An interactive map for the "Mud and Thunder" mission in Sniper Elite: Resistance DLC, set in Baie des Veys, France. This map highlights key locations, including Personal Letters, Hidden Items, Stone Eagles, Classified Documents, Workbenches, starting points, exfiltration zones, satchel charges, tools, main & optional objectives, etc. Players can use it to track collectibles for achievements and strategize approaches, saving time and enhancing mission completion and scores.
A Resistance contact has gone radio silent after reporting that Axis troops have invaded the region. Locate the Resistance contact and discover what information he had learned.

Personal Letters x5, Stone Eagles x3, Hidden Items x3, Classified Documents x5, Workbenches x3, Kill List Target x1, Medal-Related x1, Keys x4, Tank x1, Alarms x4, Starting Locations x3, Exfiltrate Locations x4, Found Weapons x5, Satchel Charges x5, Bolt Cutters x5, Crowbars x6, Medical Items x14, Passages x8, Main Objectives x4, Optional Objectives x6
The following legend of Mud and Thunder interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Personal Letters are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Pen Pal" achievement / trophy.
Stone Eagles are Dead-eye targets that you simply have to destroy with an accurate shot. You need to destroy 21 of them to unlock the "Spread Your Wings" achievement / trophy.
Hidden Items are various items that can be found during missions. You need to collect 22 of them to unlock the "Treasure Hunter" achievement / trophy.
Classified Documents are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Top Secret" achievement / trophy.
At theWorkbenches, you can choose which weapons you will have equipped, and customise them by adding Attachments. The first time you use each new workbench, you'll unlock new Attachments. When you interact with 22 workbenches you will unlock the "Innovator" achievement.
Kill List Targets are the enemy leaders marked for death. Eliminate them for bonus XP. Use a specific method to kill them, and you will earn a unique weapon by doing so.
Other locations related in some way to the medals that can be earned in the game.
Keys thanks to which you can unobtrusively open safes or some passages.
An enemy that sees you may run to an alarm. Once the alarm is sounding, they'll start calling reinforcements - kill them or destroy the alarm before more enemies arrive.
When you start a mission for the first time, each map offers one starting location where you can do so. As you progress through the mission and explore more of the map, you can discover and unlock additional Starting Locations, allowing you to begin subsequent playthroughs from these new points with fresh strategic opportunities.
Exfiltrate Locations are designated points on the map where you must go to complete a mission after finishing all primary objectives. To end the mission, you must travel to one of these locations and interact with it.
Found Weapons are those that the enemy have placed for later use, or have dropped when they have been killed. When the clip is empty or you swap weapons, a Found Weapon will be discarded, and you return to your normal weapon.
Satchel Charges are placed explosives. Satchel Charges can be used to destroy important objects, open heavy doors, or even blast through some walls. After placing a Satchel Charge, you can either set a fuse on it or detonate it from a distance by shooting it.
Bolt Cutters are essential tools that players can find scattered across mission maps. They are not part of the player's loadout and must be located during each mission, but a single bolt cutter is indestructible and lasts for the entire mission. Bolt Cutters are primarily used to cut padlocks on locked gates, doors, or containers, providing access to restricted areas or valuable items like weapons or collectibles. They can also be used to disable alarms by cutting wires, as seen in some missions.
Crowbars can be used to pry open specific locked crates, giving you access to valuable items hidden inside. Additionally, crowbars can be used to remove physical barriers, like wooden planks, allowing you to clear paths and access hidden areas. You also need a crowbar to complete some of the mission objectives.
Medical Items restore health you have lost. Bandages recover a small amount of your health. Med Kits are much rarer, but return you to full health.