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The Black Trench, No Rest for the Wicked Map

An interactive map of The Black Trench, a sprawling sewer and underground cave system - essentially a dark, labyrinthine expanse beneath the settlement of Sacrament and Orban Glades. It becomes accessible during the "Of Rats and Raiders" questline.

The Black Trench

The Black Trench - Map Markers Summary

Cerim Whispers x3, Fire Pits x4, Treasure Chests x26, Keys x3, Passages x11, Mechanisms x12, Sub-Zones x3, Boss Fight x1, Trees x8, Ore Deposits x11, Ladders, Elevators, Creepers, etc. x9

Legend / Points of interest

The following legend of The Black Trench interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Cerim Whispers

Cerim Whispers in No Rest for the Wicked are special locations that play two important roles in the game. First, they serve as places where the game's progress is saved and as places where the player's character is respawned when it dies. Secondly, they serve as places used for fast travel.

Icon of Cerim Whisper The Black Trench - Central Chamber Greater Whisper.
Icon of Cerim Whisper The Black Trench - Fungal Shrine Lesser Whisper.
Icon of Cerim Whisper The Black Trench - The Depths Lesser Whisper.

Fire Pits

Fire Pits in No Rest for the Wicked are special locations where you can cook meals using obtained ingredients. Every meal has different effects. Most will recover Health, but some can give you temporary status effects.

Treasure Chests

Places where you can find treasure chests containing resources or pieces of gear. The contents of the chests is random to a large extent, also whether or not a chest will occur in a particular place, maybe its type, seems to be somewhat random.

Keys

Keys and similar items used to open various locked doors or passages, activate some mechanisms, etc. Some of them you will be able to find only by following certain quests.

Icon of Key Drainage Cellars Key You can use it to open the Drainage Cellars Entrance.
Icon of Key Sewer Lever Handle A handle which can be used to activate multiple levers throughout the Black Trench.
Icon of Key Water Channel Key You need this key to unlock the Water Channel Entrance.

Passages

Various passageways, for example, closed doors or gates where you have to find a way to open them. Sometimes you will have to find the right key, sometimes they can only be unlocked from one of the sides. In some cases, all you have to do is use a weapon and destroy them.

Mechanisms

Various mechanisms, for example, levers or turning wheels which you have to use to open some gate, move a platform over which you can jump further, etc.

Icon of Mechanism Elevator Lever #1 After pulling this lever, the connected "elevator" will rise after a moment. So pull the lever, run quickly, and step onto the elevator platform to reach the higher level.
Icon of Mechanism Elevator Lever #2 To pull this lever you must have the Sewer Lever Handle. When you do this then after a while the elevator platform located to the southeast will slide up that will take you to a higher level. You must be very fast to reach it before it slides up. Walk across the narrow path, jump to the rock ledge and walk across the next narrow path.
Icon of Mechanism Footbridge Lever #1 Use it to extend the nearby Footbridge #1, which you can use to cross to the other side.
Icon of Mechanism Footbridge Lever #2 Use this this lever to extend the Footbridge #2.
Icon of Mechanism Footbridge Lever #3 Requires Sewer Lever Handle. Use this this lever to extend the Footbridge #3.
Icon of Mechanism Footbridge Lever #4 You need the Sewer Lever Handle to be able to pull it. When you do this a footbridge will extend, over which you can walk to the east side of the room.
Icon of Mechanism Footbridge Lever #5 Use this this lever to extend the Footbridge #5.
Icon of Mechanism Water Level Lever #1 To get to this lever, jump down here. When you use it, the room will fill with water, giving you access to previously inaccessible areas.
Icon of Mechanism Water Level Lever #2 Pull this lever to lower the water level so you can go further through the previously flooded passage.
Icon of Mechanism Water Level Lever #3 Pull this lever to flood part of the room so you can swim further through.
Icon of Mechanism Water Level Lever #4 Pulling the lever will flood the eastern part of the dungeon.
Icon of Mechanism Water Level Lever #5 You need the Sewer Lever Handle to be able to pull it. When you do this, the water level will rise.

Boss Fights

Significant, named bosses that you have to fight against at some stage of the game.

Icon of Boss Fight Falstead Darak (Second Encounter) Fighting this opponent is one of the objectives of the "Of Rats and Raiders" quest.

Trees

Places where the Trees grow. Trees can be cut down as long as the character is equipped with a woodcutter's axe. They are the source of various types of wood.

Ore Deposits

Places where Ore Deposits can be found in No Rest for the Wicked. They can be mined, as long as the character is equipped with a pickaxe. They are the source of different types of ores.

Ladders, Elevators, Creepers, etc.

Ladders, creepers and other such objects on which the player can climb to a higher or lower level, sometimes also horizontally. Some of the ladders are raised, so in this case you will need to lower them first. To do this, you need to find a way to approach them at the top and then kick them down.