Closed passages such as doors, gates, etc., to open which you generally need to find some key, code or use a tool. Sometimes it is enough to approach them from the right side and sometimes you need to make the necessary progress in the game's storyline.
Locked Passages
Locations on The Real World
1
Cell Door
You need the Prison Cell Key to unlock it.
2
Cynthia's Room Door
To open this door you need the Rose's Keyfob + you have to restore power in the building.
3
Door
Show the map
4
Door
You need a Screwdriver to unlock this door.
5
Door
You need the Rose's Keyfob to open this door (+ power in the building must be restored).
6
Door
Use the Computer to unlock it.
7
Door
Use the Computer to unlock it.
8
Door
Use the Computer to unlock it.
9
Door
Show the map
10
Door
You have to use the Computer to unlock this door.
11
Door
You can unlock this door with a Screwdriver.
12
Door
You need the Screwdriver to open this door.
13
Gail's Room Door
You can unlock this door using Rose's Keyfob.
14
Gate
Show the map
15
Gate
To open this gate you need the Boltcutters.
16
Gate
To open this gate you need the Boltcutters.
17
Gate
To open this gate you will need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.
18
Gate
To open this gate you need the Boltcutters.
19
Gate
Chapter: Return 6: Scratch. Use the Boltcutters to open this gate.
20
Gate
To open this gate you need the Boltcutters.
21
Gate
To open this gate you need the Boltcutters.
22
Gift Shop Door
You need a Screwdriver to unlock it.
23
Holding Cells Door
Show the map
24
Kitchen Door
Show the map
25
Lighthouse Door
To open this door you need the Lighthouse Key. You will find it in the last of the Cult Stashes you will open.
26
Lower Floor Door
Chapter: Return 6: Scratch. You need the Sheriff's Station Key to unlock this door.
27
Maintenance Room Door
You need the Sheriff's Station Key to unlock this door.
28
Museum Door
You need the Rose's Keyfob to unlock this door.
29
Ranger Cabin Door
Use a Screwdriver to unlock this door.
30
Ranger Station Door
Use the Screwdriver to open this door.
31
Secret Room
You will visit this place at the end of the game.
32
Sheriff Tim Breaker Office Door
You need the Sheriff's Station Key to unlock this door.
33
Shortcut Gate
You need the Shortcut Key to unlock this gate.
34
Shortcut Gate
You need the Shortcut Key to unlock this gate.
35
Trailer Park Gate
You need to get the Trailer Park Key to be able to unlock this gate.
36
Wellness Center Door
Show the map
37
Wellness Center Workshop Door
To open this door you need to get the Door Knob.
38
Wooden Gate
To open this gate you will need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.
39
Wooden Gate
To open this gate you will need a Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.
40
Wooden Gate
Show the map
41
Wooden Gate
To open this gate you need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.
42
Workshop Door
To open this door you need to use the right combination of three symbols. You can find clues as to what these symbols are in the main hall of the workshop.
Locations on The Dark Place
43
Cafeteria Door
Show the map
44
Door
Show the map
45
Door
Show the map
46
Door
These doors can be unlocked from the other side after passing through the subway car.
47
Door
Show the map
48
Door
Show the map
49
Door
Show the map
50
Gate
Show the map
51
Gate
Show the map
52
Gate
Show the map
53
Keypad Door
The codes to open this door are: 665 (1st) and 565 (2nd). The clues regarding the codes are located on the Neon Sign.
54
Oceanview Hotel Entrance
Show the map
55
Room 101 Door
You need the Room 101 Key to unlock this door.
56
Room 104 Door
You need the Room 104 Key to unlock this door.
57
Room 202 Door
Show the map
58
Room 209 Door
You need the Room 209 Key to open this door.
59
Secret Door
Show the map
60
Secret Door
Show the map
61
Secret Door
Show the map
62
Talk Show Studio Basement Door
You need the Janitor's Key to open it.






























































