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My Friend Timmy, Kingdom Come: Deliverance Quest

Walkthrough for the quest My Friend Timmy in the game Kingdom Come: Deliverance. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Main Story

Prerequisites: To play this quest, you must first complete the quest On the Scent.

I found out from Reeky that another of the bandits who raided Neuhof is apparently hiding out in a windmill south of Merhojed.

Quest objectives of My Friend Timmy

1. Enquire after Timmy at the windmill

I should go to the mill and ask about Timmy before he vanishes.

Talk to Mirka.

Enquire after Timmy at the windmill

If you did not convince her to say something more then you will have to complete additional objectives:

1.1. Question other people.

Mirka claims she doesn't know anyone called Timmy. That's suspicious. I should ask someone else from the mill.

Question other people.

From what I heard, Timmy was working at the mill until recently, but Mirka clearly lied about that.

1.2. Talk to Mirka.

The other people at the mill know Timmy. I'm very interested to hear what Mirka has to say.

Talk to Mirka.

It seemed Mirka didn't want to talk about Timmy in front of others.

1.3. Talk to Mirka behind the windmill.

Mirka is willing to talk to me about Timmy, but she's clearly very fearful and wants to talk in private behind the windmill.

Talk to Mirka behind the windmill.

Talk to Mirka behind the windmill.

Talk to Mirka behind the windmill.

Talk to Mirka behind the windmill.

Mirka told me fearfully that Timmy was hiding out at the Kolben farm and that there were some "peculiar fellows" looking for him too. Shortly after, I had the dubious honour of meeting them as well.

Eventually, Mirka will agree to talk to you but in a different place.

3.1. Report the location of bandit camp to Sir Radzig.

I have to report everything to Sir Radzig right away.

Report the location of bandit camp to Sir Radzig.

I reported to Sir Radzig where the bandits' camp is. It was clear from his reaction that those bastards will have hell to pay!

It seems Timmy had been working at the mill, but I found out he was afterwards hiding at the Kolbens' farm.

2. (Optional) Wait until Morcock finds Timmy, then go and get your reward.

If you told Morocock where Timmy is hiding.

Morcock, their chief, pressed me for information about Timmy, so I told him where he was hiding out. I've got to talk to him after he's dealt with Timmy, either at the Kolbens' or in the Samopesh Tavern as soon as he's dealt with Timmy. Unless, of course, I decide to help Timmy after all, in which case I don't have much time...

Morcock, their chief, pressed me for information about Timmy, so I told him where he was and left the rest up to him. Morcock was grateful and Timmy... well, Timmy didn't matter any more.

3. Get Timmy to tell you where the other bandits are hiding.

They put the thumbscrews on me right away, but I didn't betray Timmy's hiding place to them. Now it's time I had a word with this elusive ox man-to-man! And seeing as I'm apparently not the only one looking for him, I'd better find him quick.

Get Timmy to tell you where the other bandits are hiding.

Get Timmy to tell you where the other bandits are hiding.

Get Timmy to tell you where the other bandits are hiding.

They put the thumbscrews on me right away, but I didn't betray Timmy's hiding place to them. Then I went and had a word with the elusive ox myself. I've come across smarter creatures in the village pond, but he did manage to describe to me the way to the camp where his cronies used to hide out.

4. Get Timmy to tell you where the other bandits are hiding.

5. Find the bandits' camp.

I don't know where to start, but I have to find that camp where the bandits are holed up.

I succeeded in my mission to track down the bandits' encampment. And I discovered it wouldn't be wise to underestimate them - there was a small army there behind fortifications.

6. Report the position of the bandit camp to Sir Radzig.

By blind luck, I found a bandits' camp in the woods. I could take a look around, but I'd better report it to Sir Radzig.

After completing this quest, you will be able to play the quest Nest of Vipers.