Points of Interest Indiana Jones and the Great Circle Game Guide
An alphabetical list of all groups of points of interest that have been marked on the maps for the game Indiana Jones and the Great Circle.
Adventures
Adventures available in Indiana Jones and the Great Circle are the main story quests where your objective is to solve the mystery of the Great Circle.
Adventure Books
Adventure Books allow you to learn new Abilities to tackle harder challenges. Adventure Books are divided into a few categories depending on which kind of Ability you can learn from it: Survival (11 books), Fitness (11 books), Packing (7 books), Brawling (12 books), and Combat (12 books). You can also collect Map Guides which are listed under the Exploration category (25 books). These will unlock important information about the locations that you visit and place markers on maps.
Ammo
Additional ammunition for the handgun. One box contains two bullets. Usually this will be ammunition for Indy's revolver, but sometimes they can also be bullets for pistols that we carry when using disguises - Wehrmacht uniform or Royal Army uniform.
Ancient Relics
Ancient Relics featured in the Indiana Jones and the Great Circle game are collectibles that are usually hidden in secret locations found in undergrounds, ruins, and similar places. A total of 50 of Ancient Relics can be found.
Bandages
Using Bandages restores your Health. The number of bandages you can carry is limited but can be increased after finding certain adventure books: Sawbones I, Sawbones II, and Sawbones III.
Boat Docks
At the Boat Docks you can moor the boat you are using to travel around Sukhothai. Here you will also find radio transmitter that you can use to call the boat to you if it is located somewhere else.
Bread
Bread is one of the consumables present in the game. Eating bread, such as cornetti, donuts, crackers and others boosts your total health temporarily. The number of bread pieces you can carry is limited but can be doubled after finding certain adventure book: Bread Basket.
Chapter Notes, Gizeh
A list of all chapter notes that can be found in Gizeh. A total of 32 such notes can be collected, each one of them is a source of the additional adventure points.
Chapter Notes, Iraq
A list of all chapter notes that can be found in Iraq. A total of 14 such notes or photos can be collected, each one of them is a source of the additional adventure points.
Chapter Notes, Marshall College
A list of all chapter notes that can be found at Marshall College. A total of 10 such notes can be collected, each of them is a source of 15 additional adventure points.
Chapter Notes, Shanghai
A list of all chapter notes that can be found in Shanghai. A total of 7 such notes or photos can be collected, each one of them is a source of the additional adventure points.
Chapter Notes, Sukhothai
A list of all chapter notes that can be found in Sukhothai. A total of 20 such notes or photos can be collected, each one of them is a source of the additional adventure points.
Chapter Notes, The Himalayas
A list of all chapter notes that can be found in The Himalayas. A total of 16 such notes or photos can be collected, each one of them is a source of the additional adventure points.
Chapter Notes, The Vatican
A list of all chapter notes that can be found in The Vatican. A total of 42 such notes can be collected, each one of them is a source of the additional adventure points.
Cogwheels
The Cogwheels, of which there are 10 in total, are needed to open the gate to the Hidden Pyramid and to solve some puzzles that are located in Sukhothai and to complete the "Khmer Cogwheel Puzzles" discovery. To make it easier for you to find them, you can buy the "Sukhothai Cogwheels" adventure book which will cause the places where you can find the cogwheels to be marked on the map.
Discovery Notes
Notes and photographs that are related to the discoveries.
Discoveries, Gizeh
Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery. There are a total of 7 discoveries to complete in Gizeh.
Discoveries, Sukhothai
Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery.
Discoveries, The Vatican
Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery.
Disguises
In his normal outfit, Indy sticks out from the crowd. You will find a number of different disguises that you can use to go undercover and avoid attracting unwanted attention. Disguises also provide unique weapons and keys to unlock certain doors. To change disguises open the satchel and select the Disguise you want to wear. You can only change disguises while out of the enemy's line of sight.
Field Notes, Gizeh
Interesting notes and photographs gathered while out on the field that are not directly related to the story of the game. 71 such notes and photographs can be found in Gizeh. Collecting them is worthwhile because they provide additional adventure points.
Field Notes, Sukhothai
Interesting notes and photographs gathered while out on the field that are not directly related to the story of the game. 59 such notes and photographs can be found in Sukhothai. Collecting them is worthwhile because they provide additional adventure points.
Field Notes, The Vatican
Interesting notes and photographs gathered while out on the field that are not directly related to the story of the game. 58 such notes and photographs can be found in The Vatican. Collecting them is worthwhile because they provide additional adventure points.
Fieldwork Notes
Notes and photographs related to the fieldwork quests.
Fieldwork, Gizeh
Fieldwork are local activities that are of greater importance and may or may not be related to the main adventure. Performing Fieldwork will yield great rewards, both in adventure points that can be spent to unlock abilities, and local currency that can be used to buy items and books.
Fieldwork, Sukhothai
Fieldwork are local activities that are of greater importance and may or may not be related to the main adventure. Performing Fieldwork will yield great rewards, both in adventure points that can be spent to unlock abilities, and local currency that can be used to buy items and books.
Fieldwork, The Vatican
Fieldwork are local activities that are of greater importance and may or may not be related to the main adventure. Performing Fieldwork will yield great rewards, both in adventure points that can be spent to unlock abilities, and local currency that can be used to buy items and books.
Fruits
Eating Fruits gives a boost in Stamina, making them especially useful for hand-to-hand combat. This Boosted Stamina starts to deplete when using actions that drains Stamina. Boosted Stamina will not regenerate like normal Stamina when resting.
Gizeh Stelae
There are 10 Gizeh Stelae in total, and they are part of the "The Idol of Ra" main quest, and a continuation side quest, a discovery called "Belongs in a Museum".
Keys
Keys you can use to open some locked doors, gates, etc.
Key Items
All sorts of other items that will be helpful or even necessary to us while playing.
Locked Passages
Various locked or blocked passages. Some of them can be opened with the right key. Some can only be unlocked from a certain side. Others can be unblocked by, for example, using a large hammer or setting them on fire.
Lost Artifacts
Finding all 15 Lost Artifacts is the objective of three Indiana Jones and the Great Circle discoveries: "Lost Artifacts of Europe" (The Vatican), "Lost Artifacts of Africa" (Gizeh), and "Lost Artifacts of Asia" (Sukhothai). You will find 5 such artifacts on each continent. They are generally located in hidden places and you have to make some effort to reach them.
Maps
Maps of the locations we visit in Indiana Jones and the Great Circle. Some of them you have to find, and some, for the dungeons, etc. you get automatically when you reach a certain place.
Medicine Bottles
Medicine Bottles can be exchanged for Adventure Books that either raise your HP or stamina bar permanently. A total of 60 Medicine Bottles can be collected in Indiana Jones and the Great Circle. 15 of them can be found in the Vatican City, 25 in Gizeh and 20 in Sukhothai.
Money
Places where you can find local currency.
Mystery Notes
Notes and photographs that are related to the mysteries.
Mysteries, Gizeh
Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
Mysteries, Sukhothai
Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
Mysteries, The Vatican
Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
NPCs
Puzzles
Puzzles and riddles that need to be solved to push the game storyline forward, gain access to new places, etc.
Radio Frequencies
Radio frequencies that are needed to complete two discovery quests: Wehrmacht Transmissions (Gizeh) and Royal Army Transmissions (Sukhothai). These are small notes that can be found in areas occupied by enemy soldiers. Mostly they are located right next to radio sets.
Repair Kits
With a Repair Kit you can repair broken weapons in your satchel.
Shops
Places where you can buy various items, such as adventure books or tools.
Signposts
Signposts allow you to fast travel between them. In order to be able to select a specific signpost as a destination, you must first unlock it by reaching it on foot.