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All Abilities / Ancestral Arts in Hollow Knight: Silksong

This collection includes every marker from the Abilities category of points of interest in Hollow Knight: Silksong, all placed on interactive maps created specifically for the game.

Abilities, also known as Ancestral Arts are Hornet's permanent upgrades that enhance movement, traversal, and exploration possibilities. As you acquire new ones, you'll unlock access to some previously unreachable areas.

Abilities

Index

The index below enables quick navigation to the desired marker / point of interest.

All known locations on the map - Pharloom

AbilityBeastling Call (Needolin Upgrade)

You will get it once you defeat the Bell Eater during the Beast in the Bells main task in Act 3. Teleports Hornet to the last activated Bellway station.

Ingame description: Mimic the song of the Bell Beast. Summon the Beastlings and return together to their mother.

Beastling Call (Needolin Upgrade)

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AbilityClawline (Grappling Hook)

Throws Hornet's needle to latch onto a point and pull herself toward it.

Ingame description: Fling the needle as a harpoon and launch forcefully towards it.

Clawline (Grappling Hook)

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AbilityCling Greep (Wall Cling / Jump)

Enables wall-clinging and wall-jumping.

Ingame description: Cling to sheer surfaces and leap to rapidly scale heights.

Cling Greep (Wall Cling / Jump)

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AbilityDrifter's Cloak (Glide)

To get it you need to complete the Flexile Spines wish. Allows Hornet to glide gently through the air.

Ingame description: Flare the cloak to ride strong winds or glide gracefully.

Drifter's Cloak (Glide)

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AbilityElegy of the Deep (Needolin Upgrade)

You will get it when you talk to the Snail Shamans after returning from the Abyss (Act 3). Provides access to a few locations related to the main task.

Ingame description: Draw out memories of Pharloom's forgotten past.

Elegy of the Deep (Needolin Upgrade)

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AbilityFaydown Cloak (Double Jump)

Given by a feathered beast encountered at the top of Mount Fay. Grants a second mid-air jump.

Ingame description: Fabled feather down, layered within the cloak. Leap again while airborne. Soar above foes. Reach new heights. Strike from above.

Faydown Cloak (Double Jump)

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AbilityNeedle Strike (Charge Attack)

It's given to you by Pinstress, who can be found inside her floating house. A charged-up powerful needle thrust.

Ingame description: Charge power in the needle, then release as a deadly attack.

Needle Strike (Charge Attack)

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AbilityNeedolin

Musical Instrument. You will get it after defeating Widow. A needle-based instrument that can open certain doors or interact with special NPCs.

Upgrades: Beastling Call (Needolin Upgrade) and Elegy of the Deep (Needolin Upgrade).

Ingame description: Play ancient melodies by stringing Silk along the needle.

Needolin

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AbilitySilk Soar (Super Jump)

You will find it in the lower right part of the Abyss, which you explore in Act 3. It launches the Hornet vertically upward to a great height.

Ingame description: Fling the needle upwards and launch to tremendous heights.

Silk Soar (Super Jump)

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AbilitySwift Step (Dash)

It's the first abilty that you can find in the game. A quick dash for dodging or fast movement.

Ingame description: Sprint at blinding speed, beyond one's natural limits. Chase down prey and leap great distances.

Swift Step (Dash)

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AbilitySylphsong (Silk Regeneration)

Talk to Eva after you collect all Crests and unlock all of their slots via Memory Lockets. Allows you to regenerate your entire silk spool when you sit on a bench.

Sylphsong (Silk Regeneration)

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