BT-2X - Charge Controller
Blaster Key Part.
Burst Injector
Expert Key Part - Enhanced Bacta Injector (The Hotfixer). You can buy it from Pinota Pakinota. Trade against: Durasteel x 9, 4XB Calculation Unit x 3.
Compact Detonite
Expert Key Part - Improved Grenade (The Hotfixer). Related intel: Compact Detonite.
LC3-Skifter
Expert Key Part - Magnetic Dice (The Hotfixer). Related intel: LC3-Skifter.
Larger cities and smaller settlements found on the surface of the planets we visit while playing Star Wars: Outlaws.
Bestine
Bestine is a small city on Tatooine with its own spaceport as well as other types of facilities. The settlement is under the control of the Empire.
Mos Eisley
Mos Eisley is a spaceport settlement on Tatooine that is widely known in the underworld as a hotbed of smugglers, bounty hunters and other criminals. Parts of the city are under the control of the Hutt Cartel.
A total of 15 Nix Treasures can be found. When you get close to the location where any of these are hidden, follow Nix and eventually he will lead you to the mound of dirt where the treasure is hidden.
Bang Button
Hammer Rock
Horns
Tiny Ship
ISB Reports are collectible items, profiles created by the Imperial Security Bureau on various notable NPCs present in the game. In total, reports regarding 18 characters can be found.
ISB Report #5: Hoss
ISB Report #6: ND-5
ISB Report #10: Jabba Desilijic Tiure
ISB Report #11: Jaylen Vrax
ISB Report #16: Vail Tormin
Jet's Journal Entries are collectible logs left by Jet Kordo, former owner of the Trailblazer spaceship. The entries reveal his thoughts on various events, characters and locations in the galaxy. In total, you can find 36 such entries.
Hutt Cartel
Chalmun's Cantina
Jabba the Hutt
Mos Eisley
Tatooine
Tusken
Water Tax
Jet Kordo's Legacy part 5
Jet Kordo's Legacy part 7
Transmissions are lost recordings, the collectibles that can be found in yellow containers placed in the orbits of planets available in the game. A total of 16 such transmissions can be found.
You can start collecting these transmissions soon after acquiring a spaceship, but they are encrypted. To read them it is necessary to complete "The Veteran" quest on the planet Akiva.
On The Run 03
Holodramas are collectible items and there are 15 of them in total. They are small datacards that contain snippets of five radio shows: Baradium Dynasty, Family of the Frontier Worlds, Love on Deck 5, Glarnok & Yabassi, and The Adventures of Flux Magnetar.
Baradium Dynasty episode 59
Love on Deck 5 part 3
Glarnok & Yabassi episode 45
The Adventures of Flux Magnetar episode 28
Holodramas are collectible items and there are 25 of them in total. They are "effect cards" that can be played during the Kessel Sabacc games at Kessel Sabacc Tables.
Embargo
You will receive it as one of the rewards after winning at the Hutt Cardroom kessel sabacc table.
Effect: Next player must stand.
Description: Interferes with the next player's plans for their turn.
Embezzlement
It can be bought from Clava Zeist.
Effect: Take 1 chip from each player's pot to your pot.
Description: If you secure a win, you can bolster your chip stock to sustain longer.
Extra Refund
This token can be found in a container placed in the Hutt Cartel Vault (Mos Eisley).
Effect: Retrieve 3 chips.
Description: Allows you to retrieve your taxed chips and sustain attrition.
Prime Sabacc
You will receive it as one of the rewards after winning at the Hutt Cardroom kessel sabacc table.
Effect: Roll 2 dice. Pick one value as the new best Sabacc.
Description: Lets you choose the best Sabacc for the round with a roll of a dice.
Target Tariff
You will receive it as one of the rewards after winning at the Hutt Cardroom kessel sabacc table.
Effect: Choose a player. They are taxed 2 chips.
Description: A precise and unconditionnal shot to bring an opponent down faster.
Each criminal syndicate has a vault on planets where it has a strong presence. These Vaults contain various treasures. The locations of the vaults are hidden within the districts controlled by the syndicates, and three keycard are required to unlock and access them.
Hutt Cartel Vault (Mos Eisley)
Required keycards:
Bib's Vault Keycard
Dokk's Vault Keycard
Garfalaquox's Vault Keycard
Keycards are used to unlock doors, passages, and the like. For example, each of the criminal organization's Vaults requires three particular keycards to open it.
Bib's Vault Keycard
Cellar Keycard
Dokk's Vault Keycard
Elevator Access Card
Elevator Access Card
Garfalaquox's Vault Keycard
House Access Keycard
Mine Supply Room Keycard
To open the door, you need to shoot the power source through the hole at the back of the building.
Wayfar Stash Keycard
It's on top of the scaffolding. You have to send Nix to fetch it for you.
Contract Brokers become available after completing the "False Flag" quest. From then on you will be able to take contracts from them. After completing the contract, you will receive a reward and your reputation with the faction that commissioned the selected task will increase.
Clemah Mudoo
Raivan Dhavik
Sona Plondu
The holonet terminals give remote access to contracts of all unlocked Contract Brokers.
Holonet Terminal
Syndicate Data is a very good way to gain reputation with one of the criminal organizations. You can hand over the records you find to one of the merchants affiliated with a particular faction and thus increase your reputation in that faction.
Beastmaster Journal
Hutt Encryption Keys
Off-planet Transactions
Spice Records
Some of the Kessel Sabacc Tables are available as soon as you find them but access to a number of them, the more advanced ones that give significant rewards, is unlocked as you progress through the quests.
Hutt Cardroom
Kessel Sabacc Table (Bestine)
Kessel Sabacc Table (Mos Eisley)
Sheriff Quint's Parlor
Eating at the Galactic Street Food Stalls will earn you one of the Nix Treats, which can be used to upgrade Nix's skills. These are simple mini-games in which you have to press the right buttons at the right time.
Sketto Chuga
Canto Fathier Racing (Mos Eisley)
Datapads are small electronic devices that can be read. They contain various information that can trigger one of the Intel / Intel Chains.
Get me a new ship!
House Rules
Loan Denied
Note
Please forgive me
Remla Moonis' Growing Old - A Review
Slim pickings
Status Report - Western Hideout
This building is accessible only after completing the "..." side quest.
Suspicious Ships
Tax Collector Funds
Thank you!
Tips for Desert Traveling!
Urgent: CMC Report
Urgent: Please Read
It's on the table inside the Bulu's Stash building.
Places where you can get a new "single" intel or the first of the intel forming a chain.
Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.
Abandoned Hideout
How to acquire: Read the "Status Report - Western Hideout" datapad.
Description: Crimson Dawn have identified the location of an old hideout, which is being heavily guarded by the Empire.
Hint: The hideout is west of Daroona House in North Jundland.
Abandoned Mine
How to acquire: Read the "Urgent: CMC Report" datapad.
Description: The Mining Guild had a mining operation on Tatooine. They left in a hurry and abandoned whatever they unearthed.
Hint: One of the mines is located in the north-west corner of the North Jundland Wastes.
How to resolve: Find the Collapsed Mine.
Bantha Herding
How to acquire: Talk to the farmer.
Description: A moisture farmer lost their bantha after being ambushed by bandits.
Hint: The bantha went missing somewhere between their farm and Bestine.
Buried Vault #1: Treasure Hunter Trail
How to acquire: Talk to the engineer.
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: A treasure hunter coming from Mos Eisley by speeder has been spotted in Wayfar. He was searching for a place in the western part of North Jundland Wastes, but that's quite a flimsy lead. Could probably learn more about his destination in Mos Eisley.
Next intel: Buried Vault #2: Treasure Hunter Destination.
Burst Injector
How to acquire: This intel will show up in your quest journal automatically after completing the "The Hotfixer"quest.
Description: The Jawas have set up camp on the Great Mesra Plateau. They probably have a Burst Injector in their sandcrawler.
Hint: A key part for making Teeka's Enhanced Bacta Injector.
How to resolve: You can buy it from Pinota Pakinota.
Compact Detonite
How to acquire: This intel will show up in your quest journal automatically after completing the "The Hotfixer"quest.
Description: The empire is holding confiscated Compact Detonite at Imperial Outpost 51 on Tatooine.
Hint: A key part for making Teeka's Improved Grenade.
How to resolve: Collect the Compact Detonite.
Corrupt Officer
How to acquire: Talk to the thug.
Description: A corrupt Imperial officer on Tatooine accepts bribes to remove names from the Empire's wanted list.
Hint: The officer is in the junkyard market near the landing pad.
Debt Collector #1: Tax Collection
How to acquire: Talk to the technician.
Description: A Hutt debt collector needs help collecting unpaid taxes from a moisture farmer.
Hint: The moisture farmer can be found working on their farm in the desert.
Drop-off Point
How to acquire: Read the "Urgent: Please Read" datapad.
Description: A corrupt Imperial officer is trading contraband for information about the Hutts. They have a drop-off point for their associate.
Hint: The stash is under a twisted rock pillar, south-east of an Imperial compound in the North Jundland Wastes.
Dune Sea Bunker
How to acquire: Read the "Thank you!" datapad.
Description: A TIE pilot crashed their ship while escaping an Imperial bunker in the Dune Sea.
Hint: A Blaster Recirculator can be found in a bunker located on a cliff on the eastern edge of the Western Dune Sea.
Forbidden Goods
How to acquire: Eavesdrop on the conversation between droidsmith and thug.
Description: Gunrunners are planning to smuggle forbidden goods through Hutt territory.
Hint: They are hiding their stash in the back alley behind the fathier betting shop.
Imperial Supply Depot: Confidential Information
Imperial Supply Depot: Imperial Supplies
Description: A storage area in the Imperial Compound has a crate filled with valuable supplies.
Hint: The crate is in a maintenance room on the third floor.
Imperial Supply Depot: Vault Access
Description: The access code has been revealed for a vault inside the Imperial Compound.
Hint: The vault building is in the east of the Imperial Compound.
LC3-Skifter
How to acquire: This intel will show up in your quest journal automatically after completing the "The Hotfixer"quest.
Description: A smuggler is known to be keeping LC3-Skifters in a cliffside hideout at the edge of the Great Chott Salt Flat.
Hint: A key part for making Teeka's Magnetic Dice.
How to resolve: Collect the LC3-Skifter.
Missing Brother #1: Wonto District
How to acquire: Talk to the hired gun.
Description: A Hutt enforcer has lost their brother Yorn. They were last spotted drinking in the Wonto District.
Hint: Someone in the area might have seen Yorn around.
Next intel: Missing Brother #2: Gambling Parlor.
Moisture Farmer's Stash
How to acquire: Read the "Please forgive me" datapad.
Description: A moisture farmer is giving up on their farm. They stashed their valuables somewhere safe before pirates raided the farm.
Hint: The abandoned farm is far west from Mos Eisley, and the stash is in a nearby cave.
Perched Vault #1: Stolen Miyuki Material
How to acquire: Talk to the Spacer.
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: There are rumors about a lot of Miyuki salvage stolen by pirates in a settlement south of Bestine.
Smuggler Camp
How to acquire: You can buy it from Hetta Pom.
Description: The merchant said the location of a smugglers camp has been leaked to Imperials, who are preparing to confiscate their contraband.
Hint: The camp is north-west of an Imperial bunker in the Western Dune Sea.
The Gunslinger #1: Cantina Rumors
How to acquire: You will receive this intel automatically when you arrive to Mos Eisley at the beginning of the "Partners" quest.
Description: A gunslinger on Tatooine could teach Kay some blaster tricks.
Hint: The bartender at the Mos Eisley cantina would know who the best gunslingers on Tatooine are.
Next intel: The Gunslinger #2: Old Timer.
The Hotfixer #1: Buying a Turret
Expert Intel. How to acquire: After completing the "Partners" quest, when you will be approaching Fort Sunfire to begin the "Jabba's Favor" quest, ND-5 will contact you by radio and this intel will be added to your journal.
Description: Someone on Tatooine can install a new turret on the Trailblazer.
Hint: A Trandoshan ship mechanic in the Mos Eisley market is known to sell black market turrets.
Next intel: The Hotfixer #2: Bestine Junkyard.
Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.
Buried Vault #2: Treasure Hunter Destination
Previous intel: Buried Vault #1: Treasure Hunter Trail.
How to acquire: Talk to the woman.
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: The treasure hunter headed toward the north boundary between West Dune Sea and North Jundland Wastes with a speeder.
Next intel: Buried Vault #3: Treasure Hunter's Speeder.
Buried Vault #3: Treasure Hunter's Speeder
Previous intel: Buried Vault #2: Treasure Hunter Destination.
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: A crashed speeder that must belong to the treasure hunter searching for the vault. The holodisc could be nearby.
Next intel: Buried Vault #4: Treasure Hunter's Holodisc.
Buried Vault #4: Treasure Hunter's Holodisc
Previous intel: Buried Vault #3: Treasure Hunter's Speeder
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: A holodisc found in a massiff nest but no trace of the treasure hunter. Hopefully the holodisc can still be read by the holotracker.
Next intel: Buried Vault #5: Buried Vault
Buried Vault #5: Buried Vault
Previous intel: Buried Vault #4: Treasure Hunter's Holodisc
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: The Miyuki vault is open and what's inside can now be claimed.
Debt Collector #2: Tax Collection
How to acquire: Talk to the droid.
Description: A moisture farmer is behind on their tax payments to the Hutt Cartel.
Hint: Showing the tax collector some fried droid parts should convince them that the mosture farmer has been dealt with.
Fathier Scam #1: Fixed Race
How to aquire: Talk to the gambler.
Description: A gambler needs help planting a listening device in the bookmaker's office to get proof that the Hutts have been fixing races.
Hint: The bookmaker's office is located behind the fathier gambling parlor.
Fathier Scam #2: Listening Device
How to acquire: Place the device.
Description: The listening device in the bookmaker's office should prove to the gambler that the Hutts have been fixing races.
Hint: The gambler is waiting for information outside the fathier gambling parlor.
Initiation #1: The Gorge
How to acquire: Talk to the smugglers.
Description: Smugglers have found a transit route through Hutt territory and are looking for a competent speeder driver to give it a test run.
Hint: The smugglers are waiting at a gorge southwest of Bestine.
Initiation #2: The Jump
Previous intel: Initiation #1: The Gorge.
How to acquire: Talk to the smugglers.
Description: Some smugglers need help testing a new transit route through Hutt territory, but it involves jumping a dangerous gorge on a speeder.
Hint: A speeder booster is needed to make it over the gorge.
Missing Brother #2: Gambling Parlor
Previous intel: Missing Brother #1: Wonto District.
How to acquire: Talk to the bartender.
Description: Some locals have seen the Hutt enforcer's missing brother, Yorn, hanging around a gambling parlor.
Hint: There is a gambling parlor called the Dizzy Droid in the Wonto District market.
Next intel: Missing Brother #3: Desert Hideout.
Missing Brother #3: Desert Hideout
Previous intel: Missing Brother #2: Gambling Parlor.
How to acquire: Talk to the entrepreneur / bartender.
Description: The bartender in the Dizzy Droid said that Yorn has a secret hideout in the desert.
Hint: The hideout is located in a canyon near Mos Algo.
Perched Vault #1: Tatooine's Second Vault
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: ND-5 heard rumors that there might be another vault on Tatooine. More info could be found in civilian's cities and settlements.
Perched Vault #2: Damaged Holodisc
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: The holodisc seems damaged. Hopefully the holotracker can still read it.
Perched Vault #3: Vault's Frequency
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: The holotracker reacted to a nearby vault, pointing to its location.
Perched Vault #4: Perched Vault
Description: There are rumors of a Miyuki vault on Tatooine.
Hint: The Miyuki vault is open and what's inside can now be claimed.
Repulsor Train #1: Bestine Engineer
How to acquire: Talk to two Pyke guys you can find inside one of the buildings.
Description: The Pykes need somebody to discreetly contact an engineer who has inside knowledge about potential mining locations.
Hint: The engineer is located in Bestine junkyard.
The Gunslinger #2: Old Timer
Hot to acquire: Talk to the bartender.
Description: A gunslinger on Tatooine could teach Kay some blaster tricks.
Hint: Shepp in the Mos Eisley cantina might know a good gunslinger.
The Gunslinger #3: An Old Gunslinger
How to aquire: Talk to Shepp.
Description: A gunslinger on Tatooine could teach Kay some blaster tricks.
Hint: An ex-pirate used to work for the Hutt Cartel. There might be information on them somewhere at a Hutt compound in the hills south of Mos Eisley.
The Gunslinger #4: Sheriff Quint's Past
How to acquire: Read the "Slim pickings" datapad.
Description: A gunslinger on Tatooine could teach Kay some blaster tricks.
Hint: The Sheriff of Wayfar used to be a hired gun for the Hutt Cartel.
The Hotfixer #2: Bestine Junkyard
Previous intel: The Hotfixer #1: Buying a Turret.
Description: Someone on Tatooine can install a new turret on the Trailblazer.
Hint: Jawas will sell turrets to anyone, and the speeder techs in Bestine can point Kay in the right the direction.
Next intel: The Hotfixer #3: Jawa Sandcrawler.
The Hotfixer #3: Jawa Sandcrawler
Previous intel: The Hotfixer #2: Bestine Junkyard.
How to acquire: Talk to the technician.
Description: Someone on Tatooine can install a new turret on the Trailblazer.
Hint: The Jawas are selling their goods at the edge of the Dune Sea.
Translation Services #1: Prized Fathier
How to acquire: talk to the smuggler.
Description: A jockey manager needs someone who knows Huttese to negotiate with the Hutt Cartel on their behalf.
Hint: A Hutt enforcer in Jabba’s Palace might be interested in buying a fathier.
Translation Services #2: Deal Reached
Description: A Hutt enforcer has agreed to purchase a prized fathier from the jockey manager in Chulman's Cantina.
Hint: The manager will want to know the result of the negotiations.
Smuggler Caches are a type of treasure present in Star Wars Outlaws. These are half-buried in the ground crates containing quite a lot of materials, etc.
Smuggler Cache 12
Smuggler Cache 13
Smuggler Cache 15
It's in a cave. Related intel: Moisture Farmer's Stash.
Smuggler Cache 60
The chest is in a cave behind a destructible wall.
Smuggler Cache 76
Smuggler Cache 79
Smuggler Cache 94
Clothing items that can be worn by Kay. Outfits fit into one of three clothing slots: chest, belt or legs. Each piece of clothing also belongs to one of three quality tiers: cosmetic, standard or superior.
Agamar Gunslinger Pants
Agamar Gunslinger Shirt
Akiva Thief Pants
Birukay Gunslinger Belt
Daivak Gunslinger Belt
Moldour Thief Pants
It can be bought from Clava Zeist.
Moldour Thief Vest
It can be bought from Sopa Nandor.
Scoundrel Jacket
Tatooine Gunslinger Belt
It can be bought from Sopa Nandor.
Tatooine Gunslinger Shirt
Vandor Survivalist Jacket
It can be bought from Clava Zeist.
Major Charms and Minor Charms are pieces of Kay's equipment that provide various benefits and passive bonuses. There are two types of charms - major charms and minor charms. At the beginning, 1 slot for major charm and 1 for minor charm are available, but as the game progresses, additional slots for minor charms are unlocked, for a total of four slots.
Baby Rancor Fang
To get it, complete the main quest "Partners" on Tatooine and clean Nix's mess on the Trailblazer.
Effect: Nix is more ferocious in combat.
Krayt Dragon Fang
It's in a crate within the Tusken Camp area.
Effect: Increases number of Adrenaline Rush targets by 1.
Sunset Pebble
It can be bought from the Adventurer.
Effect: Increases Adrenaline gained when detected by enemies.
Tusken Amulet
It's in a container within the Lost Sandcrawler area.
Vibroblade Talisman
It's in a container within the Seeker's Peril area, next to Pinota Pakinota trader.
Effect: Increases melee damage.
Vintage Chrono
It's in a crate within the Curtek Homestead area.
Effect: Increases Super Cooling window.
Nix Treats are special equippable items items that bolster one aspect of his combat abilities. There are 4 of them and you can acquire them by visiting Galactic Street Food Stalls.
Sketto Chuga
It's a rewards for completing the "Sketto Chuga" galactic street food minigame.
Effect: Nix attacks now make enemies wreak havoc, causing them to shoot wildly in all directions."
Description: Fried sketto meatballs and chuga fruit on a skewer served with pickled legume puree and hot kankee spices.
Nix Accessories do not provide any sort of bonus or effect, they are purely cosmetic items that Nix can wear to make him look even more adorable. The list of collected accessories can be accessed through the Loadout menu.
Dust Goggles
To get it, talk to the woman standing next to the stall.
Gray Scarf
Mixed Feeler Wrappings
Blaster Coatings are special cosmetic items, skins used to change the appearance of Kay's blaster.
Patina Coating
It's a reward for completing the "Bantha Herding" intel.
Rogue Coating
It's in a crate located inside the Fort Sunfire vault.
Speeder Paint Jobs are special cosmetic items that allow you to change the appearance of Kay's speeder. They can change not only the color of individual elements of the vehicle, but also the materials from which these elements are made.
Trailblazer Paint Finishes are cosmetic items that allow you to change the painting of the Trailblazer's hull.
Amber Cover Finish
This is one of the treasure containers that can be found in the Battle Aftermath area.
Arda Explorer Paint Job
It is located in a crate in a small prison cell in the Sosappa's Stash area, the entrance to which is protected by a force field.
Boonta Brawler Finish
It can be looted from the Hutt Cartel Vault (Mos Eisley).
Captain Paint Job
It's in a crate within the Dryko's Stash area.
Cobalt Stripe Finish
It's in a container within the Qadan's Stash area.
Coronet Ace Paint Job
It's in a crate located within the Mos Eisley Outskirts area.
Crimson Night Paint Job
It's a crate located within the Hutt Stash House area.
Crimson Paint Job
In a crate located inside Daroona House.
Equilibrium Paint Job
It's located within the Dukot's Stash area, at the end of a small platforming puzzle.
Golden Maru Paint Job
It's a reward for winning at the "Sheriff Quint's Parlor" kessel sabacc table.
Lieutnant Paint Job
It is in a crate located in the Hutt Barracks area.
Mandalorian Paint Job
It is in a crate located in the Collapsed Mine area.
Pa'red Patrol Paint Job
It's located within the Kimogi's Stash area. You can only enter here during the night.
Sandcrawler Paint Job
It can be looted from from a chest inside the Perched Vault. Related intel: Perched Vault #4: Perched Vault.
Sandstorm Finish
The container is located in the "Decrepit Starport" area, in a room close to the entrance that you can get to as long as you have a fusiocutter (You will acquire it during the "Legacy" main mission).
Unity Paint Job
It is in a crate located in the Abandoned Mine.
Vintage Paint Job
It's a reward for completing the Initiation #1: The Gorge / Initiation #2: The Jump chain intel.
Vehicle Trinkets are purely cosmetic items that can be used to customize the appearance of the speeder or the cockpit of the spaceship. These are small ornaments that can be hung on the handlebar of Kay's speeder, as well as on one of the control levers in Trailblazer's cockpit.
Dud III Trinket
Dud V Trinket
Imperial Plaques
The Cleaver Trinket
The Messenger Trinket
The Scanner Trinket
The Snitch Trinket
Speeder Trophies are purely cosmetic, head-sized objects that can be hung on the left side at the back of the speeder.
Bandfill Trophy
It's in the Cantina Storeroom area.
Bounty Hunter Mask Trophy
It's in the Guardhouse Ruins area.
Hired Gun Droid Trophy
It's in the Hutt Bunkhouse area.
IT-O Trophy
It's in the Imperial Listening Post area.
Mandalorian Jetpack
You can find this chest in the Hutt Cartel Outpost area.
Pit Droid Head Trophy
Trailblazer Fuel are one of the cosmetic items that can be used to customize the appearance of the Trailblazer. They let you change the color of the exhaust coming out of the Trailblazer's thrusters.
Boonta Brawler Fuel
Pink color.
Rippinnium Laden Fuel
Faded pink color.
Other treasure containers that can be found during exploration and which contain items that do not qualify for more specific categories or are simply random.
Bantha Ranch Treasure
Blaster Recirculator
Blaster Recirculator
Blaster Recirculator
Fort Sunfire Treasure
Fort Sunfire Treasure
Fort Sunfire Treasure
Related intel: Imperial Supply Depot: Imperial Supplies.
Garrick Ranch Treasure
HS-2300 Heat Sink
Trailblazer Component.
Hutt Barracks Treasure
Hutt Cartel Stash Treasure
Imperial Checkpoint Treasure
Lost Sandcrawler Treasure
Mos Algo Treasure
Mos Algo Treasure
Mos Algo Treasure
Power Station Treasure
Seeker's Peril Treasure
Speeder Material: H-M Engine Power Core
Stash Treasure
Tusken Camp Treasure
X-FP-C28 Ship Computer (Decrepit Starport)
X-FP-C28 Ship Computer (Garrick Ranch)
Speeder Mechanics can upgrade the speeder's performance and handling at a cost. The required materials can be purchased from merchants or found in syndicate-controlled areas, such as districts and territories.
Crundo Dei-Shax
Winsub Mari
Ship Mechanics have the skills to improve and personalize the Trailblazer for a price. Materials needed for these upgrades are available for purchase from merchants or can be collected in pirate territories and space.
Kara Kiloka
Merchants offer a variety of items, but especially consumables.
Hetta Pom
Hutt Cartel
Vendor's Stock:
Bantha Wool (Material) x 4
Durasteel (Material) x 3
Transparisteel (Material) x 2
Bacta Vial (Consumable) x 3
Grenade (Consumable) x 2
Smuggler Camp (Intel)
Simrain Kanda
Hutt Cartel
Vendor's Stock:
Bantha Wool (Material) x 2
Transparisteel (Material) x 2
Coarseweave (Material) x 4
Bacta Vial (Consumable) x 3
Grenade (Consumable)
Faction's Stock:
Slivian Iron (Material) x 4
Smugglers sell a variety of rare items.
Clava Zeist
Affiliated Syndicate: Hutt Cartel.
Vendor's Stock:
Vandor Survivalist Jacket (Superior Chest)
Bacta Vial (Consumable) x 7
Grenade (Consumable) x 4
Embezzlement (Sabacc Shift Token)
Intel (Intel)
Faction's Stock:
Moldour Thief Pants (Superior Legs)
Blaster Recirculator (Blaster Material)
Sopa Nandor
Affiliated Syndicate: Hutt Cartel.
Vendor's Stock:
Direct-Energy Circuit (Speeder Material) x 2
Quadanium (Ship Material) x 3
Intel (Intel)
Faction's Stock:
Moldour Thief Vest (Superior Chest)
Requests:
Tatooine Gunslinger Belt (Superior Belt)
Scavengers Sell materials for speeder and Trailblazer upgrades.
Otip Ashtep
Vendor's Stock:
Slivian Iron (Material) x 4
Accu-Accelerator (Speeder Material) x 3
Direct-Energy Circuit (Speeder Material) x 3
Heuristic Processor (Ship Material) x 4
Tailors sell clothing items that can be worn by Kay. In order to purchase certain items, it may be necessary to have an appropriate reputation with one of the criminal syndicates.
Sato Bizaz
Hutt Cartel
Vendor's Stock:
Daivak Gunslinger Belt (Superior Belt)
Agamar Gunslinger Shirt (Gear)
Agamar Gunslinger Pants (Gear)
Faction's Stock:
Akiva Thief Pants (Superior Legs)
Requests:
Birukay Gunslinger Belt (Gear)
Armorers sell materials used to upgrade Kay's blaster.
Adventurer
Vendor's Stock:
Slivian Iron (Material) x 2
Chalcopyrite (Material) x 2
Durasteel (Material) x 3
Sunset Pebble (Minor Charm)
MG-2 Power Exceeder (Blaster Material) x 3
Faction's Stock (Excellent):
Blaster Recirculator (Blaster Material)
Survivalists offer a variety of items, but especially materials.
Shenn Balat
Hutt Cartel
Vendor's Stock:
Bantha Wool (Material) x 6
Polycarbonate (Material) x 6
Transparisteel (Material) x 2
Bacta Vial (Consumable)
Grenade (Consumable)
Traders trade materials and key parts for other materials.
Entip
Requests:
Daivak Gunslinger Shirt (Superior Chest)
Power Injector System (Expert Key Part)
X-FP-C28 Ship Computer (Ship Material)
4XB Calculation Unit (Ship Material) x 5
Quadanium (Ship Material) x 10
Entip
Requests:
Daivak Gunslinger Shirt (Superior Chest)
Power Injector System (Expert Key Part)
X-FP-C28 Ship Computer (Ship Material)
4XB Calculation Unit (Ship Material) x 5
Quadanium (Ship Material) x 10
Nizuma Chith
Requests:
Slivian Iron (Material) x 15
Blaster Recirculator (Blaster Material)
Helicyclic Gears (Speeder Material) x 5
Actuating Module (Blaster Material) x 5
Pinota Pakinota
Vendor's Stock:
Fusion Engine Core (Key Part)
Polycarbonate (Material) x 10
Burst Injector (Expert Key Part)
Ion Cell (Blaster Material) x 3
Tak'tak Tandishek
Vendor's Stock:
Stellaract Unit (Key Part)
X-FP-C28 Ship Computer (Ship Material)
Enhanced Durasteel Hull (Ship Material) x 5
Accu-Accelerator (Speeder Material) x 5
MG-2 Power Exceeder (Blaster Material) x 5
Tretet Zadiket
Vendor's Stock:
J8 Terrain Sensor (Key Part)
Chalcopyrite (Material)
MG-2 Power Exceeder (Blaster Material)
Accu-Accelerator (Speeder Material)
Quadanium (Ship Material)
Shuma a.k.a. Rogue Merchant is a traveling merchant who sells rare materials and other powerful items. Shuma has a stand on each of the planets you visit.
Shuma (Tatooine)
Landing Zones are places where you can board your ship. They can also be selected as a destination point when using the fast travel option.
Mos Algo
Mos Eisley Docking Bay 94
Wayfar
Fast Travel Points are, as the name suggests, places, but not the only ones, that you can choose as a destination when using fast travel option. To unlock some of them, it will be necessary to have a good reputation with certain syndicate.
Bestine
Chalmun's Cantina
Docking Bay 94
Hutt Cartel Storehouse
Jabba's Palace
South Jundland Wastes
Imperial Terminals allow players to reset their "Wanted" level. When the Empire is pursuing the player, these terminals can be hacked to clear the alert status, reducing or eliminating pursuit.
Artifact Locations in Star Wars: Outlaws are complex, hidden areas where you can find treasures, one of which is sure to be a major charm.
Lost Sandcrawler
Treasures (x2):
Lost Sandcrawler Treasure
Tusken Amulet
Nix treasures locations appear on the map as you approach their locations. When you find one follow Nix and he will eventually lead you to a mound of dirt he will dig up for you - collect the treasure hidden inside.
Back Alley
Dark Cave
Mine Cart
Strange Pillar
Landmarks are usually small places (except for those in space), such as a single building or even a room, an alcove of the terrain or a hollow where a treasure container is hidden.
Alma's Stash
Bantha Ranch
Battle Aftermath
Treasures (x2):
Bulu's Stash
To open the door you need to find the Wayfar Stash Keycard.
Cantina Storeroom
You need the Cellar Keycard to enter this room.
Curtek Homestead
To get inside you must restore power.
Daroona House
Dryko's Stash
Dukot's Stash
Elvo Homestead
Guardhouse Ruins
Hutt Cargo Bay
Hutt Cartel Stash
Hutt Market House
Imperial Cargo
Imperial Listening Post
To get here, enter the house in the back alley, use Nix to drop the object obstructing the data port, override lock and then press the button. A secret passage will open. Use Nix to remove the red force field.
Kimogi's Stash
You can enter the building through the ventilation duct but only during the night.
Lars Homestead
Mos Algo
Treasures (x4):
Mos Eisley Outskirts
Come here at night, as only at that time the door to the building on the other side of the electric wire will be open. Order Nix to drop the lamp and you pull the switch to restore power for a short time. If the lamp drops on the wire that is powered, an overload will occur and the door to the building where the treasure crate is will open.
Power Station
Use Nix to release the ladder that will take you to the roof.
Pua's Stash
Qadan's Stash
Seeker's Peril
Treasures (x2):
Sosappa's Stash
Stash
Tusken Camp
Tusken Camp
The compounds are large complexes controlled by one of the syndicates or Empire. Their main section consists of a restricted area with a few treasure containers hidden in the area.
Fort Sunfire
Treasures (x5):
Hutt Cartel Outpost
Treasures (x3):
Outposts present in Star Wars: Outlaws are small zones controlled by Empire soldiers or syndicate members, where you can find containers with treasures.
Hutt Barracks
Hutt Bunkhouse
Hutt Stash House
Hutt Watchtower
Imperial Checkpoint
Imperial Outpost 42
Related intel: Dune Sea Bunker.
Imperial Outpost 51
Imperial Outpost 74
To get inside you have to slice a data port.
Caves are places where the treasure container is hidden. In order to enter many of them, you'll need a power module for your blaster so that you can use it to smash the wall blocking the entrance.
Abandoned Mine
To get inside you need a fusion cutter.
Collapsed Mine
Related intel: Abandoned Mine.
To get inside you need a fusioncutter.
Zain's Stash
Hideouts present in Star Wars: Outlaws are, as the name suggests, hidden places that you will reach if you find the right route. In most cases they host a locked room with treasures that you will be able to enter after solving a puzzle.
Cliffside Hideout
You need a power module upgrade to your blaster to get here.
Slicer's Shelter
Smuggler's Refuge
Hostile Camps present in Star Wars: Outlaws are usually enemy-controlled zones where treasure containers can be found.
Decrepit Starport
Treasures (x2):
Sandstorm Finish
X-FP-C28 Ship Computer (Decrepit Starport)
Garrick Ranch
Treasure (x2):
X-FP-C28 Ship Computer (Garrick Ranch)
Garrick Ranch Treasure
Entrances, passageways, etc.
Chalmun's Cantina Entrance
Entrance
Entrance
Entrance
Entrance
Lost Sandcrawler Entrance
Transition
Transition
Large Container
Large Container
Bib Fortuna
Smuggler
Talk to the smuggler and use your contacts (Hutt Cartel) or pay (Credits x 150) to get Direct-Energy Circuit x 5.
Zyssyk
Related quests: Gunrunner.
EE'zok
Related quests: Defector.
Teeka
Related quests: The Hotfixer.