. Hint: Mosh, the Rodian player, scratches her forehead when she cheats.
Icon of Intel Chain Cheating Sabacc Players: Rauvin's Cheating Technique How to start: Talk to the criminal standing at the bar, buy him a drink (Credits x 10), and ask him a few questions. Description: Some of the players in the Sabacc game are known cheaters. If Kay knew their tells, she could use that to her advantage during the tournament. Hint: Rauvin Vashiri, the masked human player, looks around when she cheats.
Icon of Intel Chain Cheating Sabacc Players: Ultus's Cheating Technique How to acquire: Talk to bookie and ask about the long shot. Description: Some of the players in the Sabacc game are known cheaters. If Kay knew their tells, she could use that to her advantage during the tournament. Hint: Ultus, the Quarren player, fiddles with his chips when he cheats.
Icon of Intel Chain Cheating Sabacc Players: Ultus's Cheating Technique How to acquire: Slice the Ship's Databank and access logs. Description: Some of the players in the Sabacc game are known cheaters. If Kay knew their tells, she could use that to her advantage during the tournament. Hint: Ultus, the Quarren player, fiddles with his chips when he cheats.
Icon of Intel Chain Full Access: Master Keycard How to acquire: Talk to the cleaner. You will be able to talk to him when you are looking for a way to get into Zana's room. Description: Kay could gather information on Zana from the cabins, but she needs a way in first. Hint: The master keycard can open any guest's room.
Icon of Intel Chain Passenger Manifest #1: Reception Desk How to acquire: Talk to the Bartender. Description: With the Morenia's passenger manifest, Kay could identify the other players and steal one of their invitations to the game. Hint: The player list might be at the reception desk, according to the bartender. Next intel: Passenger Manifest #2: Morenia's Databank.
Icon of Intel Chain The Bookmaker #1: Bookie On Board How to acquire: Talk to the bartender. Description: Kay heard about a bookie who knows all the players in the game. She could use that list to figure out who to steal an invitation from. Hint: The bartender says there might be a freelance bookie on the ship who knows all the players.
Icon of Other Verillian Egg: Verillian Egg How to acquire: Access the logs of Pyke's Computer before you talk to Pyke locked in the refresher in the Cabin D-34 (Zana's Room). Description: A priceless Verillian Egg is missing from the Pyke VIP suite, and its guard is nowhere to be found. Hint: A Verillian Egg was stolen from the Pyke VIP suite. The thief is unknown. How to resolve: Read the "Message from Crimson Dawn" datapad and speak with the Trapped Pyke.
Icon of Intel Chain Zana On Board #1: Syndicate Rumors How to acquire: You will get it automatically after you get the list of players and talk to ND-5 about them and choose Zana. Description: Kay might be able to learn something about Zana Gatta from the syndicates on the Morenia. Hint: The bartender says the syndicates might know Zana Gatta because she owes them a lot of credits.
Icon of Intel Chain Zana's Secret #1: Room D-34 How to acquire: You will get it automatically after you get the list of players and talk to ND-5 about them and choose Zana. Description: Kay needs to leverage Zana Gatta into handing over her invitation to the game. There might be something in her room that Kay could use as blackmail. Hint: The bartender says Zana Gatta is staying in room D-34. That might be a good place to start investigating.

Intel / Intel Chain (Follow-up)

Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.

Icon of Intel Chain Full Access: Calling a Cleaner How to acquire: Sit on the couch and listen to the conversation between the Quarren and a crew member. Description: Kay could gather information on Zana from the cabins, but she needs a way in first. Hint: The cleaners on the Morenia carry master keycards that can open any guest room. They can be summoned by calling room service from a cabin. How to resolve: Go to your room - Cabin D-26 (Kay's Room) - and use the intercom to call room service. When the cleaner comes, use Nix to steal the cleaner's master card.
Icon of Intel Chain Full Access: Morenia Cleaners How to acquire: Sit on the round couch and listen to the conversation between the droid and the cleaner. Description: Kay could gather information on Zana from the cabins, but she needs a way in first. Hint: The cleaners on the Morenia carry master keycards that can open any cabin.
Icon of Intel Chain Passenger Manifest #2: Morenia's Databank Previous intel: Passenger Manifest #1: Reception Desk. How ot acquire: Talk to the welcome agent. Description: With the Morenia's passenger manifest, Kay could identify the other players and steal one of their invitations to the game. Hint: The player list is in the ship's databank, there should be a way to slice into it. How to resolve: Use Nix's senses to reveal the wires leading to the Ship's Databank. Follow them, approach the breach in the wall and ask Nix to press the button that unlocks the side door. Go inside through the door which will be unlocked and slice the computer.
Icon of Intel Chain Zana On Board #2a: White Hair How to acquire: Talk to the Pyke and bribe him (Credits x 250) or use your contacts (Good reputation with Pykes). Description: Kay might be able to learn something about Zana Gatta from the syndicates on the Morenia. Hint: According to the syndicates, Zana Gatta is on board and has white hair now.
Icon of Intel Chain Zana On Board #2b: Arcade Lounge How to acquire: Talk to the Crimson Dawn member and bribe him (Credits x 250) or use your contacts (Good reputation with Pykes). Description: Kay might be able to learn something about Zana Gatta from the syndicates on the Morenia. Hint: Crimson Dawn claims that Zana Gatta is camped out by the arcade games in the lounge.
Icon of Intel Chain Zana On Board #3: Zana's Location Previous intel: Zana On Board #2a: White Hair and Zana On Board #2b: Arcade Lounge. How to acquire: Talk to Pykes and Crimson Dawn and ask them about Zana. Description: Kay might be able to learn something about Zana Gatta from the syndicates on the Morenia. Hint: The syndicates say that Zana Gatta is by the arcade games in the lounge. She's easy to spot with her white hair.
Icon of Intel Chain Zana's Secret #2: Crimson Dawn Deal Previous intel: Zana's Secret #1: Room D-34. How to acquire: Read the "Message from Crimson Dawn" datapad. Description: Kay needs to leverage Zana Gatta into handing over her invitation to the game. There might be something in her room that Kay could use as blackmail. Hint: Zana is selling something expensive to Crimson Dawn to cover her buy-in. There could be info on the item in another cabin.
Icon of Intel Chain Zana's Secret #4: Pyke VIP Suite How to acquire: Talk to the Pyke guy locked in the refresher. Description: Kay needs to leverage Zana Gatta into handing over her invitation to the game. There might be something in her room that Kay could use as blackmail. Hint: Zana is selling something expensive to Crimson Dawn. She also stole the keycard to the Pyke VIP suite and did something in there. How to resolve: Access Pyke's Computer and check its logs.
Icon of Other Zana's Secret: Stolen Keycard How to acquire: Talk to the Pyke guy locked in the refresher. Description: Kay needs to leverage Zana Gatta into handing over her invitation to the game. There might be something in her room that Kay could use as blackmail. Hint: Zana knocked out a Pyke, locked him in the refresher, and stole the card to his VIP suite. She did something in the suite but it's unclear what.

Canto Fathier Racing Betting Stations

Icon of Betting Station Canto Fathier Racing (Morenia)

Merchants

Merchants offer a variety of items, but especially consumables.

Icon of Merchant Tye Snowduster Vendor's Stock: Durasteel (Material) x 3 Polycarbonate (Material) x 3 Bacta Vial (Consumable) x 5 Aged Spotchka (Valuable) x 2

Cabins

Icon of Other Cabin D-20 You need the Master Keycard #2 or Master Keycard #1 or Master Keycard #3 to be able to enter this room.
Icon of Other Cabin D-22 (Pyke VIP Suite) You need the Master Keycard #2 or Master Keycard #1 or Master Keycard #3 to be able to enter this room.
Icon of Other Cabin D-26 (Kay's Room)
Icon of Other Cabin D-34 (Zana's Room) You need the Master Keycard #2 or Master Keycard #1 or Master Keycard #3 to be able to enter this room.

Containers

Icon of Container Large Container
Icon of Container Large Container
Icon of Container Small Container
Icon of Container Small Container