Walkthrough for the quest Nest of Vipers in the game Kingdom Come: Deliverance. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Main Story
Prerequisites: To play this quest, you must first complete the quest My Friend Timmy.
Sir Radzig asked me to scout out the location of the camp where the bandits who attacked Neuhof are holed up. I've got to find out as much as I can about the camp and, if possible, sabotage things a bit.
Sir Radzig Kobyla asked me to find out where the bandits responsible for the massacre at Neuhof are hiding and bring him information from their camp, like how many there are and how they're armed. Getting inside will be no easy matter though.
Timmy gave me directions to the bandits' camp. It's directly north of Talmberg. Left by the abandoned house, left again at the tall beech tree and straight on at the crossroads by the flat rock. I must go and check it out.
Finally! I found the bandits' camp and there's quite a lot of them there.
The path begins at the woodcutters' camp in the forest north of Talmberg. To get there, I have to follow the road directly from the castle to the north.
I have to go straight along the path past the camp until I reach a fork with the ruins of a cabin.
I've got to take the left path at the fork and carry on to the next fork, at a clearing with a big beech tree.
I've got to take another left by the beech tree and go along the path until I come to another junction.
I've got to go left once more and keep going until I reach a crossroads by a flat rock.
I've got to go straight at the crossroads and the camp should be somewhere in front of me.
The bandits' secret encampment was a mystery to us until I managed to infiltrate it and scout it out before Sir Radzig's people attacked.
I got into the bandits' camp. Now I should find out as much as I can to help Sir Radzig with his raid.
In my opinion, the best option would be to enter the camp from the north. There is an easily locked chest with a set of Cuman armor, which will make it much easier to wander around the camp and complete optional quest objectives.
Apart from regular Bohemian bandits, here's lots of Cumans in the secret camp.
When you approach the large building located next to the bandit camp, you'll get a cutscene with Runt.
And the camp leader, Runt, must be a pretty intimidating and dangerous man to lead a bunch of murderous bandits and Cumans.
Every bit of damage to the enemy counts, and before a battle it counts double. I'll scout around and see what I can sabotage in the bandits' camp. I must be able to poison their food or destroy their arrows...
You can find a bottle of poison near the chest where you found the Cuman's outfit.
Drop a Poison into a pot.
I poisoned some of their food. I'd like to see how they'll fight after eating that!
I poisoned their food.
I set fire to their arrows, so they won't have so much ammunition for the upcoming battle.
I set fire to the arrows.
I found the enemy encampment, which was my primary task. Now I can either return to Sir Radzig to report, or do something to sabotage the bandits before the coming battle.
There was nothing left for me to do but go back to Sir Radzig and report to him on the success of my mission in the enemy camp, which was now open to attack.
My next task was to go to Talmberg and get reinforcements for the attack on the bandits' encampment. Sir Divish promised he'd supply several men.
I found out from the bandit called Morcock where to look for their encampment. It's somewhere in the woods to the northeast of Skalitz.
I succeeded in my mission to track down the bandits' encampment. And I discovered it wouldn't be wise to underestimate them - there was a small army there behind fortifications.
I've arranged to meet Morcock at the camp. I'd better be careful there.
Morcock told me to wait while he went to get the camp leader.
I don't like the way things are shaping up here. Should I wait for him or flee?
I managed to escape from the bandits' camp, but only by the skin of my teeth.
It turns out there's nothing good awaiting me at the bandits' camp. Maybe the best I can hope for is a quick death…
I might have known it. The camp leader ordered my death. Now my life is on the line.
God knows how I managed it, but I got away from the bandits' camp and saved my skin.
I met a bandit at the camp who says he'll take me to Morcock. I should follow him.
At the camp, I met a bandit led me to Morcock.
I met a Cuman and told him I was looking for Morcock. It seems he understood me and is taking me to him.
I met a Cuman and told him I was going to see Morcock. I wasn't sure whether he understood, but he led me to him alright.
Quest log updated:
I set the bandits' horses free. That caused quite a commotion.
There's nothing more I can do here. I should go back to Sir Radzig.
After completing this quest, you will be able to play the quest Baptism of Fire.