Closed passages such as doors, gates, etc., to open which you generally need to find some key, code or use a tool. Sometimes it is enough to approach them from the right side and sometimes you need to make the necessary progress in the game's storyline.

Locations on The Real World

1Cell Door

You need the Prison Cell Key to unlock it.

Cell Door

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2Cynthia's Room Door

To open this door you need the Rose's Keyfob + you have to restore power in the building.

Cynthia's Room Door

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3Door

These doors will be opened when you make the necessary progress in the game's storyline.

Door

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4Door

You need a Screwdriver to unlock this door.

Door

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5Door

You need the Rose's Keyfob to open this door (+ power in the building must be restored).

Door

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6Door

Use the Computer to unlock it.

Door

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7Door

Use the Computer to unlock it.

Door

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8Door

Use the Computer to unlock it.

Door

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9Door

It can be opened from the south side.

Door

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10Door

You have to use the Computer to unlock this door.

Door

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11Door

You can unlock this door with a Screwdriver.

Door

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12Door

You need the Screwdriver to open this door.

Door

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13Gail's Room Door

You can unlock this door using Rose's Keyfob.

Gail's Room Door

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14Gate

Locked from the other side.

Gate

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15Gate

To open this gate you need the Boltcutters.

Gate

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16Gate

To open this gate you need the Boltcutters.

Gate

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17Gate

To open this gate you will need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.

Gate

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18Gate

To open this gate you need the Boltcutters.

Gate

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19Gate

Chapter: Return 6: Scratch. Use the Boltcutters to open this gate.

Gate

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20Gate

To open this gate you need the Boltcutters.

Gate

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21Gate

To open this gate you need the Boltcutters.

Gate

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22Gift Shop Door

You need a Screwdriver to unlock it.

Gift Shop Door

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23Holding Cells Door

Chapter: Return 6: Scratch. To open this door you need to restore power.

Holding Cells Door

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24Kitchen Door

The kitchen door will be opened in Chapter: Return 4: No Chance.

Kitchen Door

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25Lighthouse Door

To open this door you need the Lighthouse Key. You will find it in the last of the Cult Stashes you will open.

Lighthouse Door

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26Lower Floor Door

Chapter: Return 6: Scratch. You need the Sheriff's Station Key to unlock this door.

Lower Floor Door

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27Maintenance Room Door

You need the Sheriff's Station Key to unlock this door.

Maintenance Room Door

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28Museum Door

You need the Rose's Keyfob to unlock this door.

Museum Door

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29Ranger Cabin Door

Use a Screwdriver to unlock this door.

Ranger Cabin Door

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30Ranger Station Door

Use the Screwdriver to open this door.

Ranger Station Door

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31Secret Room

You will visit this place at the end of the game.

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32Sheriff Tim Breaker Office Door

You need the Sheriff's Station Key to unlock this door.

Sheriff Tim Breaker Office Door

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33Shortcut Gate

You need the Shortcut Key to unlock this gate.

Shortcut Gate

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34Shortcut Gate

You need the Shortcut Key to unlock this gate.

Shortcut Gate

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35Trailer Park Gate

You need to get the Trailer Park Key to be able to unlock this gate.

Trailer Park Gate

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36Wellness Center Door

This door will be opened to you by Rose at some stage of the game.

Wellness Center Door

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37Wellness Center Workshop Door

To open this door you need to get the Door Knob.

Wellness Center Workshop Door

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38Wooden Gate

To open this gate you will need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.

Wooden Gate

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39Wooden Gate

To open this gate you will need a Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.

Wooden Gate

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40Wooden Gate

It can be unlocked from the workshop side.

Wooden Gate

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41Wooden Gate

To open this gate you need the Boltcutters, which you will get at the end of Chapter: Return 5: Old Gods.

Wooden Gate

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42Workshop Door

To open this door you need to use the right combination of three symbols. You can find clues as to what these symbols are in the main hall of the workshop.

Workshop Door

Workshop Door

Workshop Door

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Locations on The Dark Place

43Cafeteria Door

This door can be opened from the cafeteria side.

Cafeteria Door

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44Door

It's an exit from the murder site.

Door

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45Door

It can be opened from the south side.

Door

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46Door

These doors can be unlocked from the other side after passing through the subway car.

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47Door

This door can be opened from the south side.

Door

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48Door

These doors will stand open when you switch on the right scene.

Door

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49Door

It's locked from the inside.

Door

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50Gate

This gate can be opened from the eastern side.

Gate

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51Gate

You can unlock it from the west side.

Gate

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52Gate

This gate can be unlocked from the eastern side.

Gate

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53Keypad Door

The codes to open this door are: 665 (1st) and 565 (2nd). The clues regarding the codes are located on the Neon Sign.

Keypad Door

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54Oceanview Hotel Entrance

Code is 2550. A clue to the code can be found on the menu at the bar.

Oceanview Hotel Entrance

Oceanview Hotel Entrance

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55Room 101 Door

You need the Room 101 Key to unlock this door.

Room 101 Door

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56Room 104 Door

You need the Room 104 Key to unlock this door.

Room 104 Door

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57Room 202 Door

It can only be unlocked from inside the room.

Room 202 Door

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58Room 209 Door

You need the Room 209 Key to open this door.

Room 209 Door

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59Secret Door

Secret Door

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60Secret Door

Turn on the right scene and transfer the light and you will be able to get to the roof this way.

Secret Door

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61Secret Door

This door will show up when you relocate the light to the point on the screen.

Secret Door

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62Talk Show Studio Basement Door

You need the Janitor's Key to open it.

Talk Show Studio Basement Door

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