Welcome to guides4gamers.com

Side Quests, Hawezar, Diablo IV Points of interest

This collection includes every marker from the Side Quests category of points of interest in Diablo IV, all placed on interactive maps created specifically for the game.

There are a total of 213 side quests in Diablo IV, 49 of which count as Hawezar Side Quests.

All Diablo 4 side quests:

Index

The index below enables quick navigation to the desired marker / point of interest.

All known locations on the map - Sanctuary

Side QuestA Debt Repaid

How to start: Talk to Kato.

Desc: Help a woman square away a debt she owes, before her ship leaves Backwater.

I found a woman in Backwater who said she owes a debt to a man named Flinn. Her ship is getting ready to leave, and she is determined to clear her debt before departing. However, Flinn has recently gone missing. She says he was expected up the road north of Backwater, so we should begin our search there.

Objectives:

Show the map

Side QuestA Price to Pay

How to start: It's a follow-up of "The Heretic" side quests. You will receive it automatically after completing the previous one.

Desc: A young girl with uncontrollable power has gone missing in the wilderness.

It's clear that Aneta has a powerful, if uncontrollable magic within her. As she fled, she begged me to tell her mother she was sorry. I don't know how her mother will take the news, but I owe it to Aneta to deliver it.

Objectives:

The next quest: Poisoned Hearts.

Show the map

Side QuestA Question of Self

How to start: Talk to Elder Oranii.

Desc: Taissa's tower sits strangely empty.

Taissa has left her tower, but no one knows where she has gone or why. Perhaps there are some clues in her tower.

Objectives:

Show the map

Side QuestA Series of Steps

How to start: How to start: It's a follow-up of side quests "Past Regrets". You will receive it automatically after completing the previous one.

Desc: Taissa makes a desperate, final attempt to purge Andariel's whispers from her mind.

Reward: Mark of the Conclave - Rare Amulet.

Taissa needs my help to attempt her ritual. I should meet her at her tower.

Objectives:

Show the map

Side QuestAt Any Cost

How to start: It's a follow-up of the "To Walk a Dark Path" side quests. You will receive it automatically after completing the previous one.

Desc: Track Elias' dark path through the marshes of Hawezar.

My heart sinks upon learning that Symon's traveling companion was Elias. If true, it is hard to imagine that Symon still lives. Still, if there is even the smallest chance he is alive, I will continue on. The pilgrims directed me towards a refuge in the marshes marked by giant tusks.

Objectives:

Show the map

Side QuestBad Blood

How to start: Complete the "Necrotic Research" side quest then talk to Gulyas.

Desc: Test Gulyas' Nangari transformation potion.

Gulyas has made a potion that might turn a person into a Nangiri. She would like me to test it on both bandits and cultists.

Objectives:

Show the map

Side QuestBait the Trap

How to start: Complete the "Discretionary Spending" side quest then talk to Lyndon.

Desc: Lyndon has a foolproof plan to find the rat in Backwater.

Lyndon has another job for me. No doubt a wild plan to catch this supposed "rat." We should talk away from curious ears.

Objectives:

Show the map

Side QuestBrought to Heel

How to start: Talk to Lumir.

Desc: Help Lumir get back at Glin by making them sick with swamp mushrooms.

I should help Lumir get back at Glin by finding a nauseating red swamp mushroom.

Objectives:

Show the map

Side QuestBy Three They Come

How to start: How to start: How to start: It's a follow-up of the "Turbulent Waters" side quests. You will receive it automatically after completing the previous one.

Desc: Discover what Elias what sought in the ruins of Esret.

Reward: One-Eyed Swordsman's Blade - Rare Sword. This quest concludes the "To Walk a Dark Path" questline.

After a small bribe, Sev was willing to tell me about Elias's ultimate goal: the ruins of a town called Esret, forgotten in the southern wetlands. She showed me its location, and promised to meet me there, if only to face her fears of what occurred there.

Objectives:

Show the map

Side QuestChained Zakarum Repository

How to start: Loot the Chained Zakarum Repository from the random corpse.

Chained Zakarum Repository

I must prove myself worthy of this repository by slaying the Fallen that gather here and banishing their essence.

Objectives:

Show the map

Side QuestClosing the Book

How to start: Complete the "Desperate Remedies" side quest (?) and talk to Elder Akos.

Desc: Elder Akos wants to piece together the dark history of Eriman's Pyre.

Elder Akos wants to find a record of the Zakarum inquisition that took place at Eriman's Pyre. He has asked me to bring him there to search for a ledger.

Objectives:

Show the map

Side QuestCoiled Grasp

How to start: Talk to Crusader Warwick.

Desc: A boisterous Crusader is looking for anyone who can hold a sword.

Crusader Warwick has asked me to help his faction take back an important location from snake cultists. I should report to Crusader Berolt as soon as possible.

Objectives:

Show the map

Side QuestDead in the Water

How to start: Talk to Tomaj.

Desc: A Backwater resident in need offers a glimpse into the harsh realities of daily life.

In Backwater, I met Tomaj, a resident facing potential exile for shirking his duties to the town. He has asked me to help him do what is needed to help ensure the town's survival.

Objectives:

Show the map

Side QuestDead to Rights

How to start: It's a follow-up of "Bait the Trap" side quests. You will receive it automatically after completing the previous one.

Desc: Orton's the rat.

Reward: Skeleton Key - Rare Amulet. This quest concludes the "Discretionary Spending" questline.

Lyndon has asked that I meet him in the storage cellar in Backwater. He's planning to confront Orton there.

Objectives:

Show the map

Side QuestDesperate Remedies

How to start: Talk to Elder Lau.

Desc: A strange outbreak in Wejinhani has left the Elders with more questions than answers.

Elder Lau wants me to question the other Elders of Wejinhani about this new untreatable sickness.

Objectives:

Show the map

Side QuestDiscretionary Spending

How to start: Complete two Backwater side quest then tak to Lyndon.

Desc: Lyndon needs some muscle to ensure a trade deal goes smoothly.

The head of Backwater, Lyndon, has another job for me. This one requiring more "discretion." I should meet Lyndon outside Backwater to learn more about the job I've accepted.

Objectives:

Show the map

Side QuestDrink to the Past

How to start: Loot the Kingsport Ale from the chest at the random location.

Drink to the Past

I should see if Lyndon is interested in sharing a drink with me, as Kingsport ale is finer than the usual swill found in Backwater.

Objectives:

Show the map

Side QuestFlesh and Blood

How to start: Talk to Yonca.

Desc: Help Yonca discover what happened to her family.

I should accompany Yonca to her family's abandoned farmhouse.

Objectives:

Show the map

Side QuestFungal Remedies

How to start: How to start: It's a follow-up of side quests "Gift of the Swamp". You will receive it automatically after completing the previous one.

Desc: Assist Yolonda in healing those afflicted with the gut rot.

I should speak with the healer Yolanda outside of Wejinhani. Aria's sickness might have spread.

Objectives:

Show the map

Side QuestGift of the Swamp

How to start: Talk to Marta.

Desc: Escort Marta to the healer in Wejinhani.

A sick woman named Marta has asked that I bring her to the healer Yolanda of Wejinhani.

Objectives:

Show the map

Side QuestGlittering Abundance

How to start: Loot the Gem-laden Geode which drops from random ore vein (bigger ones?) in the region.

Glittering Abundance

I found a gem-laden geode in Hawezar. I should speak with Tungal the Jeweler in Ked Bardu to find out how to open it without breaking the gems inside.

Objectives:

Show the map

Side QuestGood Riddance

How to start: Loot the Forgotten Crossbow that drops from a random corpse.

Good Riddance

I should see if Lyndon is missing this crossbow. The carved name on it has his distinctively bad handwriting.

Objectives:

Show the map

Side QuestGrowing Reminders

How to start: Complete the "Tangled Memories" side quest then talk to the Kres again.

Desc: Kres seeks to right a wrong from his past.

Kres wants to return an object he stole, but he is having trouble remembering who it belonged to. If we talk, maybe I can help him remember.

Objectives:

Show the map

Side QuestHeart of Mold

How to start: How to start: It's a follow-up of side quests "Fungal Remedies". You will receive it automatically after completing the previous one.

Desc: As desperation grows, a more effective remedy for gut rot is needed.

I should speak to Yolanda about the next steps of how to treat gut rot. She seems to have gotten worse.

Objectives:

Show the map

Side QuestHeart's Burden

How to start: Loot the Rusted Dagger from the Child's Corpse.

Heart's Burden

I have the sorrowful task of finding someone in town who knew this boy and returning his dagger to them.

Objectives:

Show the map

Side QuestHungering Necrolyte's Cache

How to start: Loot Hungering Necrolyte's Cache from a random corpse in the region.

Hungering Necrolyte's Cache

I found a cache sealed by powerful death magic. To open it, I must slay Nangari in this area and feed their death anima to its hungering lock.

Objectives:

Show the map

Side QuestIre of the Witch

How to start: Talk to Zurke.

Desc: An unpaid debt needs collected.

Zurke is irritated a man indebted to him is nowhere to be found. He wants me to find this "Samil" before he turns his ire elsewhere. Zurke said to check the Sodden Graveyard for clues about Samil's whereabouts.

Objectives:

Show the map

Side QuestLeft Behind

How to start: Talk to Mateen.

Desc: A young Crusader wants the remains of a friend found.

A young crusader lost his friend in a cultist infested cave nearby. He fears the worst has befallen them and asked me to bring back any remains.

Objectives:

Show the map

Side QuestLost Cause

How to start: Talk to Erdener.

Desc: These cultists are making a mockery of the Zakarum faith.

The Crusader Erdener in Vyeresz has lost many men to cultists outside of the camp. While Erdener recovered the fallen, he noticed their prayer beads missing. The cultists who slew them wear them as a mockery of the Zakarum faith. I’ve been tasked with hunting down the thieves and retrieving the prayer amulets.

Objectives:

Show the map

Side QuestLost Legacy

How to start: Talk to Ksenia.

Desc: A Crusader seeks to rid the Zakarum Fortress of evil.

Reward: Carthas' Blessed Hammer - Rare Mace.

I met a Zakarum crusader named Ksenia. She believes that we can purify the Zakarum Fortress, returning it to its previous glory. I should meet her inside the fort.

Objectives:

Show the map

Side QuestNecrotic Research

How to start: complete the "Poisoned Hearts" side quest then talk to Gulyas.

Desc: Help Gulyas with her Nangari research.

Gulyas wants to see if there's any truth to the cultist's claims that they can turn into Nangari. To test this, she would like me to bring her some materials.

Objectives:

Show the map

Side QuestOne Little Red Sprig

How to start: Pick up Budding Crimson Thorn which can drop out when you harvest herbs.

I found a curious item that Timue might be able to tell me about.

Objectives:

Show the map

Side QuestOverstepping the Mark

How to start: Buy the Thieves Guild Emblem from Mislan.

Overstepping the Mark

Lyndon is the biggest scoundrel I can think of nearby, he might know more about this emblem.

Objectives:

Show the map

Side QuestPast Regrets

How to start: How to start: It's a follow-up of side quests "A Question of Self". You will receive it automatically after completing the previous one.

Desc: Taissa must summon aid in her attempts to rid herself of the whispers of Andariel.

Taissa intends to ask the other witches of Hawezar for their advice, but before she can, she needs me to retrieve her amulet from Timue's house.

Show the map

Side QuestPerceived Threat

How to start: How to start: It's a follow-up of side quests "Ire of the Witch". You will receive it automatically after completing the previous one.

Desc: A growing sickness threatens the swamp.

I brought back Samil’s corpse back to Zurke. He seems pleased, but I do not yet know Zurke’s intentions. I should speak with him and ask.

Objectives:

Show the map

Side QuestPoisoned Hearts

How to start: It's a follow-up of "A Price to Pay" side quests. You will receive it automatically after completing the previous one.

Desc: A young girl with burgeoning magic power is taken in by a swamp witch.

Reward: Aneta's Keepsake - Rare Amulet. This quest concludes the "The Heretic" questline.

Aneta's mother Vera has risked her health by coming so far out into the wilds. Why is she here? I doubt it is out of concern for her daughter's safety.

Objectives:

Show the map

Side QuestRemnants of Faith

How to start: Talk to Tomyris.

Desc: A young Crusader apprentice wishes to carry on her master's legacy.

Tomyris needs a guide through the Hawezar Wetlands. She wishes to return to Maugan's Folly to retrieve her late master's armor. I should meet her by the bridge leading into the Wetlands.

Objectives:

Show the map

Side QuestSong of Rot

How to start: How to start: It's a follow-up of side quests "Perceived Threat". You will receive it automatically after completing the previous one.

Desc: Zurke must kill the sweet sickness he has so lovingly cultivated.

Reward: Helm of Embalming - Rare Helm.

I have given Zurke the piece of uncorrupted flesh. He believes he now knows the cure for the swamp sickness. I should speak to him about the next steps.

Objectives:

Show the map

Side QuestTangled Memories

How to start: Talk to Kres.

Desc: A mass of vines and viscera groans for help.

I met a mutilated corpse of a man deep within the Hawezar swamps. He asked that I find puffball reeds and deliver them to his daughter in Backwater.

Objectives:

Show the map

Side QuestThe Greater Good

How to start: Complete the side quest "A Debt Repaid" and then talk to Lyndon.

Desc: Recover Backwater's stolen property from the bandits.

Bandits recently broke into Backwater's shared stockpiles and stole some supplies. Lyndon, Backwater's leader, has sent me off with his right-hand man to find the bandits and recover the goods.

Objectives:

Show the map

Side QuestThe Heretic

How to start: Talk to Vass.

Desc: A spate of grisly deaths terrifies a group of villagers who fear a dark power is at work.

A man in Zarbinzet claimed someone is killing villagers with demonic magic. He asked me to search the ruins outside of town for survivors.

Objectives:

The next quest: A Price to Pay.

Show the map

Side QuestThe Swamp's Protection

How to start: Talk to Timue.

Desc: Help Timue check on other infected.

One of Timue's duties is to tend to the other infected that wander the swamp, but she is unable to do so this time. She wants me to take food and medicine to several infected in her stead.

Objectives:

Show the map

Side QuestTimeworn Effigy

How to start: Loot the Timeworn Timue Doll (Random Drop).

I found a doll that strongly resembles Timue. I should take it to her, just in case it is some form of witchcraft.

Objectives:

Show the map

Side QuestTo Walk a Dark Path

How to start: Talk to Father Dymus.

Desc: Zarbinzet's only priest is concerned for his missing curate.

Father Dymus, the priest of Zarbinzet has asked me to look for signs of his curate Symon who left on a journey with a stranger several weeks past. Symon's journal page says they were headed to a ruined farmstead to the east.

Objectives:

Show the map

Side QuestTraveler's Superstition

How to start: Read the Hastily Scrawled Note.

Attempt the traveler's superstitious ritual.

I found a strange note with a traveler's superstitious ritual described on it, and the boon that she received. Could it work for me?

Objectives:

Show the map

Side QuestTurbulent Waters

How to start: How to start: It's a follow-up of the "At Any Cost" side quests. You will receive it automatically after completing the previous one.

Desc: Search for information about Symon and Elias in the port town of Backwater.

Elias took Symon to the town of Backwater, on the eastern coast of Hawezar. What is his ultimate goal? What does he hope to find there? I suspect I will find more victims of the darkness Elias carries with him before long.

Objectives:

Show the map

Side QuestUnearthed Regrets

How to start: Complete the "Growing Reminders" side quest then talk to Kres again.

Desc: Kres is pained with the memories of his past actions.

Kres told me that there is a shallow grave near a tunnel of gnarled trees. I should look there.

Objectives:

Show the map

Side QuestVenom of the Nangari

How to start: Loot the Curious Venom.

I found some venom that has a curious look to it. Maybe Timue knows more about it.

Objectives:

Show the map

Side QuestWhat Can't Be Cured

How to start: Talk to Nevan.

Desc: Escort Nevan as he travels to Wejinhani in search of a cure.

I should escort Nevan while he finds herbs to trade to the Elders in Wejinhani for a cure.

Objectives:

Show the map