Points of Interest Dragon's Dogma 2 Game Guide
An alphabetical list of all groups of points of interest that have been marked on the maps for the game Dragon's Dogma 2.
Apothecaries
Armorers
Arrows
Barbers
Campsites
Places where you can set up a camp, as long as you have a camping kit. Much like staying at an inn in town, resting at a campsite restores the party's Health and Stamina and recovers the loss gauge.
Chests
Chests containing resources and other items.
Curatives
Curatives available in Dragon's Dogma 2 are basic consumables that can restore a player's / pawn's health or stamina or cure debilitations.
Dungeon Entrances
Enemies
Equipment, Body Armor
Places where you can find pieces of gear.
Equipment, Cloaks
Places where you can find cloaks that your main character or pawns can put on.
Equipment, Head Armor
Places where you can find head armor pieces that your main character or pawns can equip.
Equipment, Leg Armor
Places where you can find leg armor pieces that your main character or pawns can equip.
Equipment, Rings
Places where you can find rings that your main character or pawns can put on.
Equipment, Weapons
Places where you can find weapons that your main character or pawns can use.
Ferrystones
Ferrystones are the stones that can instantly spirit the user back to the location of a set Portcrystal.
Gold
Places where you can find chests, coin pouches or boxes containing a certain amount of gold, which is the basic currency in the game.
Golden Trove Beetles
Golden Trove Beetles are rare beetles that glitter like gold. Consuming such beetle increases the weight you can carry by 0.15 kg. The Arisen's main pawn can also receive the same effect.
Grimoires
Grimoires are special books that allow you to cast spells even when you're not playing a magick-oriented vocation. To use a Grimoire, you need to read it. You will cast the spell and the book will be destroyed in the process.
Implements
Other implements available in the game not included in more specific groups.
Inns
Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage. When resting at an inn, you can choose whether to rise in the morning or at night - useful if you need to set out at a particular time.
Locations
All sorts of distinctive places placed on the map, landmarks, important buildings and other such places.
Main Quests
Mortuaries
If a civilian dies, their body will be brought to a mortuary within a few days of their passing. Whether the corpse ends up in Battahl's morgue or Vermund's charnel house depends on where it was found. The Arisen can revive the dead using a Wakestone, so long as they have access to the corpse.
NPCs
Oracles
Oracles are useful allies in a chaotic world. Their guiding sight allows them to impart words of wisdom to the Arisen, illuminating the path they ought to follow or revealing the course of action they should next take. If a quest has you at an impasse, or if you have lost your way on your adventure, pay a visit to an oracle; you might receive a hint that will point you in the right direction.
Other
Oxcart Stations
Oxcarts in Dragon's Dogma 2 are a relatively safe means of traveling between towns. Their services are available at regular intervals for a fair sum of gold. You need only visit an oxcart station, pay the fare, and climb aboard - the ox will do the rest.
Portcrystals
Use of a Ferrystone will instantly transport you to the location of a Portcrystal. Portcrystals are permanent fixtures of cities and towns, but you may also place your own Portcrystals at destinations of your choice.
Rift Crystals
Rift Crystals are the currency which you can use to hire new pawns or to make purchases at pawn guilds.
Riftstones
By touching a riftstone, the Arisen can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the Arisen to summon pawns who meet their specified preferences.
Seeker's Tokens
There are two hundred and forty of Seeker's Tokens scattered across the lands in Dragon's Dogma 2, hidden in all sorts of out-of-the-way and unexpected places. Bring them to a guild hall and you will receive special rewards now and then as your collection progresses.
Settlements
Towns, villages, outposts and other settlements inhabited by non-aggressive humans, beastrens or elves. In such settlements you will find various public facilities such as inns, merchants or rift stones and also can meet NPCs who will have additional side quests for you.
Side Quests
Taverns
Valuables
Other valuable items you may come across while exploring the game world.
Vocation Guilds
Vocation Guilds in Dragon's Dogma 2 are places where you can manage your vocations - change vocation, acquire / equip skills or give Seeker's Tokens. In many settlements the same features are also available at Inns.
Wakestones
Wakestones are special items that can only be used by the Arisen. They have the power to restore life to the fallen, and may be used to revive the Arisen or another of their choice.