Village of Khalim DOOM: The Dark Ages Map
An interactive map for the Village of Khalim, the first chapter of Doom: The Dark Ages. It details the locations of various collectibles and secrets in this introductory level, which serves as a tutorial for players to learn the game's mechanics while navigating a demon-invaded town. The map highlights 6 Secret Areas and 5 Collectibles, including 2 Codex Entries, 2 Collectible Toys, and 1 Weapon Skin. Additional items marked on the map include Weapons, Life Sigils, Keys, Locked Passages, Large & Small Encounters, or Points of No Return. This map is part of a broader collection of interactive maps for the game, designed to help players achieve 100% completion by locating all hidden items and secrets in the Village of Khalim.
Points of interest
Below you will find some information about the points of interest located on "Village of Khalim" map.
Starting Points
Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.
Starting Point (Chapter 1) The place where you start the game at the beginning of Chapter 1.
Secret Areas
Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.
Secret Area (Village of Khalim #1) To get here use the shield charge to break through the wooden barrier.
Secret Area (Village of Khalim #2) A small room behind a locked gate. Unlocks with: Blue Key (Village of Khalim).
Secret Area (Village of Khalim #3) It's a cave on the lower level. To get here, you have to jump over the chasm.
Secret Area (Village of Khalim #4) In the cave. To get here, jump off the cliff to the lower level.
Secret Area (Village of Khalim #5) A small cave behind a locked gate. Unlocks with: Secret Key (Village of Khalim).
Secret Area (Village of Khalim #6) A camp located on a side path.
Codex Entries
Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.
Doom Slayer Village of Khalim Collectible. You can find this Codex entry at the top of the cliff.
Village of Khalim Village of Khalim Collectible. You can find this Codex entry inside the Secret Area camp.
Collectible Toys
Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.
Imp Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #2). You need the Blue Key (Village of Khalim) to get here.
Soldier Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #4).
Weapon Skins
Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.
Combat Shotgun: Nightmare Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #3).
Arsenal
The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.
Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.
Power Gauntlet Class: Melee Weapon. Press [E] to perform a melee attack with your Power Gauntlet and consume a charge. The Power Gauntlet can store up to three charges, allowing for damaging melee combos. Striking a demon with a melee attack will drop ammo for all of your weapons. The Power Gauntlet charges regenerate over time or by finding Melee Ammo in the world. Demons hit by the Power Gauntlet can Falter, creating an opening for additional combo attacks and damage.
Shredder Class: Rail Spike. The Shredder is a full-auto weapon that launches a barrage of barbed spikes at enemies. It is equally effective from close to long range so long as you can stay on-staget.
Life Sigils
Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.
Life Sigil (Village of Khalim #1) In the Secret Area (Village of Khalim #1), near the gate.
Life Sigil (Village of Khalim #2) When you get here, you will be attacked by a group of monsters. Kill them all to open the gate.
Life Sigil (Village of Khalim #3) In the Secret Area (Village of Khalim #5). You need the Secret Key (Village of Khalim) to get here.
Keys
Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".
Blue Key (Village of Khalim) Unlocks: Locked Gate (Blue Key), and Locked Gate (Blue Key).
Secret Key (Village of Khalim) Unlocks: Locked Gate (Secret Key).
Locked Passages
Closed passages, such as gates that require a key or specific actions to open.
Locked Gate (Blue Key) Key required: Blue Key (Village of Khalim).
Locked Gate (Blue Key) Key required: Blue Key (Village of Khalim).
Locked Gate (Secret Key) Key required: Secret Key (Village of Khalim).
Locked Gate (Story) To open this gate, you must kill four groups of enemies to destroy four demon portals: Small Encounter (Village of Khalim #4), Small Encounter (Village of Khalim #5), Small Encounter (Village of Khalim #6), and Small Encounter (Village of Khalim #7).
Encounters (Large)
Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Large Encounter (Village of Khalim #1) A large group of opponents.
Large Encounter (Village of Khalim #2) A large group of enemies you will fight on the beach.
Large Encounter (Village of Khalim #3) The final encounter of the first Chapter. You should use the cannon. After winning the fight, the Chapter 1 will end.
Encounters (Small)
Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Small Encounter (Village of Khalim #1) A group of opponents on whom you can test your Shield Charge skill for the first time.
Small Encounter (Village of Khalim #2) Group of enemies. After defeating them, the barrier blocking your path will disappear.
Small Encounter (Village of Khalim #3) A group of opponents on whom you can test your Projectile Parry skill..
Small Encounter (Village of Khalim #4) Kill all enemies to destroy the demonic portal.
Small Encounter (Village of Khalim #5) Kill all enemies to destroy the demonic portal.
Small Encounter (Village of Khalim #6) Kill all enemies to destroy the demonic portal.
Small Encounter (Village of Khalim #7) At the top of the cliff. Kill all enemies to destroy the demonic portal.
Points of No Return
Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.
End of Chapter 1 After defeating the final opponent - Titan, the first Chapter will end.
Point of No Return (Village of Khalim)