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Event: Guided Meditation, Fallout 76 Quest

Walkthrough for the quest Event: Guided Meditation in the game Fallout 76. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Event Quests

This quest may appear in your Pip-Boy when you approach the Palace of the Winding Path.

Prevent Discordant Forces from interrupting your Guided Meditation

Event: Guided Meditation

Related points of interest

Icon of Unique Location Palace of the Winding Path Appalachia / West Virginia

Quest stages of Event: Guided Meditation

1. Light the Brazier of Transcendence

It's time for Guided Meditation at the Palace of the Winding Path! Light the Brazier of Transcendence to begin the ritual.

Light the Brazier of Transcendence

2. Prepare for Guided Meditation

The Brazier of Transcendence is lit! Guided Meditation will begin soon.

You have twenty seconds to prepare for enemies who will soon start attacking.

3. Defend the First / Second / Third / Fourth Meditation Hub

Guided meditation has begun at the Palace of the Winding Path. Stop the Discordant Forces attempting to silence the Meditation Hubs and repair any Hubs that they destroy.

For eight minutes you will have to defend the four meditation hubs that are located on the palace grounds. One of them is inside the main building and other three are outside. On the screen you will see their "health bars".

Meditation Hub #1

Defend the First / Second / Third / Fourth Meditation Hub

Meditation Hub #2

Defend the First / Second / Third / Fourth Meditation Hub

Defend the First / Second / Third / Fourth Meditation Hub

Meditation Hub #3

Defend the First / Second / Third / Fourth Meditation Hub

Defend the First / Second / Third / Fourth Meditation Hub

Meditation Hub #4

Defend the First / Second / Third / Fourth Meditation Hub

Defend the First / Second / Third / Fourth Meditation Hub

3.1. The First / Second / Third / Fourth Mediation Hub requires repair!

If any of the hubs is destroyed, you will be able to repair it.

The First / Second / Third / Fourth Mediation Hub requires repair!