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Heretic hunt GreedFall Quest

Group: Side Quests

Category: Before the departure

You will receive this side quest from Cardinal Antonius when you talk to him during The great departure main quest.

Related points of interest

Icon of Thélème Embassy Thélème Embassy Sérène

Icon of Captain Vasco Captain Vasco Sérène

Icon of Naut Prison (Main entrance) Naut Prison (Main entrance) Sérène

Icon of Naut Prison (Back entrance) Naut Prison (Back entrance) Sérène

Icon of Storeroom Storeroom Sérène

Icon of Warehouse (Front door) Warehouse (Front door) Sérène

Icon of Warehouse (Back door) Warehouse (Back door) Sérène

Icon of Harbour Master's Office Harbour Master's Office Sérène

Icon of Harbour Master's Office Harbour Master's Office Sérène

Icon of Bridge Alliance Embassy Bridge Alliance Embassy Sérène

Quest stages of Heretic hunt

1. Find the smuggler

Go to the port and talk to Captain Vasco. Ask him about the heretics. He'll tell you about a smuggler who's being held in Naut prison.

Find the smuggler

Find the smuggler

  • Keep from saying too much.
  • Talk to him openly about your mission.

2. (Optional) Disguise yourself as a Naut

To get the disguise that will make you one of the Nauts, go to the storeroom.

(Optional) Disguise yourself as a Naut

In the box there you will find Sailor's Coat. Equip yourself with this and you will be able to move freely around, Harbour Master's Office, Naut Prison and warehouses.

(Optional) Disguise yourself as a Naut

(Optional) Disguise yourself as a Naut

3. (Optional) Interrogate the smuggler about the heretics

One way to find out where the heretics are is to go to the Naut prison and interrogate the smuggler imprisoned there.

(Optional) Interrogate the smuggler about the heretics

The main entrance to the prison is guarded by two guards who do not want to let you in (They'll let you in if you disguised yourself as a Naut).

(Optional) Interrogate the smuggler about the heretics

Jump over the fence at the back of the prison, unlock the back door and go inside.

(Optional) Interrogate the smuggler about the heretics

(Optional) Interrogate the smuggler about the heretics

The smuggler is locked in a cell. Talk to him and offer him freedom in exchange for the information you need.

(Optional) Interrogate the smuggler about the heretics

3.1. (Optional) Free the smuggler

If you want to fulfill your promise to the smuggler, you have to open the door to the cell he is in. If you have the right talent (Lockpicking 1) you can do it right away. Otherwise you will need to find the key to the cell. You can find it in the Harbour Master's Office.

(Optional) Free the smuggler

4. (Optional) Search the smuggler's belongings

Another way to find out where the heretics are is to go to the Storeroom and read the Smuggler's Journal.

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

5. Go and see the heretics in their hideout

Go and see the heretics in their hideout

Once you find out where the heretics are - it's one of the warehouses, go there and meet with them. You can use the main entrance to the warehouse which is guarded by two guards (Check the Coin Guard merchandise quest to find out how to get rid of them).

It is also possible to bypass the security by using two ladders and then entering the warehouse through the back door.

Go and see the heretics in their hideout

Go and see the heretics in their hideout

The heretics, which will turn out to be two historians, you will find on the upper floor of the warehouse.

Go and see the heretics in their hideout

Go and see the heretics in their hideout

Ask them everything. When you do this, you will have to make a decision about their future.

  • Proceed with their arrest. - They won't give up and you'll have to kill them.
  • Propose to speak to the Bridge Alliance Ambassador. - Ambassador Sahim will agree to help them when you complete his quest - The charlatan. It doesn't matter if you arrested a charlatan or let him escape. Historians will thank you and give you 80 gold.
  • Left them be on their way. - You will let them escape.

Go and see the heretics in their hideout

6. Inform the Thélème ambassador

Depending on what your decision about historians was:

  • Report the deaths of the heretics. - 1000 XP, 50 gold coins, Theleme reputation + 3
  • Report the escape of the heretics.

If the heretics have escaped, you will receive two more dialog options:

  • Tell the truth. - 1000 XP, Theleme reputation -1
  • Lie. - 1000 XP, Theleme reputation +1

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