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Baptism of Fire, Kingdom Come: Deliverance Quest

Walkthrough for the quest Baptism of Fire in the game Kingdom Come: Deliverance. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Main Story

Prerequisites: To play this quest, you must first complete the quest Nest of Vipers.

A raiding party led by Captain Robard of Talmberg is preparing to attack the bandit camp and I'm to go with them. It will be my baptism of fire.

Baptism of Fire

Quest objectives of Baptism of Fire

1. Fight your way into the camp.

We're attacking the bandits' encampment, but they have patrols on all the routes there. We'll have to deal with them first to get any further.

Fight your way into the camp.

We fought our way through the forward patrols as far as the site of the encampment, where we met with further tough opposition.

2. Fight through to the Cuman camp.

Before us lies the Cuman camp with a cart blocking the entrance. We've got to get inside and crush those whoresons!

Fight through to the Cuman camp.

The soldiers moved a wagon blocking the entrance to the camp where the Cumans were taking cover. Evidently they were waiting until the bandits had weakened us. But they'd underestimated us! We hammered the bandits and got to them.

3. (Optional) Deal with the archers.

There are archers covering our approach. They have to be dealt with.

(Optional) Deal with the archers.

We should have dealt with the archers who were raining arrows on us, but no one took care of that, which cost us heavy casualties.

3.1. Kill the archers.

Our advance into the enemy camp was blocked by the archers inflicting casualties on us. I dealt with them so our men could advance.

4. Kill the Cuman commander.

The Cuman commander is nearby. Killing him would weaken the Cuman mercenaries.

We beat all the Cumans in the camp, including their leader, which left the way open to the church.

5. Fight through to the church.

The last of the enemy forces are concentrated around the church. We have to deal with them.

Fight through to the church.

We beat the last of the enemy resistance holed up inside the fortifications around the church.

6. Defend the position.

Enemy reinforcements are attacking our hard-won positions. We have to hold them off.

Defend the position.

Enemy reinforcements attacked the positions we'd won in the upper camp after a tough struggle, but we managed to defend our positions and carry on with our siege of the church.

7. Kill the bandit commander in the steeple

The last of the bandits, the leader himself, Runt, is taking cover in the steeple of the derelict church. Once he's defeated, the day will be ours.

Kill the bandit commander in the steeple

Kill the bandit commander in the steeple

The last bandit, their leader, Runt, took cover in the bell tower of the ruined church. I had an account to settle with him, and he paid for it with his life. The battle was over and my rage with it, but I didn't feel much better.

8. Unknown

8.1. Set fire to the hay.

Our advance into the enemy camp was blocked by the archers inflicting casualties on us. I found a clever way of dealing with them - by setting fire to a pile of hay right under their positions. The had no choice but to stop shooting and pull back from the choking smoke, so now our men could advance.

After completing this quest, you will be able to play the quest Questions and Answers.