This collection includes every marker from the Echoes category of points of interest in Alan Wake 2, all placed on interactive maps created specifically for the game.
Echoes are a type of activity available in Alan Wake 2, which is available when you play as Alan Wake. Most of them help advance the game's storyline, but some of them are optional.
Echoes consist of two spheres - light and dark. To activate a certain echo you have to stand in such a place that both spheres line up and the dark sphere obscures the light one.
You can check which echoes you have already collected by visiting the Radio in the Writer's Room.
The index below enables quick navigation to the desired marker / point of interest.
Chapter: Initiation 5: Room 665. When you leave room 665, before you take the elevator down.
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