The Forsaken Plains DOOM: The Dark Ages Map
An interactive map of the Forsaken Plains, the tenth location traversed when playing Doom: The Dark Ages. There are 10 Secret Areas, 230 Gold, 3 Rubies, 1 Wraithstone, 3 Demonic Essences - Health, Armor & Ammo, and 4 Collectibles - 2 Codex Entries, 1 Collectible Toy, and 1 Skin - hidden on this map.
The Slayer is sent on a one-man mission into Hell where previous Sentinel attacks have failed, targeting a demonic fortress.
Challenges
- Rocket Man - Cause damage to 5 or more demons with a single Rocket Launcher shot 5 times. Reward: 50 Gold.
- Exterminator - Destroy 2 Gore Nests. Reward: Accelerator: Reverent - Weapon Skin. Related: Leader (The Forsaken Plains #2) and Large Encounter (The Forsaken Plains #1).
- Fault Line - Affect 25 demons with the Ground Fissure Shield Rune. Reward: 50 Gold.
Points of interest
Below you will find some information about the points of interest located on "The Forsaken Plains" map.
Starting Points
Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.
Starting Point (Chapter 10) The place where you start the game at the beginning of Chapter 10.
Secret Areas
Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.
Secret Area (The Forsaken Plains #1) Get some speed and jump.
Secret Area (The Forsaken Plains #2)
Secret Area (The Forsaken Plains #3)
Secret Area (The Forsaken Plains #4)
Secret Area (The Forsaken Plains #5)
Secret Area (The Forsaken Plains #6)
Secret Area (The Forsaken Plains #7)
Secret Area (The Forsaken Plains #8)
Secret Area (The Forsaken Plains #9)
Secret Area (The Forsaken Plains #10)
Codex Entries
Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.
Prince Ahzrak The Forsaken Plains Collectible.
The Forsaken Plains The Forsaken Plains Collectible.
Collectible Toys
Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.
Cyberdemon The Forsaken Plains Collectible.
Weapon Skins
Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.
Cycler: Nightmare The Forsaken Plains Collectible.
Pulverizer: Reverent It's a reward for completing the "Exterminator" mission challenge.
Arsenal
The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.
Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.
Rocket Launcher Class: Launcher. The Rocket Launcher fires slow projectiles that explode and deal heavy damage on contact. Using it at close-range can be riskt as the explosions will also damage you.
Life Sigils
Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.
Life Sigil (The Forsaken Plains #1)
Life Sigil (The Forsaken Plains #2)
Life Sigil (The Forsaken Plains #3)
Sentinel Shrines
Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.
Sentinel Shrine (The Forsaken Plains #1)
Sentinel Shrine (The Forsaken Plains #2)
Demonic Essences
Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.
Demonic Essence - Ammo #4 (Skull) Maximum Skull Ammo increased.
Demonic Essence - Armor #4 Maximum Armor +10.
Demonic Essence - Health #5 Maximum Health +10.
Wraithstones
Wraithstones are the rarest currency in the game. They can usually be found in secret locations, accessible after obtaining the appropriate key or completing specific tasks. They are used at Sentinel Shrines to unlock advanced upgrades for your arsenal.
Wraithstone (The Forsaken Plains) The barrier will disappear and you will be able to take it when you obtain the Atlan Core.
Rubies
Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.
Ruby (The Forsaken Plains #1) The barrier will disappear when you complete the large encounter.
Ruby (The Forsaken Plains #2)
Ruby (The Forsaken Plains #3)
Gold
Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.
Gold Bars (11)
Gold Bars (15)
Gold Bars (3)
Gold Bars (3)
Gold Bars (4)
Gold Bars (4)
Gold Bars (6)
Gold Bars (6)
Gold Bars (6)
Gold Bars (6)
Gold Chest (50)
Gold Chest (50) You will be able to reach it once you destroy both cannons.
Gold Chest (50)
Gold Stack (8)
Gold Stack (8)
Keys
Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".
Secret Key (The Forsaken Plains)
Locked Passages
Closed passages, such as gates that require a key or specific actions to open.
Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).
Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).
Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).
Metal Locks
Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.
Metal Lock (The Forsaken Plains #1)
Metal Lock (The Forsaken Plains #2)
Metal Lock (The Forsaken Plains #3)
Shield Recall Jumps
Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.
Shield Recall Jump (The Forsaken Plains #1)
Shield Recall Jump (The Forsaken Plains #2)
Shield Recall Jump (The Forsaken Plains #3)
Demonic Leaders
Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.
Leader (The Forsaken Plains #1) Break morale to disable its shield. This leader drops: Demonic Essence - Armor #4.
Leader (The Forsaken Plains #2) Gore Nest. This leader drops: Demonic Essence - Ammo #4 (Skull).
Leader (The Forsaken Plains #3)
Encounters (Large)
Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Large Encounter (The Forsaken Plains #1) Gore Nest.
Large Encounter (The Forsaken Plains #2) You will be able to reach this place once you destroy both cannons.
Encounters (Small)
Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Small Encounter (The Forsaken Plains #1)
Small Encounter (The Forsaken Plains #2) The fight will begin when you pick up the key.
Mission Objectives
Places related to the main story in a particular chapter, etc.
Atlan Core
Hell Cannon
Hell Cannon
Points of No Return
Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.
End of Chapter 10
Point of No Return