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Scavenger Hunt: Griffin School Gear Witcher 3: Wild Hunt Quest

Suggested level: 11

Group: Treasure Hunts

Location: Velen

You can start this quest either by buying one of the Edwin Greloff's maps or by finding one of the griffin school gear diagrams. You can buy the first two maps from the Midcopse Armorer.

Geralt came across evidence of the legendary witcher George's equally legendary equipment. Having heard many tales of this gear's extraordinary traits, Geralt decided to investigate.

Note: The order in which the objectives appear may vary depending on the order in which you visit the locations.

Series:

Related points of interest

Icon of Midcopse Armorer Midcopse Armorer Velen / Novigrad

Icon of Dragonslayer's Grotto Dragonslayer's Grotto Velen / Novigrad

Icon of Griffin School Gear (Whole Armor) Griffin School Gear (Whole Armor) Velen / Novigrad

Icon of Underwater Tunnel Underwater Tunnel Velen / Novigrad

Icon of Griffin School Gear (Silver Sword) Griffin School Gear (Silver Sword) Velen / Novigrad

Icon of Griffin School Gear (Steel Sword) Griffin School Gear (Steel Sword) Velen / Novigrad

Quest stages of Scavenger Hunt: Griffin School Gear

1. Find all the diagrams to the Griffin School witcher gear. 0/6

You need to find six diagrams to the Griffin School witcher gear. You'll find them in three places in Velen:

2. Search the witcher George's grave.

Go to the Dragonslayer's Grotto. The chest you're looking for is in the largest cavern. To get there you have to use Aard sign to destroy the wall, get through a corridor filled with gas and destroy the rocks blocking the way. On the way you'll have to kill a couple of Wraiths (7), and one Ekimmara (11) in the largest cave.

Note: Sometimes, as a result of a bug, Leshen, that is walking on the surface above the den and is at a much higher level, can "teleport" into the den. If you can't kill him, you can try to run out of the den, meditate a while and then get back to the cave. He should be gone by then.

Search the witcher George's grave.

Search the witcher George's grave.

In the chest you will find: Witcher George's journal, Diagram: Griffin armor, Diagram: Griffin trousers, Diagram: Griffin boots, and Diagram: Griffin gauntlets.

Search the witcher George's grave.

You can leave the cave via the back exit as long as you have The Eye of Nehaleni from Keira that you can use to remove the illusion that is blocking the exit.

2.1. Read George's notes.

Read the journal, and you'll get directions where to find the other diagrams.

Witcher George's journal

Having heard rumors of a dragon, I raced at full speed to Velen. Sadly, I was dragged away from my hunt by the prefects of Gors Velen. They summoned me as an expert to solve the riddle of a string of shipwrecks suspected to be the work of nightwraiths. Hmph. Seems a dragon ravaging the countryside is a lower priority than blocked trade routes. Luckily I was able to solve the riddle of the lone lighthouse quickly and raced off after the dragon.

I learned that the peasants from the ravaged villages had taken shelter in the elven catacombs under Lake Wyndamer. Wise. Yet they were not wise enough to bring firewood… and so warmed themselves by burning elven manuscripts! It aches my heart to think what knowledge about the Alder Folk went up in those flames… At least a few of the manuscripts survived (including some highly interesting sketches of armor). Yet enough about that.

Eye witnesses have reported: ashen scales, height at haunches – 2 fathoms, length – 5 fathoms (addendum: estimated weight – approx. 14 quintals), able to maintain a high temperature in its bellows (dragon lungs) for longer than a quarter hour. Conclusion: we are dealing with a green dragon.

Commencing hunt.

3. Search the ruins of the fortress by the lighthouse.

Go to the ruins of the lighthouse tower near the Lornruk signpost. The drawbridge is raised so you have to find another way to the tower. You can get there through an Underwater Tunnel, the entrance to which is on the east side of the tower. There are a few Drowners (10) swimming nearby.

Search the ruins of the fortress by the lighthouse.

Watch out for Wyvern (14) flying around. In one of the chests that are in the ruins of the tower you will find Diagram: Griffin silver sword and Crafting notes.

Search the ruins of the fortress by the lighthouse.

3.1. Read the craftsman's notes.

Read the notes, and you'll get directions where to find the other diagrams.

Crafting notes

(...) now there's a commission I haven't seen the likes of in ages. Got a visit from that witcher the baronet summoned about them evil powers took over the lighthouse and were crashing ships against the rocks. He stood there in the doorway to my forge, looking noble as a prince or duke or something, and said his silver sword got damaged during his last job. Blade was chipped bad, almost broken in two spots. I asked how he expected me to know how to fix a weapon like that, and he gave me a diagram and said I was to forge him a new one, and promised quite the sum in return.

...damn near tuckered myself out making that thing! Aye, I did my apprenticeship with Master Barnaby of Novigrad and I've made a witcher blade or two in my life, but it's been over three years since I last touched anything of the sort. In the end didn't matter, though - afore I could finish, the witcher figured out what was going on with the lighthouse and had to make haste to the baronet's castle, for... [rest illegible]

4. Search the lord's castle.

Go to the ruins of the watchtower near the Hindhold signpost. This area is inhabited by Endrega Warriors (11) and Endrega Workers (9). At the top of the ruins there is a nest of Harpies (7). Enter one of the rooms at the top of the ruins ...

Search the lord's castle.

... and inside, you'll come across a skeleton containing Diagram: Griffin steel sword and Balstick's letter.

Search the lord's castle.

4.1. Read the brother-in-law's notes.

Read the letter, and you'll get directions where to find the other diagrams.

Balstick's letter

May the gods smile on you and me sis. Now I'm asking you to read this careful, for what I got to say's important.

Soon as you set hands on this writing, gallop off to that fence Kramer what's based in Maribor. Tell him we've got some first-class gear and witcher sword diagrams to sell. Aye, I can see you now, scratching your head, or more likely your arse, and asking, "Did I hear that right?" You sure did - 'twas my luck to come to care for a witcher what got one foot in the grave and t'other hovering right above. I was sat there looking at the poor man suffer in agony, and thought to meself, "He don't need this kit and these papers where he's going, while for us, that's the fixings we need to get us started in the world of business, if we sell them for the right price, that is." Aye, I hear you fretting, so stop. I didn't take everything, in fact, nobody'll even realize ought of his shite's missing.

Sad, though, ain't it - this witcher's a good man. First he helped the baronet solve the riddle of that lighthouse what was sending ships into the rocks, then he killed that dragon ate all the peasants. Problem is, a dragon's no easy pickings, and our valiant hero got quite the licking taking it out. He's done for, that's certain, so soon as they bury him in the tomb on Crookback Hills, I'll head straight to your place. Come to think of it, I'm curious how they'll put him in that crypt at all, for word is a vampeer's made it his lair.

P.S. I also lifted a few flasks off the witcher, but since they're like not to survive the journey, reckon I'll sample them myself, see how witcher hooch goes down - maybe we'll make a business out of that, too!

Your brother-in-law, A. Balstick

5. Quest completed.

Geralt managed to acquire diagrams for all the items that had once been used by the witcher George. While doing so he discovered many previously unknown facts about the famous Griffin School dragonslayer.

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