Walkthrough for the mission Fleeting Joy in the game Red Dead Redemption 2. This page covers all main objectives, key steps, or helpful tips to guide you through the mission smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Chapter 5 - Guarma
Category: Story Mission
Prerequisites: To play this mission, you must first complete the mission Dear Uncle Tacitus.
This mission begins automatically after completing the Dear Uncle Tacitus mission. When you get to Lakay, you'll meet the rest of your gang there.
When the night comes, Dutch will also join the gang and soon afterwards Bill will arrive.
Unfortunately, Bill showed incredible irresponsibility while searching for the place where the gang is currently residing. As a result, the building in which you are staying will be surrounded by the Pinkertons' agents, who will soon start shooting at you with a machine gun.
Arthur is reunited with the gang at Lakay. Milton arrives with his Pinkertons, and attacks the camp.
Follow Sadie. Crawl out of the house and then follow her to a neighboring building.
Climb into this building through a hole in the floor and then get into cover by the door.
When Arthur kicks down the door, Dead Eye will automatically turn on. To complete one of the requirements to earn the gold medal, you must, while Dead Eye is active, kill the machine gunner and at least one other agent.
Then you should kill the remaining agents.
Then follow Sadie and Bill, killing more agents along the way.
At some point, you will be asked to man the gatling gun and use it to eliminate incoming enemies.
Get back to the wagon with the gatling gun and man it. If you want to get the gold medal in this mission, then you can't shoot blindly. You need to get at least 5 headshots and maintain a high accuracy ratio (70%).
Eventually, the agents will begin to withdraw. Your gang will start preparing to move to the new location and the mission will end.
After completing this mission, you will be able to play the missions That's Murfree Country, A Fork in the Road, Icarus and Friends.