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An aspiring merchant GreedFall Quest

Group: Side Quests

Category: The children of Teer Fradee

To start this quest you need to talk to the Native merchant who you can find in New Sérène. He will ask you to help him understand why soldiers are confiscating his goods.

Related points of interest

Icon of Native merchant Native merchant New Sérène

Icon of Coin Guard Barracks Coin Guard Barracks New Sérène

Icon of Governor's Palace Governor's Palace New Sérène

Icon of Coin Tavern Coin Tavern New Sérène

Icon of King Ullan's House King Ullan's House Glendgnámvár

Quest stages of An aspiring merchant

1. Ask Intendant Manfred for more information

Go to Coin Guard Barracks and ask Quartermaster Manfred about the island merchant. He will tell you that in order to be able to sell goods in the city a patent is needed.

Ask Intendant Manfred for more information

2. Obtain a patent

For a patent, go to the Governor's Palace and talk to the Diplomatic Affairs Advisor. Tell him about the island merchant. He'll tell you that it takes a long time to get a patent.

Obtain a patent

  • (Charisma check 50%+) Try to convince him to speed up the procedure - If you manage to convince him, he'll give you a patent. Otherwise, you'll have to ask Mr de Courcillon for help.
  • Insist - it won't work.
  • Leave it at that - you will have to ask Mr de Courcillon for help.

2.1. (Optional) Ask Mr de Courcillon for his help

Go to the top floor of the palace and talk to Mr de Courcillon. Ask him for help in convincing the minister and he will give you a letter of recommendation.

(Optional) Ask Mr de Courcillon for his help

Then go back to the Diplomatic Affairs Advisor, show him the letter and he will give you the patent.

3. Give the patent to the merchant

Go back to the merchant to give him the patent. He will inform you that the soldiers took his goods again and this time they also arrested his cousin.

Give the patent to the merchant

4. Find out about the merchant's cousin

Go to Coin Guard Barracks, talk to Quartermaster Manfred and ask him about the fate of the merchant's cousin. He will inform you that the cousin of the merchant is currently in prison.

Find out about the merchant's cousin

5. Talk to the person in charge of the prison

Go down to the basement and talk to Gaoler.

Talk to the person in charge of the prison

He will inform you that the prisoner was sent to the arena and that the confiscated goods are located in a neighbouring room.

Talk to the person in charge of the prison

6. Retrieve the merchant's goods

Retrieve the merchant's goods

7. Be a victor in the arena

The entrance to the Coin Arena is located in the basement of the Coin Tavern. To get down to the basement you will have to pay a fee of 25 gold coins.

Be a victor in the arena

Enter the arena, speak to Arena Master and ask to fight alongside the Hunter Prisoner.

Be a victor in the arena

In the arena, you will fight without your companions. Just you and the hunter. One bandit and two beasts will be your opponents.

Be a victor in the arena

After the fight, the hunter will thank you for saving his life.

Be a victor in the arena

8. Return to the merchant

When you leave the arena, you will automatically return to the merchant. He will thank you for what you have done for him and suggest you to meet the leader of his village.

Natives reputation +2.

Return to the merchant

9. Meet with Ullan, the leader of Vígnámrí

Go to Glendgnámvár and enter King Ullan's House. Speak with Ullan about the new merchant of New Serene. He'll thank you for your help and ask you for another favor.

Meet with Ullan, the leader of Vígnámrí

After completing An aspiring merchant you will get or will be able to get A peculiar alliance.

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