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Ever As Fate Must, Assassin's Creed Valhalla Quest

Walkthrough for the quest Ever As Fate Must in the game Assassin's Creed Valhalla. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: The Legend of Beowulf

Prerequisites: To play this quest, you must first complete the quest Prey in the High Hall.

After killing Grendel, which happened in the quest "Prey in the High Hall", Eivor decides to follow the trail of the strange mold.

Eivor follows the trail of suspicious mold, hoping it will lead to the killer's lair.

Ever As Fate Must

Related points of interest

Icon of Treasure of Britain Grime's Graves England
Icon of Location Brisleah Farm England

Quest stages of Ever As Fate Must

1. Find Grendel's lair

Use the Odin's Sight and follow the moss tracks towards Grime's Graves.

Find Grendel's lair

Find Grendel's lair

2. Explore Grime's Graves

Enter Grime's Graves and head down to the cursed area. Because of the large amount of mold, you will hallucinate. When you reach the cursed area, brab the key and use it to open the locked door.

Explore Grime's Graves

Explore Grime's Graves

3. Defeat the monster

Kill the monster you encounter in the locked room.

Defeat the monster

When you do so, you will find that it was a woman from the village who was behind everything. She did it to protect her overgrown but weak-minded son.

Defeat the monster

4. Speak to Wulfhilda

Return to Wulfhilda, who will be waiting for you in the church in Brisleah Farm, and tell her what happened. This will complete this quest and the whole story.

Speak to Wulfhilda