Campaign Maps - Map Markers Summary
Personal Letters x35, Stone Eagles x21, Hidden Items x22, Classified Documents x35, Workbenches x22, Kill List Targets x7, Bottle of Poison x1, Cardboard Pigeons x10, Gnomes x10, Medal-Related x8, Keys x22, Tanks x6, Alarms x17, Loudspeakers x37, Starting Locations x23, Exfiltrate Locations x22, Found Weapons x156, Satchel Charges x91, Bolt Cutters x60, Crowbars x77, Medical Items x139, Ammunition x348, Supply Pouches x128, Explosives x135, Fuse Boxes x5, Passages x99, Main Objectives x27, Optional Objectives x14
The following legend of Campaign Maps interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Personal Letters are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Pen Pal" achievement / trophy.
A Lost Soul Trembles
Dead Drop Personal Letter 1/5. In the Basilica Vestry safe. To open this safe plant the explosive charge or use the Basilica Vestry Safe Key.
Missing You Dearly
Dead Drop Personal Letter 2/5. On a stone bench standing next to a flower bed in the side courtyard.
Surrounded by Idiots
Dead Drop Personal Letter 3/5. On the library's reception desk.
A Withering Tree
Dead Drop Personal Letter 4/5. On a table standing by the wall, outside the restaurant.
A Nephew's Concern
Dead Drop Personal Letter 5/5. On a bench standing next to a flowerbed.
Be Safe, My Dear
Sonderzüge Sabotage Personal letter 1/5. In a safe standing in the kitchen. To open the safe plant the explosive satchel or use the Delicatessen Safe Key.
We Are Everywhere
Sonderzüge Sabotage Personal Letter 2/5. In a room on the third floor to which you can get through the window by climbing along the ledge from the balcony of the adjacent room.
Cross of Lorraine
Sonderzüge Sabotage Personal Letter 3/5. On a desk standing next to the wall in a small room on the upper floor of the building.
Objective of: Find the missing Resistance Cell - Investigate the Safehouse for clues.
Missing Her Birthday
Sonderzüge Sabotage Personal Letter 4/5. On a bench, in a waiting room located on the upper level of the station.
The Scars of War
Sonderzüge Sabotage Personal letter 5/5.
A Gift, and a Name
Collision Course Personal Letter 1/5. Pinned to the tree trunk.
I Will Miss You
Collision Course Personal Letter 2/5. Inside a small guard building.
What a Discovery!
Collision Course Personal Letter 3/5. Inside a small cabin with a locked blue door.
So Boring!
Collision Course Personal Letter 4/5. On the dam, next to the destroyed flak cannon.
I'm So Sorry
Collision Course Personal Letter 5/5. On the crates, next to the ladder, within the ruined building.
Location Exposed
Devil's Cauldron Personal Letter 1/5. On the crates stacked next to the fence.
A Childish Party!
Devil's Cauldron Personal Letter 2/5. On a desk in the guard house.
I Miss You So Much
Devil's Cauldron Personal Letter 3/5. On a bench at the guard post.
It is All in Ruins
Devil's Cauldron Personal Letter 4/5.On the bedside table standing next to the bed on the second floor.
Be a Man, Not a Boy
Devil's Cauldron Personal Letter 5/5.
Just Do Your Job.
Assault on Fort Rouge Personal Letter 1/5.
I Am Fed Up
Assault on Fort Rouge Personal Letter 2/5.
Something is Strange
Assault on Fort Rouge Personal Letter 3/5.
Beautiful Views
Assault on Fort Rouge Personal Letter 4/5.
Fools Everywhere
Assault on Fort Rouge Personal Letter 5/5.
What Do They Want?
Lock, Stock and Barrels Personal Letter 1/5.
Everything is Fine!
Lock, Stock and Barrels Personal Letter 2/5.
I Feel Uneasy
Lock, Stock and Barrels Personal Letter 3/5.
Lying is Necessary
Lock, Stock and Barrels Personal Letter 4/5.
Do Not Worry, Mother
Lock, Stock and Barrels Personal Letter 5/5.
Victory is Imminent!
End of the Line Personal Letter 1/5. In the attic of a ruined building.
Home Soon, My Love
End of the Line Personal Letter 2/5. On the table, on the upper floor of the bunker.
What We've Achieved
End of the Line Personal Letter 3/5. On the desk in the Foreman's Office.
Burn After Reading
End of the Line Personal Letter 4/5. On a table in a small railroad trackman's building.
I Think This Is It
End of the Line Personal Letter 5/5.
Stone Eagles are Dead-eye targets that you simply have to destroy with an accurate shot. You need to destroy 21 of them to unlock the "Spread Your Wings" achievement / trophy.
Stone Eagle #1
Dead Drop Stone Eagle 1/3. On the chimney of the building.
Stone Eagle #2
Dead Drop Stone Eagle 2/3. At the top of the tower.
Stone Eagle #3
Dead Drop Stone Eagle 3/3. On the chimney of the building.
Stone Eagle #4
Sonderzüge Sabotage Stone Eagle 1/3. At the base of the mansion's roof.
Stone Eagle #5
Sonderzüge Sabotage Stone Eagle 2/3. Atop a building with a dome-shaped roof.
Stone Eagle #6
Sonderzüge Sabotage Stone Eagle 3/3. On the west side of the railroad station's roof.
Stone Eagle #7
Collision Course Stone Eagle 1/3. At the bottom of the metal framework.
Stone Eagle #8
Collision Course Stone Eagle 2/3. Atop a stone tower.
Stone Eagle #9
Collision Course Stone Eagle 3/3. At the top of a pointy rock.
Stone Eagle #10
Devil's Cauldron Stone Eagle 1/3. On top of the lighthouse.
Stone Eagle #11
Devil's Cauldron Stone Eagle 2/3. Above the entrance to the railroad tunnel.
Stone Eagle #12
Devil's Cauldron Stone Eagle 3/3. At the top of the crane.
Stone Eagle #13
Assault on Fort Rouge Stone Eagle 1/3.
Stone Eagle #14
Assault on Fort Rouge Stone Eagle 2/3.
Stone Eagle #15
Assault on Fort Rouge Stone Eagle 3/3.
Stone Eagle #16
Lock, Stock and Barrels Stone Eagle 1/3.
Stone Eagle #17
Lock, Stock and Barrels Stone Eagle 2/3.
Stone Eagle #18
Lock, Stock and Barrels Stone Eagle 3/3.
Stone Eagle #19
End of the Line Stone Eagle 1/3.
Stone Eagle #20
End of the Line Stone Eagle 2/3.
Stone Eagle #21
End of the Line Stone Eagle 3/3.
Hidden Items are various items that can be found during missions. You need to collect 22 of them to unlock the "Treasure Hunter" achievement / trophy.
Police Report: #222
Dead Drop Hidden Item 1/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
Police Report: #223
Dead Drop Hidden Item 2/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
Police Report: #224
Dead Drop Hidden Item 3/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
La Résistance
Dead Drop Hidden Item 4/4. On the wall. Propaganda Poster.
Resistance Flag
Sonderzüge Sabotage Hidden Item 1/3. On the ground floor of the building.
Gestapo ID Badge
Sonderzüge Sabotage Hidden Item 2/3. On one of the wooden crates situated on the bridge.
Le Sniper
Sonderzüge Sabotage Hidden Item 3/3. On the wall of the building. Propaganda Poster.
Wine Bottle
Collision Course Hidden Item 1/3.
Gas Mask
Collision Course Hidden Item 2/3. On the desk in the basement of the building.
Libération
Collision Course Hidden Item 3/3. On the wall, next to the tunnel entrance. Propaganda Poster.
Playing Cards
Devil's Cauldron Hidden Item 1/3.
Laboratory ID
Devil's Cauldron Hidden Item 2/3.
Le Maquis Voit Tout!
Devil's Cauldron Hidden Item 3/3. On the outer wall of the chapel. Propaganda Poster.
Todt Uniform Badge
Assault on Fort Rouge Hidden Item 1/3.
Committee C Map
Assault on Fort Rouge Hidden Item 2/3. Take a photo of the map on the wall.
Objective of: Infiltrate Fort Rouge - Locate the Kleine Blume Facility. / Gather Intel on Kleine Blume x2.
Prende Le Maquis
Assault on Fort Rouge Hidden Item 3/3. Propaganda Poster.
Engraved Lighter
Lock, Stock and Barrels Hidden Item 1/3.
Gold Pocket Watch
Lock, Stock and Barrels Hidden Item 2/3.
La Voix Du Maquis
Lock, Stock and Barrels Hidden Item 3/3. Propaganda Poster.
AA Repair Manual
End of the Line Hidden Item 1/3. On a crate, on the lower floor of the bunker.
New Tank Blueprints
End of the Line Hidden Item 2/3. On crates on the lower level of the train depot.
Pour Une France Libre
End of the Line Hidden Item 3/3. Accessible from a metal footbridge on the wall of the railroad depot building. Propaganda Poster.
Classified Documents are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Top Secret" achievement / trophy.
Findings Report
Dead Drop Classified Document 1/5. On a table with a radio equipment, under a tent-shaped canopy.
Orders to Follow
Dead Drop Classified Document 2/5. On the table in the room on the ground floor of the building.
Use the Library
Dead Drop Classified Document 3/5. Inside the Old Town safe. To open this safe plant the explosive charge or use the Old Town Safe Key.
Tightening Security
Dead Drop Classified Document 4/5. On a table on the upper floor of the restaurant.
Increased Security
Dead Drop Classified Document 5/5. On a table, under a tent standing in a fenced area.
Gestapo Briefing
Sonderzüge Sabotage Classified Document 1/5. In the penthouse located on the top floor of the hotel.
Objective of: Identify what the Gestapo are hiding - Search the Hotel for clues x2. / Search for Clues on the Superweapon x2.
Hotel Refurbishment
Sonderzüge Sabotage Classified Document 2/5. On the front desk of the reception located on the ground floor of the hotel.
Hotel Storage
Sonderzüge Sabotage Classified Document 3/5. On the upper level, inside the Triumphal Arch building.
Rail Network Control
Sonderzüge Sabotage Classified Document 4/5. On a crate located on the watchtower.
Cargo Details
Sonderzüge Sabotage Classified Document 5/5. In a small room located on the upper floor of the railroad station, next to the passenger waiting room.
Objective of: Investigate the Train Station - Search for Cargo Transportation Documents.
Transfer Details
Collision Course Classified Document 1/5. On a table standing inside the railroad station building.
Requisition Orders
Collision Course Classified Document 2/5. On a small workbench located on the lower level of the pump station building.
Findings Report
Collision Course Classified Document 3/5. In a room on the top floor of the building.
Requesting Support
Collision Course Classified Document 4/5. On a desk located on the upper floor of the building.
Dam Damage Report
Collision Course Classified Document 5/5. On a table standing under a tent canopy.
Scuttle Order
Devil's Cauldron Classified Document 1/5.
Wilhelm's Folly
Devil's Cauldron Classified Document 2/5. In the command room located on the upper floor.
Classified Cargo
Devil's Cauldron Classified Document 3/5. On the desk on the upper floor of the building.
Intruder Spotted
Devil's Cauldron Classified Document 4/5.
Scuttle Instructions
Devil's Cauldron Classified Document 5/5.
Objective of: Disable Kleine Blume production - Find a way to disable production.
Roof Weakness Found
Assault on Fort Rouge Classified Document 1/5.
Defend Our Skies
Assault on Fort Rouge Classified Document 2/5.
Ready on Your Order
Assault on Fort Rouge Classified Document 3/5.
No Retreat
Assault on Fort Rouge Classified Document 4/5.
Schoene's Notes
Assault on Fort Rouge Classified Document 5/5.
A Service Hatch
Lock, Stock and Barrels Classified Document 1/5.
Control Room Key
Lock, Stock and Barrels Classified Document 2/5.
Rocket Fuse Setup
Lock, Stock and Barrels Classified Document 3/5.
Hydraulics Concerns
Lock, Stock and Barrels Classified Document 4/5.
Vulnerability Found
Lock, Stock and Barrels Classified Document 5/5.
Zugwerfer Departure
End of the Line Classified Document 1/5.
Prepare to Strike!
End of the Line Classified Document 2/5. On the table, inside the bunker.
Rusty Turntable
End of the Line Classified Document 3/5. On the table, at the back of the warehouse building.
Railyard Management
End of the Line Classified Document 4/5. On a handcart, near the table, on the upper floor of the bunker.
Turret Locations
End of the Line Classified Document 5/5. In the overhead room accessed by a broken footbridge.
At theWorkbenches, you can choose which weapons you will have equipped, and customise them by adding Attachments. The first time you use each new workbench, you'll unlock new Attachments. When you interact with 22 workbenches you will unlock the "Innovator" achievement.
Pistol Workbench
Unlocks: Pistol Carbine kit.
Pistol Workbench
Unlocks: Pistol Capacity Crate.
Pistol Workbench
In the basement of the house, behind the Boarded Up Passage.
Unlocks: Pistol Close Quarters kit.
Pistol Workbench
Unlocks: Pistol Weight Reduction kit.
Pistol Workbench
Unlocks: Pistol Stealth pack.
Pistol Workbench
Unlocks: Pistol power upgrades pack.
Pistol Workbench
Unlocks: Pistol Calibre Conversion kit.
Pistol Workbench
Unlocks: Pistol Power upgrades pack.
Rifle Workbench
Unlocks: Rifle Assault Kit.
Rifle Workbench
Unlocks: Rifle Marksmanship package.
Rifle Workbench
Unlocks: Rifle Calibre Conversion kit.
Rifle Workbench
Unlocks: Rifle Mobility Mods pack.
Rifle Workbench
In the basement of the chapel.
Unlocks: Rifle Upgrades Materials pack.
Rifle Workbench
Unlocks: Rifle Mobility Mods pack.
Rifle Workbench
Unlocks: Rifle muzzle Upgrade kit.
SMG Workbench
Unlocks: Secondary Control upgrades pack.
SMG Workbench
Unlocks: Secondary Capacity Mods pack.
SMG Workbench
Unlocks: Secondary Stability pack.
SMG Workbench
Unlocks: Secondary Assault kit.
SMG Workbench
Unlocks: Secondary Barrel Mods pack.
SMG Workbench
In the overhead room accessed by a broken footbridge.
Unlocks: Secondary Stability pack.
SMG Workbench
Unlocks: Secondary Recoil pack.
Kill List Targets are the enemy leaders marked for death. Eliminate them for bonus XP. Use a specific method to kill them, and you will earn a unique weapon by doing so.
Aldo Riese
Kill Challenge: Kill Aldo Riese with poison. Reward: M1918.
Pour the Poison into a cup standing on the table.
Claude La Ronde
Kill Challenge: Kill Claude La Ronde with cargo. Reward: M.1907.
To complete the challenge, wait until Claude walks under the crane and then shoot the crane hook. The pallet with the cargo will fall and kill him.
Éloi Coste
Kill Challenge: Kill Éloi Coste with an LMG. Reward: Trench Gun.
Use one of the MG42 machine guns that can be found in this mission.
Hermann Gottschalk
Kill Challenge: Kill Gottschalk with a gas explosion. Reward: ZK-420s.
Ludwig Spiegel
Kill Challenge: Kill Ludwig Spiegel by making him fall from the Dam. Reward: M1 Garand.
You can eliminate his comrades, knock him down and carry him to a wooden platform. Then, you can shoot one of the supports, causing the platform to collapse. You can also use bottles or another method to get him onto the platform and then destroy the support.
Philo Beck
Kill Challenge: Kill Philo Beck with a rat bomb. Reward: M1895.
Place the bomb behind the counter on the lower level of the restaurant, move back to a safe distance and wait until Philo notices the rat and shoots it, which will trigger the explosion.
Uwe Schoene
Kill Challenge: Kill Schoene with a Coal Torpedo. Reward: ERMA.36.
Find the Coal Torpedo and put it in the bucket standing by the fireplace.
Bottles of Poison serves as a subtle yet deadly tool for eliminating key targets.
Poison
Cardboard Pigeons are collectibles hidden throughout the game's third mission, "Sonderzüge Sabotage." These small, hard-to-spot targets are scattered across the map in various locations, such as rooftops, bridges, watchtowers, and railway tracks. You must find and shoot all 10 cardboard pigeons to earn the "Wing-Wing Situation" gold medal.
Cardboard Pigeon #1
On the edge of the roof of the roofed part of the restaurant.
Cardboard Pigeon #2
On the corner post of the stone railing.
Cardboard Pigeon #3
On the roof of a building standing on the riverfront.
Cardboard Pigeon #4
On a wooden beam sticking out of the wall of the building.
Cardboard Pigeon #5
On the corner of the building's roof.
Cardboard Pigeon #6
On the corner of the hotel rooftop.
Cardboard Pigeon #7
On the roof of the guard tower.
Cardboard Pigeon #8
On top of a small oval advertising space.
Cardboard Pigeon #9
On one of the pillars of the stone wall.
Cardboard Pigeon #10
On the edge of the canopy which protects large yellow artillery shells.
Gnomes are cleverly hidden collectibles scattered throughout the game, challenging players with their small size and subtle placement. These hard-to-spot figurines can be found in Vallée Des Dieux during Mission 7, "Lock, Stock, and Barrels," and they provide a fun side objective. Destroying all 10 gnomes in this mission earns players the "Oh Gnome You Don't" gold medal.
Gnome #1
On a slope near a stone wall.
Gnome #2
On the stone wall next to the mill wheel.
Gnome #3
On a small island on a lake.
Gnome #4
On a rock in the pond.
Gnome #5
In wheelbarrows standing next to the yellow post.
Gnome #6
In a hole of the roof of the building.
Gnome #7
In a split tree growing in the middle of a circular flowerbed with statues.
Gnome #8
On the corner of the vegetable planter.
Gnome #9
On a fruit barrel standing under an apple tree.
Gnome #10
On a bed of flowers in the garden located at the back of the property.
Other locations related in some way to the medals that can be earned in the game.
Lost its way Gnome
Find the gnome that is in the center of the bridge, in one of the holes in the railing, and position yourself in front of him. The achievement will be unlocked when you enter the photo mode.
Mission 2 Long Shot Gold Medal
Make a 430 meters shot in Dead Drop.
Look to the southwest and target the sniper positioned on the balcony of the basilica.
Mission 3 Long Shot Gold Medal
Make a 200 meters shot in Sonderzüge Sabotage.
Due to the short distance required, several targets are available.
Mission 4 Long Shot Gold Medal
Make a 400 meters shot in Collision Course.
This shot is a bit more difficult because the target is hidden behind tree branches. The soldier is standing on the balcony of the bungalow.
Mission 5 Long Shot Gold Medal
Make a 485 meters shot in Devil's Cauldron.
Your target is a sniper located on top of a lighthouse.
Mission 6 Long Shot Gold Medal
Make a 400 meters shot in Assault on Fort Rouge.
You can target a soldier on a watchtower standing where the officers you need to kill in a side mission are located, or a sniper standing much farther away on a watchtower on a hill.
Mission 7 Long Shot Gold Medal
Make a 350 meters shot in Lock, Stock and Barrels.
Look to the northwest. Your target is the sniper located on top of the windmill.
Mission 8 Long Shot Gold Medal
Make a 425 meters shot in End of the Line.
Look to the northeast and target the soldier located on the watchtower with a searchlight.
Keys thanks to which you can unobtrusively open safes or some passages.
Abbey Safe Key
Dropped by a soldier wearing a white T-shirt.
Basilica Vestry Safe Key
You can use it to open the safe in which you will find the "A Lost Soul Trembles" personal letter.
Blockhaus Armoury Key
One of the soldiers on the second floor of the building has it.
Bridge Building Safe Key
Nazi Officer has it.
Central Apartments Safe Key
Nazi officer has it.
Central Motorpool Safe Key
One of the soldiers has it.
Control Room Key
Nazi officer has it.
Factory Armory Key
Factory Maintenance Key
Factory Safe Key
Drops from the scientist.
Farm House Safe Key
Drops from the scientist.
Foreman's Office Key
Radio operator has it.
Maintenance Facility Safe Key
Near the stairs, on the lower floor of the building.
Old Town Apartment Safe Key
Among the junk located outside, next to the entrance to the apartment.
Old Town Safe Key
On a chair standing next to the bed on the upper floor. You can use it to open the safe in which you will find the "Use the Library" classified document.
Penthouse Key
In the reception of the hotel located on the ground floor. The other key is held by a Nazi agent guarding one of the hotel's upper floors.
Power Station Armory Key
One of the soldiers has it.
Note: No longer in the game(?)
Station Safe Key
Nazi office has it.
V1 Bunker Safe Key
Nazi engineer has it.
V1 Bunker Safe Key
Nazi officer has it.
Vertigo's Safe Key
Nazi agent has it. Kill him and search his body. You can use it to open the safe in which you will find the Vertigo's Documents.
Tank
Tank
Tank
Zugwerfer Artillery Carriage
The weak point is located at its top.
Zugwerfer Artillery Carriage
Zugwerfer Artillery Carriage
An enemy that sees you may run to an alarm. Once the alarm is sounding, they'll start calling reinforcements - kill them or destroy the alarm before more enemies arrive.
When you start a mission for the first time, each map offers one starting location where you can do so. As you progress through the mission and explore more of the map, you can discover and unlock additional Starting Locations, allowing you to begin subsequent playthroughs from these new points with fresh strategic opportunities.
M01: Observation Tower
Initial starting location of the "Behind Enemy Lines" mission.
M02: West Gate
Initial starting location of the "Dead Drop" mission.
M02: Citadel Apartments
Unlockable starting location of the "Dead Drop" mission. To unlock this starting location, open the Citadel Apartments Door.
M02: Scaffold Yard
Unlockable starting location of the "Dead Drop" mission. To unlock this starting location, open the Scaffold Yard Door.
M03: Terrace
Initial starting location of the "Sonderzüge Sabotage" mission.
M03: Signal Box
Unlockable starting location of the "Sonderzüge Sabotage" mission. It is located under the railroad overpass. To unlock this starting location, open the Signal Box Gate.
M03: Parkview Apartments
Unlockable starting location of the "Sonderzüge Sabotage" mission.
M04: Village Entrance
Initial starting location of the "Collision Course" mission.
M04: Dam Lookout
Unlockable starting location of the "Collision Course" mission. To unlock this starting location, light the campfire you find here.
M04: Power Station
Unlockable starting location of the "Collision Course" mission. To unlock this starting location, open the Power Station Gate.
M05: East Checkpoint
Initial starting location of the "Devil's Cauldron" mission.
M05: Coastal Landing
Unlockable starting location of the "Devil's Cauldron" mission. To unlock this starting location, open the Coastal Landing Locked Gate.
M05: Quarry Lake
Unlockable starting location of the "Devil's Cauldron" mission. To unlock this starting location, light the campfire you find here.
M06: South Mountain Pass
Initial starting location of the "Assault on Fort Rouge" mission.
M06: Checkpoint Cabin
Unlockable starting location of the "Assault on Fort Rouge" mission.
M06: Breached Wall
Unlockable starting location of the "Assault on Fort Rouge" mission.
M07: Derelict Barn
Initial starting location of the "Lock, Stock and Barrels" mission.
M07: Windmill
Unlockable starting location of the "Lock, Stock and Barrels" mission. To unlock this starting location, light the campfire you find here.
M07: Western Farmhouse
Unlockable starting location of the "Lock, Stock and Barrels" mission. To unlock this point, open the gate - Pick Lock or Break Open (Bolt Cutters).
M08: Lookout Ruins
Initial starting location of the "End of the Line" mission.
M08: Bombed Factory
Unlockable starting location of the "End of the Line" mission. To unlock this starting location, light the campfire you find here.
M08: Eastern Rail Yard
Unlockable starting location of the "End of the Line" mission. To unlock this starting location, light the campfire you find here.
M09: Train Crash Site
Initial starting location of the "All or Nothing" mission.
Exfiltrate Locations are designated points on the map where you must go to complete a mission after finishing all primary objectives. To end the mission, you must travel to one of these locations and interact with it.
Found Weapons are those that the enemy have placed for later use, or have dropped when they have been killed. When the clip is empty or you swap weapons, a Found Weapon will be discarded, and you return to your normal weapon.
Satchel Charges are placed explosives. Satchel Charges can be used to destroy important objects, open heavy doors, or even blast through some walls. After placing a Satchel Charge, you can either set a fuse on it or detonate it from a distance by shooting it.
Bolt Cutters are tools needed to open some crates or doors, cut through fences, etc.
Crowbars can be used to pry open specific locked crates, giving you access to valuable items hidden inside. Additionally, crowbars can be used to remove physical barriers, like wooden planks, allowing you to clear paths and access hidden areas. You also need a crowbar to complete some of the mission objectives.
Medical Items restore health you have lost. Bandages recover a small amount of your health. Med Kits are much rarer, but return you to full health.
Supply Pouches contain a random selection of Items and Ammo. You can't collect one if your Inventory is full for everything inside.
Fuse Boxes are typically used to disable electrical systems, such as searchlights, alarms, or other powered devices, to create opportunities for stealthy movement or to disrupt enemy operations. To interact with fuse boxes, you often need a crowbar.
Anti-Air Gun
Objective of: Neutralise the Anti-Air Guns - Find and destroy Anti-Air guns x2.
Anti-Air Gun
Objective of: Neutralise the Anti-Air Guns - Find and destroy Anti-Air guns x2.
Blueprints
In the basement of the hotel. You can get here by stepping into the elevator shaft on the ground floor of the hotel.
Objective of: Identify what the Gestapo are hiding - Search the Hotel for clues x2. / Search for Clues on the Superweapon x2.
Bouncing Bomb
Objective of: Destroy salvaged Bouncing Bomb technology - Locate and destroy salvaged technology x2.
Control Panel
Objective of: Disable Kleine Blume production - Trigger the Scuttle.
Dam Generator
Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option B - Sabotage Generator.
You can destroy this generator with an explosive charge.
Dam Pipe
Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option A - Block Dam Pipes x2.
To block the pipe shoot the red box located next to the pipe mouth.
Dam Pipe
Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option A - Block Dam Pipes x2.
To block the pipe shoot the red box located next to the pipe mouth.
Dead Drop
Objective of: Collect Vertigo's Dead Drop - Find Vertigo's Dead Drop at the Basilica.
It is hidden behind a painting on top of the bell tower.
Door Control Panel
Objective of: Trap the central Zugwerfer - Find a way to trap the Zugwerfer. / Sabotage the Blockhaus Doors.
Electronic Equipment
Objective of: Destroy salvaged Bouncing Bomb technology - Locate and destroy salvaged technology x2.
Flak Battery
Objective of: Neutralise the Flak Batteries - Destroy Flak Batteries x2.
You can destroy this cannon with an explosive charge or by firing at it from the second flak cannon while it is still working.
Flak Battery
Objective of: Neutralise the Flak Batteries - Destroy Flak Batteries x2.
You can destroy this cannon with an explosive charge or by firing at it from the second flak cannon while it is still working.
Fuel Valve
Objective of: Trap the western Zugwerfer - Find a way to trap the Zugwerfer. / Destroy the locomotive.
Intel
Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
Intel
Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
In the basement of the building. Shoot the red canister to burn it.
Locomotive
Objective of: Investigate the Railyard - Search the railyard for threats to the resistance. / Destroy the locomotive.
Scientist
Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
Scientist
Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
In a room on the lower floor of the building.
Squeaky Floorboard
Objective of: Search Vertigo's Apartment - Search Vertigo's Apartment for clues to his whereabouts.
Check out the squeaky floorboard in the top floor room.
Switch
Objective of: Locate the last remaining Kleine Blume warheads - Gain access to the underground facility.
Transponder
Objective of: Plant a transponder for the RAF Bombers - Locate the radio tower. / Find a suitable location to plant the transponder.
Tunnel Entrance
Objective of: Find and make contact with Vertigo - Locate the tunnel entrance in the Library Gardens.
Turntable
Objective of: Trap the eastern Zugwerfer - Sabotage the Roundhouse turntable.
Vertigo's Documents
Objective of: Recover Vertigo's Intel - Locate Vertigo's Office / Recover Vertigo's Intel - Collect Vertigo's Documents.
Vertigo's Office and Safe is on the upper floor. Plant the satchel charge or use the Vertigo's Safe Key.
Wine Shipment Crate
Objective of: Infiltrate Fort Rouge - Locate the Kleine Blume Facility. / Gather Intel on Kleine Blume x2.
Zugwerfer Carriage
Objective of: Locate the last remaining Kleine Blume warheads - Search the Underground Facility. / Destroy the Zugwerfer Carriage.
Bunker Explosives
Objective of: Neutralize the Coastal Defence - Destroy the Bunker.
Elite Sniper
Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Elite Sniper
Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Elite Sniper
Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Emergency Pump
Objective of: Sabotage the Dam repair - Locate and disable the emergency Pump.
Flak Battery
Objective of: Neutralise the Flak Batteries - Find and destroy flak batteries x2.
Flak Battery
Objective of: Neutralise the Flak Batteries - Find and destroy flak batteries x2.
Fuel Line
Objective of: Sabotage Kleine Blume transportation - U-boat - Find a way to destroy the U-Boat. / Shoot the fuel line.
Fuel Line Valve
Objective of: Sabotage Kleine Blume transportation - U-boat - Find a way to destroy the U-Boat. / Overload the fuel line.
Gestapo Officer x3
Objective of: Eliminate the Gestapo Officers - Find and kill Gestapo Offices x3.
Schoene's Notes
In a safe. Use a satchel charge or the Abbey Safe Key to unlock it.
Objective of: Raid Dr. Schoene's Research Lab - Search the lab for research. / Steal the Kleine Blume Research.
Tanker Truck x4
Objective of: Sabotage Kleine Blume transportation - Tanker Trucks - Destroy the Tanker Trucks x4.
V1 Ramp Valve
Objective of: Destroy the V1 Launch Site - Sabotage the Site x2.
V1 Rocket
Objective of: Destroy the V1 Launch Site - Sabotage the Site x2.