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Eyewitness, Starfield Mission

Walkthrough for the mission Eyewitness in the game Starfield. This page covers all main objectives, key steps, or helpful tips to guide you through the mission smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Faction Missions

Faction: United Colonies

Prerequisites: To play this mission, you must first complete the mission Delivering Devils.

This mission starts automatically after completing the "Delivering Devils" mission.

Eyewitness

Objectives of Eyewitness

1. Meet Hadrian in New Atlantis (MAST District)

Hadrian said she'll be waiting for me outside of MAST in New Atlantis.

Hardian is waiting for you near the main entrance to the MAST building in New Atlantis. You will learn from her very interesting information about her. When you are ready to continue this mission tell her that you do not have any questions.

Meet Hadrian in New Atlantis (MAST District)

2. Proceed to the Cabinet Chambers

We've been summoned by the Cabinet to present our findings. Looks like we're heading to the Cabinet Chambers on the top floor of MAST.

Enter the building and take the elevator to the appropriate floor. Enter the room where the meeting is held.

Proceed to the Cabinet Chambers

3. Listen to Hadrian's conversation / Address the Cabinet

The Cabinet's assembled and ready to hear what we have to say.

Take part in the conversation. Whether you side with Hardian or opt for leaving the archive locked up the same thing will happen.

Listen to Hadrian's conversation / Address the Cabinet

4. Listen to the Cabinet

If the Cabinet decided to keep the archive closed:

The Cabinet was about to make their ruling on the Archives when there was some sort of explosion outside. I should listen in to hear what's going on.

If the Cabinet decided to grant access to the archive:

The Cabinet was about to agree to help us access the Archives when there was some sort of explosion outside. I should listen in to hear what's going on.

Just wait. It will turn out that the spaceport was attacked by the Terrormorphs. No matter what the decision was, you will eventually be asked to do the same - you have to go to the spaceport. From now on Hadrian will follow you.

Listen to the Cabinet

5. Take the NAT to the Spaceport

The President wants Hadrian and I down at the spaceport on the double! We need to take the elevator down to the NAT station now!

Return to the elevator. You will only be able to select the floor on which the NAT station is located.

6. Listen to the guards / Collect the EM weapon / Equip the EM weapon

A pair of UC Security officers appear to be under attack by... a group of UC citizens. We need to figure out what's going on here.

When you get down to the station you will notice four civilians attacking two soldiers.

Listen to the guards / Collect the EM weapon / Equip the EM weapon

I need to find an EM weapon so I can knock out these hostiles.

Pick up the weapon lying on the floor and equip yourself with it.

Listen to the guards / Collect the EM weapon / Equip the EM weapon

7. Incapacitate the attackers

EM weapon collected! Time to put this hostile citizenry to sleep!

Shoot civilians until the blue bars above their heads fill up.

Incapacitate the attackers

8. Assess the situation at the NAT station

The hostiles have been dealt with. I should talk to the guards to figure out what happened here.

When the civilians are incapacitated talk to one of the soldiers and you will get some information from him / her.

Assess the situation at the NAT station

9. Take the NAT to the Spaceport / Proceed to the Spaceport

Those people were mind-controlled by a Terrormorph... which means we're going to need to be extra careful down at the spaceport. We need to get down there on the double.

Get on the train. You will only be able to go to the spaceport. Then go on foot towards the landing pads.

Take the NAT to the Spaceport / Proceed to the Spaceport

10. Eliminate the Terrormorph

One of the Terrormorphs is attacking UC Security! We need to help!

When you reach a group of soldiers fighting Terrormorph then help them take it down.

Eliminate the Terrormorph

11. Approach the officer in charge

Another Terrormorph bites the dust! Now I just need to speak to the officer in charge at the spaceport.

Just approach Sergeant Yumi, who is in charge here, and you will learn about other beasts that need to be eliminated.

Approach the officer in charge

12. (Optional) Speak to the Fireteam / Eliminate the Terrormorphs

The officer in charge stated that his men have the remaining Terrormorphs trapped on the tarmac - and Hadrian and I are to go find them. He can spare one Marine fireteam if we decide we want them.

You must eliminate two more Terromorphs located in the spaceport area. Before you go there you can talk to the soldiers standing nearby and accept their help in the fight.

(Optional) Speak to the Fireteam / Eliminate the Terrormorphs

You can fight each Terrormorph separately. To kill them you can try to use exploding tanks located in the area. Try to get the Terrormorph close to such a tank and then shoot it to cause an explosion.

(Optional) Speak to the Fireteam / Eliminate the Terrormorphs

13. Speak to Sergeant Yumi

The last Terrormorph bites the dust! Time to let the officer in charge know things are taken care of!

Speak to Sergeant Yumi

14. Report to President Abello in the MAST Cabinet Chambers

Sergeant Yumi was grateful for our help. Now, we just need to let the Cabinet know what happened here.

Take the train back to the MAST building.

We've arrived back at in the Cabinet Chambers. Time to check in with President Abello about what happened.

Report to President Abello in the MAST Cabinet Chambers

President Abello will thank you for your help and assign you another task - "Friends Like These". This mission will end and you will receive 350 XP and 12,000 Credits.

Report to President Abello in the MAST Cabinet Chambers

The Cabinet's chosen me to try and convince the Freestar Collective and House Va'ruun to grant us access to the Armistice Archives. I'm to check in with Deputy MacIntyre in Interstellar Affairs to get the details.

After completing this mission, you will be able to play the missions Friends Like These, Search and Seizure.