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Dying Light 2 Interactive Maps

A collection of interactive maps for the game Dying Light 2, created to assist players in exploring every corner of the game world. Each map contains essential information to help you achieve 100% completion, locate treasures, collectibles, quests, vendors, fast travel points, or other points of interest.

Index

The index below enables quick navigation to the desired map.

List of All Dying Light 2 Interactive Maps

Old Villedor, Dying Light 2 Map

Old Villedor - Dying Light 2 Map - Old Villedor. An interactive map of Old Villedor, the first part of a fictional city (The City / Villedor) that is the open world setting of Dying Light 2 Stay Human. It shows the locations of various collectibles and activities such as Tapes, Mementos, Murals, Inhibitors, Side Quests, Windmills, Faction Structures, Airdrops, Metro Stations, Facilities, Bandit Camps, GRE Anomalies, GRE Quarantine Buildings, Nightrunner Trials and more.

Markers on the map: Graffiti / Murals x35, Tapes x22, Mementos x32, Inhibitors x43, Red Duck x1, Black Duck x1, Windmills x7, Side Quests x38, GRE Quarantine Buildings x2, GRE Anomalies x3, Facilities x2, Airdrops x3, Parkour Challenges x11, Combat Challenges x3, Bandit Camp x1, Metro Stations x2, Safe Zones x2, Safe Zones x8, Forsaken Stores x13, Dark Hollows x12, Evacuation Convoys x8, Military Convoys x3, Faction Structures x27, Radio Tower x1, Landmarks x3, Districts x4, Other x2.

Central Loop, Dying Light 2 Map

Central Loop - Dying Light 2 Map - Central Loop. An interactive map of Central Loop, the second major part of a fictional city (The City / Villedor) that is the open world setting of Dying Light 2 Stay Human. It shows the locations of various collectibles and activities such as Tapes, Mementos, Murals, Windmills, Airdrops, Metro Stations, Facilities, Bandit Camps, Inhibitors, GRE Anomalies, GRE Quarantine Buildings, Nightrunner Trials and more.

Markers on the map: Murals x35, Tapes x41, Mementos x87, Red Ducks x6, Black Ducks x4, Windmills x10, Side Quests x31, GRE Quarantine Buildings x4, GRE Anomalies x9, Facilitities x5, Airdrops x23, Radio Towers x5, Parkour Challenges x12, Combat Challenge x1, Bandit Camps x3, Metro Stations x7, Safe Zones x19, Forsaken Stores x13, Dark Hollows x15, Evacuation Convoys x7, Military Convoys x9, Settlements x28, Inhibitors x83, Landmarks x10, Districts x8, Other x2.