Unexpected Visit Kingdom Come: Deliverance Quest
Group: Main Story
This is the first quest in the main storyline of Kingdom Come: Deliverance, and it will be automatically added to your journal when you start a new game.
We finally got some fine spring weather, but still I slept late in the morning, because I was out celebrating until late in the evening. It was a bit hard getting out of bed in the morning.
Quest objectives of Unexpected Visit
1. Character's default characteristics.
By means of the first two choices in this dialogue, you will select your character's default characteristics. If you're not satisfied with them, not to worry: all characteristics can be further developed without limitations.
2. Go to your father
I have to go to Father - I promised I'd help him with his work.
Father is waiting for you in the forge.
In the end the bright sunlight woke me, with a little help from my parents. I went to help Father in the forge, as I'd promised him the day before. But first he wanted me to run some errands for him.
2.1. Collect the debt from Kunesh.
Great! I've got to get the money for the other things from Kunesh, who owes Father money. He's too soft on that drunk! I suppose he feels sorry for Kunesh since his wife ran off, but I'm damned if I know how I'm supposed to get money out of him.
2.1.1. (Optional) Try to get the axe, hammer and nails back another way.
Kunesh doesn't want to pay up and it seems he's got no coin anyway. Oh well, I'll just have to take back the things he didn't pay for, or find some other way to get the money he owes. I can't just let it go.
18.104.22.168. (Optional) Get a lockpick from Fritz to open Kunesh's chest.
Kunesh has a locked chest at home. There might be something in it I can take in lieu of his debt, but to get into it I'll need a lockpick. Maybe Fritz has one.
Find Fritz and talk to him. He will give you 4 lockpicks.
Kunesh had a locked chest at home that I couldn't get into easily. I needed a lockpick from Fritz. I figured stealing from a thief was no sin.
It wasn't easy getting any money out of Kunesh, but in the end he gave me something, if not entirely willingly.
2.2. Buy a bag of charcoal at the market.
I have to go to the market and buy charcoal for Father for the forge, so we can finish the sword for Sir Radzig.
Getting the money for the shopping was the hardest part, but in the end I bought the charcoal and now there's nothing to stop us finishing the sword.
2.3. Pick up the cross-guard at the castle.
Finally an errand I can actually enjoy! The cross-guard for the sword I'm helping Father make has arrived from Sasau and I've got to go to the castle and pick it up.
Talk to the guards guarding the entrance to the castle.
I went to the castle and picked up the cross-guard, the last thing needed for putting the sword together.
2.4. Buy ale at the tavern.
It goes without saying I also have to bring ale for Father. I've been doing that since I was big enough to carry the pitcher. Fresh and cool, as always, to quench the heat of the forge. But I'll have to get that last, so it doesn't get warm.
It goes without saying I also have to bring ale for Father, fresh and cool. I've been doing that since I was big enough to carry the pitcher. I used to think Father was a drunk, but when he let me start blacksmithing and I got near enough to feel the fury of the forge, I finally understood why a man might need a pitcher of cool, bitter ale for this job. Just as long as you don't overdo it.
2.4.1. Buy beer and don't let it get warm!
I should have left buying the beer till last, so it would still be cold. Now I'll have to get more and make sure it doesn't get warm.
I got the beer to Father while it was still cold. I'm a hero! Now we could get down to work.
3. Go to the sword-fighting lesson.
I started getting some training in sword-fighting from a mercenary who turned up in Skalitz recently. Father and Mother mustn't find out. For some reason they don't want me to learn to defend myself! I got a bit of a cut in yesterday's lesson, though. We're supposed to meet by the alehouse again today.
Talk to Combat Master Vanyek ...
... follow him to the combat arena ...
... and complete the Sword Tutorial sub-quest.
I met again with that mercenary who's been teaching me to swordfight. This time I didn't get cut like before. But I'm afraid when Father and Mother see my bruises, they might suspect I'm learning swordplay behind their backs.
4. (Optional) Go with your friends to Deutsch's house.
To start this objective you should find your friends standing near the tavern and agree to go with them.
I agreed with the boys that we'll go and get the Deutsch back for his disrespect for our King. I'd better not keep them waiting.
4.1. (Optional) Discuss the plan of attack with your friends.
We met in front of the house. What now?
4.2. (Optional) Lure Deutsch's wife away
We can't get down to redecorating Deutsch's house as long as his wife's around. We'll have to lure her away somehow. And since my friends say I'm the cleverest one, of course the job falls to me.
There was only Deutsch's wife to stop us from avenging the insult to our good King, with the aid of a big pile of manure. Getting her out of the way was no big problem though, so soon we could get down to redecorating Deutsch's house.
4.3. Go and get revenge on Deutsch!
And now we can go and do the job.
I'm sure the Deutsch will love the way we decorated his house with horse manure. Unfortunately, we were interrupted during our creative work by the Deutsch's son Hans and Zbyshek from the mill, and we got into a bit of a brawl with them.
In the end I didn't take part in the manure bombardment of the Deutsch's house. But from what I hear, the mission was a success.
4.4. Run from the catchpole.
Bombarding Deutsch's house with dung was a fitting punishment for his insults to our king, even if it did end in a brawl with his son, Hans. Only the catchpole turned up just at the wrong moment and spoiled our fun. Let's hope he doesn't catch any of us!
That was fun. We covered Deutsch's house in so much shit he'll be lucky if he can find the door. Maybe that will teach him not to insult our king. I think we got the message to his son Hans too, with the help of a few punches. Only then the catchpole turned up at just the wrong moment.
5. I refused to go dung throwing with my friends.
I decided I wouldn't let my friends drag me into another of their madcap schemes. They can get into quite enough trouble without my help.
6. (Optional) Find something at Kunesh's worth selling.
I got the key to Kunesh's trunk from him. Maybe he'll have something in it worth selling. And I should take back the axe he got from Father too. It's in front of his house.
You have to collect Kunesh's axe (you will find it outside his house) + Kunesh's hammer and Kunesh's nails (you will find them inside the locked chest in his house).
I couldn't get any coin out of Kunesh, but I did get some things from him I can sell to cover his debt.
7. Robbing a thief…
I opened Kunesh's trunk and found there the hammer and nails he hadn't paid for, as well as a few other things. I also took back the axe he got from Father. I could get enough money to cover the costs by selling everything.
8. Go back to Father at the forge
So, I've got everything Father wanted. Now to get back to the forge to help him finish making Sir Radzig's sword. I'd better get moving - he doesn't like warm beer.
Once I'd done all the errands, I went back to the forge so I could finally start helping Father finish Sir Radzig's sword.
9. Go and get the nails for Theresa.
The forging was going nicely when we were interrupted by Theresa, the miller's young daughter, who came to pick up some nails for her father. I've got to go into the house and get them from the trunk.
Forging with Father was great. We finished the sword for Sir Radzig. Blacksmithing is a wonderful trade that folk need, not just on account of swords, but also everyday things like, for example, the nails we made for the miller, whose daughter Theresa came to collect them.
10. Bring the nails to Theresa.
I easily found the nails. Now to bring them to Theresa.
I gave Theresa the nails and got back to forging with Father.
11. (Optional) Go to Mother - she'll patch you up.
This objective will appear in your journal when your health bar drops low enough.
12. Quest completed.
The quest will end with a long cutscene at the end of which your parents will be killed and you will have to run away.
After completing Unexpected Visit you will get or will be able to get Run!.