Key Items Resident Evil 4 Remake Points of interest
Various kinds of meaningful items that you have to get to solve puzzles, open passages, etc.
Index
- Apostate's Head
- Blasphemer's Head
- Bloodied Sword
- Blue Dial
- Boat Fuel
- Bunch of Keys
- Checkpoint Crank
- Church Insignia
- Crimson Lantern
- Crystal Marble
- Cubic Device
- Dungeon Key
- Dynamite
- Goat Head
- Halo Wheel
- Hexagon Piece A
- Hexagon Piece B
- Hexagon Piece C
- Hexagonal Emblem
- Hunter's Lodge Key
- Insignia Key
- Level 1 Keycard
- Level 2 Keycard
- Level 3 Keycard
- Lion Head
- Litographic Stone B
- Litographic Stone C
- Litographic Stone D
- Old Wayshrine Key
- Salazar Family Insignia
- Serpent Head
- Unicorn Horn x 2
- Wooden Cog
- Wrench
All known locations on the map The Village
Apostate's Head▶ show the map ◀
Blasphemer's Head▶ show the map ◀
Boat Fuel▶ show the map ◀
Fuel you need to get in order to start the Boat and be able to take it out on the lake.
Checkpoint Crank▶ show the map ◀
When you try to take it then the fight with Chainsaw Sisters begins.
Church Insignia▶ show the map ◀
You need it to open the Church Gate. To be able to get it, you need to find Apostate's Head and Blasphemer's Head.
Crystal Marble▶ show the map ◀
Combination Lock. Correct combination is: crop - pig - babe (This code can be found in the book Iluminados 4:3 (Chapter 2)). The Crystal Marble you find in the cabinet is needed to open the Door with Round Slot located on the second floor of the manor.
Hexagon Piece A▶ show the map ◀
One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Hexagon Piece B▶ show the map ◀
One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Hexagon Piece C▶ show the map ◀
One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Hunter's Lodge Key▶ show the map ◀
This key will allow you to open the Locked Door (Hunter's Lodge Basement).
Insignia Key▶ show the map ◀
This key will allow you to open some doors, such as the Door with Insignia (Town Hall).
Old Wayshrine Key▶ show the map ◀
With this key, you will be able to open the wayshrines and take the treasures housed inside.
Wooden Cog▶ show the map ◀
You need this item to repair the "Windmill Workings" mechanism and open the Farm Gate.
All known locations on the map The Castle
Bunch of Keys▶ show the map ◀
Four keys you can use when playing as Ashley. You can use them to open: Elegant Perfume Bottle #2, Elevator Gate, Sapphire #1, and Emerald #2.
Cubic Device▶ show the map ◀
You can get it during Chapter 9 on your way back from the Armory. You need this device to be able to unlock the Square Lock Boxes.
Dungeon Key▶ show the map ◀
You need this key to open the Locked Gate (Dungeons). When you take it, the floor will collapse under you and you will drop into a room where you will need to fight a blind miniboss.
Dynamite▶ show the map ◀
Goat Head▶ show the map ◀
One of the heads you need to collect to complete the Headless Statue Puzzle.
Lion Head▶ show the map ◀
One of the heads you need to collect to complete the Headless Statue Puzzle. When you take this head then the fight with the knights begins.
Litographic Stone B▶ show the map ◀
Litographic Stone C▶ show the map ◀
Litographic Stone D▶ show the map ◀
Salazar Family Insignia▶ show the map ◀
To remove the grate blocking access you need to put the correct lamps on three pedestals. Two lamps are standing on pedestals, but you must move them, the third lamp will be the lamp you came here with.
Serpent Head▶ show the map ◀
One of the heads you need to collect to complete the Headless Statue Puzzle. To open the cage you must order Ashley to sit at the right seat and sit at the right place at the table yourself and then ring the bell. The clues can be found on the pictures hanging on the wall.
All known locations on the map The Island
Level 1 Keycard▶ show the map ◀
Level 3 Keycard▶ show the map ◀
Here you can upgrade your keycard to level 3. In order to use this machine you must get a Wrench.
Wrench▶ show the map ◀
It is in the body of one of the monsters in the tanks. Use the Biosensor Scope to see in which one. The scope will also allow you to identify the sensitive points of the monster and kill it quickly.