Walkthrough for the quest The Hunt Begins in the game Kingdom Come: Deliverance. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Main Story
Prerequisites: To play this quest, you must first complete the quest The Prey.
Someone raided the Neuhof stud farm and Sir Radzig has sent me there along with a squad of his men to investigate what actually happened.
I have to join the soldiers in the courtyard of the Upper Castle in Rattay. I'm even going to get a horse there!
I met Captain Bernard and his company in the courtyard where they were mustering.
There was no company of soldiers in the courtyard. They really didn't wait for me!
I've actually been given my own horse! I have to try him out.
Now I've got to get to Neuhof as fast as I can. I'd better not be late - Captain Bernard is in bad enough humour already.
The Captain didn't want to waste any time, so we set out at once for Neuhof. I'll never forget what I saw there when we arrived - such brutality.
I got here late, but better late than never. I should talk to Captain Bernard.
When I finally arrived at Neuhof, I asked the Captain what he wanted me to do. He evidently didn't want me in his company at all and my arrival did nothing to change that. To get me out of the way, he sent me to question the survivors for anything that would help us track down the raiders.
If I'm to prove I have what it takes to be a member of Sir Radzig's garrison, I'll have to figure out where the attackers went.
The raiders must have left some trace. I should scout out the stud farm.
The clues I found in the area gave me a pretty clear picture of what had happened.
From what I gather, the raid didn't go smoothly for the attackers. The people defended themselves, there was a fight and a fire broke out. Some of the witnesses must know more.
Talk to Zora. She will tell you who you should talk to.
I should talk to Zora, widow of the late stud farm owner, Jakub, the old stableboy that fought the attackers, Mark who woke up first, and Ginger who might have seen something from the barn.
I wasn't keen on questioning Zora, the widow of the stud farm owner, Smil, because she was still understandably distraught at the loss of her husband, who'd been killed in the attack. But she tried to help as best she could and told me how the brutal raid had gone down.
Jakub, an older stablehand, told me he saw the raiders quite clearly. And he saw Runt among them!
When I asked the stablehand Mark what he'd seen, he gave me some useful information. He was sure the attack came from the north.
I questioned Ginger, one of the stableboys, about whether he'd seen anything, but I didn't get much out of him. It was clear he was still very frightened.
I should search the dead bandit for any clues about the raid.
I searched the dead bandit and found he'd been killed by a hoofpick, which indicated the killer was someone from the stables.
I questioned all the witnesses. They were understandably very upset, but I found out which direction the raiders came from.
It seemed the attack on the stud farm didn't go smoothly. The people there put up a defence, there was a skirmish and fire broke out. The raiders apparently came from the north, and no doubt they went back that way too.
I must scout out the area to the north of the stud farm.
Based on what I'd heard, I scouted out the area to the north of the stud farm. And indeed I came across a bloody trail leading into the woods. The bandits must have fled that way.
The tracks lead straight to the woods. Should I follow them myself or report to Bernard?
If you report to Bernard, he will send one soldier who will help you.
If both bandits are alive and talk to each other then you should easily be able to overhear their conversation.
The trail led ever deeper into the woods, as far as a small clearing, where two of the raiders had taken cover.
If one of the bandits is gone ...
The trail led even deeper into the woods, as far as a small clearing, where only one of the bandits was lying dead on the ground.
If you overheard the bandits' conversation ...
I overheard what the bandits were saying. They mentioned something about a stableboy from the stud farm called Ginger. I should find him and get him to answer some very serious questions.
You can ask Mark or Zora.
I overheard what the bandits were saying. They mentioned something about a stableboy from the stud farm called Ginger. I searched the stud farm high and low, but there was no sign of this Ginger. He'd disappeared, which was pretty suspicious.
If you found the Bloody hoof-pick ...
I have to find out who the hoofpick used to kill the bandit belonged to!
You can ask Mark.
The hoofpick belonged to Ginger the stableboy, and he suddenly disappeared from Neuhof.
Jakub ought to know where Ginger might have gone.
I found out from Jakub that Ginger was friends with some charcoal-burners and could be hiding out with them. But why the hell did he run? Was he in with the bandits?
After completing this quest, you will be able to play the quest Ginger in a Pickle.