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The Broker Star Wars Outlaws Quest

Group: Syndicate Quests

Planet: Toshara

You can start this quest when you complete the main quest "Gunsmith". To do so, approach the holoterminal located on board the Trailblazer and call Danka who will provide you with the details of the contract.

Danka brokered the sale of an exotic bivalve between the Pyke Syndicate and the Ashiga Clan, but now the Pykes have decided to sell to Crimson Dawn instead. Kay's job is to make sure the clam gets to its original buyers.

Rewards: Credits x 1500, Ashiga Clan reputation.

Prior quests

To begin The Broker you must first complete Gunsmith.

Quest stages of The Broker

1. Travel to Toshara. / Reach the deal location.

The deal location is on Toshara so you have to travel back to that moon. You can use the fast travel option and relocate to Jaunt'as Hope which is the closest place.

Travel to Toshara. / Reach the deal location.

When you get there, Kay concludes that she should hide on a nearby cliff and watch the meeting from there.

Travel to Toshara. / Reach the deal location.

2. Hide and wait for the syndicates.

Get on the cliff and hide behind a boulder.

Hide and wait for the syndicates.

While Kay is waiting for the meeting to start, unexpectedly ND-5 appears and informs her that complications have arisen and it will not be such an easy task as Danka promised. When the meeting begins, Kay reveals herself and after a while a big shootout begins.

Hide and wait for the syndicates.

3. Defeat enemies.

Kay automatically hides behind a boulder and you regain control of her. There are quite a few opponents and all of them must die. Fortunately, the two clans also fight each other, in addition, ND-5 provides invaluable help. Therefore, first deal with those opponents who pose a direct threat to you...

Defeat enemies.

...and only later eliminate the others.

Defeat enemies.

4. Search the speeders.

Walk up to the speeders that stand nearby and read the datapad lying on one of them.

Search the speeders.

Instructions for Drebb

Here's a reminder, Drebb.

Do NOT bring the item itself to the trade. If Crimson Dawn demand to see it, blast them at once. It should be easy to pilfer whatever credits they bring afterwards.

If Crimson Dawn has some underhanded scheme - it's not worth losing the bivalve along with your life.

You are expendable. The clam is not.

5. Check in with ND-5.

Just talk to ND-5 who is standing right next to you. Together you will work out what each of you should do now.

Check in with ND-5.

6. Steal the clam.

You now need to visit the restricted area located in the Pyke Syndicate Workshop area. To get there quickly aproach it from the south..

Steal the clam.

...and use the grapling hook to climb up.

Steal the clam.

There are three people in the area who pose a threat of detection to you. Two guards and a technician who is difficult to spot because he is obscured by a cart.

Steal the clam.

The guard on the left is the least threatening, but it's best to eliminate him just in case when he moves away to the left.

Steal the clam.

You can stun the second guard with a blaster.

Steal the clam.

As the last one, get rid of the technician. You can use Nix to assist you.

Steal the clam.

Next, without worrying about being spotted, you can use the data spike to open the workshop door.

Steal the clam.

After entering the workshop, climb the ladder to the upper level.

Steal the clam.

Carefully, so as not to be noticed by the three guards, go to the left.

Steal the clam.

In front of you you should notice the office you need to get to.

Steal the clam.

To get inside, approach the window and order Nix to press the button that opens the door.

Steal the clam.

The item you came here for sits on the desk.

Steal the clam.

7. Leave the area.

Leave the area by the same route you took to get here.

Leave the area.

8. Meet ND-5 in Jaunta's Hope.

ND-5 is waiting for you at Daruda Diner in Jaunta's Hope.

Meet ND-5 in Jaunta's Hope.

A cutscene will play. Kay meets with Danka who will be accompanied by an imperial officer and hand her the Bev Kranti clam. Before you leave with your reward, the officer will suggest a bribe and you will be given a choice, to hand it over or not.

Meet ND-5 in Jaunta's Hope.

  • Refuse to Bribe - You'll keep your full credit reward, that is 1500 credits, but you'll become wanted by the Empire as soon as you leave the meeting, so you will have to find an imperial terminal to remove this status.
  • Bribe - You will pay a portion of your credit reward to the imperial officer. It will be 500 credits so you will only receive 1000 credits. In exchange, you won't become wanted after you leave the meeting.

In both cases you will receive a new quest item - Bev Kranti Pearl. After leaving the meeting, Danka will contact you by radio and ask you to meet her at Makal's Gambling Parlor in Mirogama.

9. Meet Danka in Mirogana.

If you have not paid the bribe then before you can go to meet Danka you need to find an imperial terminal and get rid of the wanted status.

Note: Terminals will be marked on the map. If you want, you can even board the Trailblazer and use the terminal located in Toshara's orbit.

Meet Danka in Mirogana.

Once you are no longer pursued by the Empire go to Mirogana. Danka will be waiting for you at Makal's Gambling Parlor. During your conversation with her you will be given another choice - what to do with the pearl.

Meet Danka in Mirogana.

  • Give the pearl to Crimson Dawn - You lose a pearl but your reputation with Crimson Dawn increases significantly. Your reputation with Ashiga Clan will also increase but not as much.
  • Give the pearl to the Ashiga Clan - You lose a pearl but your reputation with Ashiga Clan increases significantly.
  • Keep the pearl - You will keep the pearl which will become a valuable item so you can sell it and gain some credits. Your reputation with the Ashiga clan will increase slightly.

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