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Haunting Cases Banishers: Ghosts of New Eden Points of interest

Haunting Cases are special quests in the end of which you will have to decide on the fate of living people and spirits involved in the case. Your decision at the end of such a quest will determine the final fate of Antea and also what activities will be available after its completion.

The rewards for completing haunting cases are XP and points that you can use to develop your character. They are also a way to unlock certain areas, as this is the only means by which you will be able to open an early blocked doors or other passages.

Index

All known locations on the map New Eden

Haunting CaseA Hellbound Heart▶ show the map ◀

A Hellbound Heart

Haunting CaseA Love Dead and Buried▶ show the map ◀

A Love Dead and Buried

Haunting CaseA Picture of Health▶ show the map ◀

This haunting case will become available after you kill the Beast.

A Picture of Health

Haunting CaseConfiscation▶ show the map ◀

Confiscation

Haunting CaseFortune Favors the Bold▶ show the map ◀

Fortune Favors the Bold

Haunting CaseGerms of Discord▶ show the map ◀

Germs of Discord

Haunting CaseHammer and Tongs▶ show the map ◀

To start this case simply approach the blacksmith's house after you talk to Kate.

Hammer and Tongs

Noticing a strong spectral presence around the forge, Red investigated. They quickly learned that blacksmith Fortune Heayton was likely haunted. Under strain, he had left for the forest, and his wife Nellie worried that he would not return.

Haunting CaseHanging Time▶ show the map ◀

Hanging Time

Haunting CaseHome Lies Where the Heart Lies▶ show the map ◀

Haunting CaseMisery Loves Company▶ show the map ◀

This case will pop up as long as you have spared the governor.

Misery Loves Company

Haunting CaseNo Love Lost▶ show the map ◀

To start this case approach the ghost of a woman you notice here and then follow her.

No Love Lost

Their attention drawn by her plaintive plea, the banishers met the ghost of Rebecca Hardgrave, who was desperate to get to her lover Ferdinando Miller. She asked the banishers to seek him out at his store in Fort Jericho.

Haunting CasePrudence In All Things▶ show the map ◀

To start this case simply approach the house after you talk to Kate and investigate the clues inside the house.

Prudence In All Things

After Kate Newsmith asked Red to look into Prudence Hake's strange behavior, the banishers went to her home, and found enigmatic spectral numbers written on her walls.

Haunting CaseSaints and Sinners▶ show the map ◀

Saints and Sinners

Haunting CaseShare and Share Alike▶ show the map ◀

Share and Share Alike

Haunting CaseShe comes at night▶ show the map ◀

She comes at night

Haunting CaseSmall Fortunes▶ show the map ◀

Haunting CaseThe Apple Rots By the Tree▶ show the map ◀

The Apple Rots By the Tree

Haunting CaseThe Flesh is Weak▶ show the map ◀

This is the first of the Haunting Cases in The Dark Woods, and you need to solve it to be able to push the main story forward.

The Flesh is Weak

With the bridge to New Eden down, the banishers wandered through the woods. Searching for another way back to town, they came across the trapper Jacob Lynde. Haggard and broken, he informed Red that he was waiting on his good friend Benedict to return from the hunt. Clearly, he was haunted. With Antea desperate for essence, the banishers set off to investigate the haunting of Jacob Lynde.

Haunting CaseThe Parting Shot▶ show the map ◀

The Parting Shot

Haunting CaseThe Stench From the Trench▶ show the map ◀

The Stench From the Trench

Haunting CaseThrough a Glass Darkly▶ show the map ◀

Through a Glass Darkly

Haunting CaseTrade Secrets▶ show the map ◀

Trade Secrets

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