This collection includes every marker from the Lost Chests category of points of interest in Banishers: Ghosts of New Eden, all placed on interactive maps created specifically for the game.
Lost Chests are a special type of chests that can be found in Banishers: Ghosts of New Eden. What distinguishes them from regular chests is that they are mostly, except for one, marked with orange glowing symbols and glow orange. They are not locked and contain a piece of equipment. A total of 13 such chests can be found.
The index below enables quick navigation to the desired marker / point of interest.
Reward: Savage River (Enhanced Wristband) - Punch damage: 16; Persistence: 40; Punch attack is increased by 50%, but the Spirit points cost of Punch attack is increased by 50%.
Show the mapReward: Fervent Devotion (Enhanced Bane Ring) - Banish damage: 215; Banish point gain: 4; Wisdom:5; Wrath: 5; Persistence: 22; Damage taken by Antea is reduced by 30%, but damage taken by Red is increased by 15%.
Show the mapReward: Ethereal Garb (Enhanced Outfit) - Physical resistance: 20%; Strength: 8; Wrath: 8; Persistence: 22; Defeating an enemy with a Manifestation increases the damage of next Light attack and Heavy attack by 50%.
Show the mapIt's in the mines, in the same cave as the "Dormitory" shelter.
Reward: Black Belly (Enhanced Rifle) - Rifle damage: 33; Strength: 11; Vitality: 22; Rifle bodyshot damage is increased by 100%.
Show the mapReward: Ethereal Braid (Enhanced Amulet) - Spirit points gain: 10; Specter resistance: 34%; Wisdom: 8; Wrath: 8; Persistence: 16; Ensnare duration is increased by 30%, but Ensnare cooldown is increased by 30%.
Show the mapReward: Wristband of Harmony (Rudimentary Wristband) - Punch damage: 10; Wrath: 5; Persistence: 10; Dodging with Antea increases the damage of next Punch attack by 30%.
Show the mapReward: Second Wind (Rudimentary Saber & Firebane) - Melee damage: 9; Blocked damage: 85%; Vitality: 34; Defeating an enemy with Melee attacks restores 7% Health points.
Show the mapReward: Fuil Fhuar (Rudimentary Bane Ring) - Banish damage: 220; Banish points gain: 6; Strength: 5; Dexterity: 5; Vitality: 2; Damage dealt by Red is increased up to 40% the lower the Spirit gauge.
Show the mapReward: Healing Shot (Enhanced Decoction) - Health recovery: 85; Spirit recovery: 40; Dexterity: 11; Vitality: 16; Hitting a weakspot with the Rifle restores 7% Health points.
Show the mapReward: Amulet of Akelarre (Enhanced Amulet) - Spirit points gain: 12; Spectral resistance: 20%; Wrath: 14; Persistence: 22; Manifestations Spirit points cost is decreased by 50%, but damage taken by Antea is increased by 30%.
Show the mapIt's underground.
Reward: As Above So Below (Enhanced Wristband) - Punch damage: 11; Wrath: 11; Persistence: 16; Using Leap increases the damage of next Punch attack by 150%.
Show the mapReward: Equilibrium (Common Amulet) - Spirit points gain: 9; Spectral resistance: 17%; Strength: 8; Wisdom 8; Vitality: 4; Persistence: 4; Damage dealt by Red and Antea is increased by 25% against wounded enemies, but decreased by 90% against full health enemies.
Show the mapYou will get here after your first, main story-related, crossing of the Void.
Reward: Swift Shot (Common Rifle) - Rifle damage: 28; Vitality: 22; Each weakspot hit with the Rifle increases the damage of the Rifle by 40%. The effect can be cumulated. Resets after a miss.
Show the map