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Temple of Lomarith DOOM: The Dark Ages Map

An interactive map for Chapter 17 of Doom: The Dark Ages, focusing on the Temple of Lomarith level. There are 9 Secret Areas, 194 Gold, 2 Rubies, 1 Wraithstone, 2 Demonic Essences - Ammo, and 3 Collectibles - 1 Codex Entry, 1 Collectible Toy, and 1 Skin - hidden on this map.

The Slayer's journey continues towards Thira's life signal.

Challenges

This map is interactive. Use mouse/roller or mobile device gestures to move or resize it. Tap or mouse over map markers for more info.

Points of interest

Below you will find some information about the points of interest located on "Temple of Lomarith" map.

Starting PointsStarting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point (Chapter 17) Starting Point (Chapter 17) The place where you start the game at the beginning of Chapter 17.

Secret AreasSecret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area (Temple of Lomarith #1) Secret Area (Temple of Lomarith #1)

Icon of Secret Area (Temple of Lomarith #2) Secret Area (Temple of Lomarith #2)

Icon of Secret Area (Temple of Lomarith #3) Secret Area (Temple of Lomarith #3) Underwater tunnel.

Icon of Secret Area (Temple of Lomarith #4) Secret Area (Temple of Lomarith #4)

Icon of Secret Area (Temple of Lomarith #5) Secret Area (Temple of Lomarith #5)

Icon of Secret Area (Temple of Lomarith #6) Secret Area (Temple of Lomarith #6)

Icon of Secret Area (Temple of Lomarith #7) Secret Area (Temple of Lomarith #7)

Icon of Secret Area (Temple of Lomarith #8) Secret Area (Temple of Lomarith #8)

Icon of Secret Area (Temple of Lomarith #9) Secret Area (Temple of Lomarith #9)

Codex EntriesCodex Entries

Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.

Icon of Temple of Lomarith Temple of Lomarith Temple of Lomarith Collectible.

Collectible ToysCollectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Cacodemon Hybrid Cacodemon Hybrid Temple of Lomarith Collectible.

Weapon SkinsWeapon Skins

Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.

Icon of Chainshot: Reverent Chainshot: Reverent It's a reward for completing the "Water Logged" mission challenge.

Icon of Rocket Launcher: Nightmare Rocket Launcher: Nightmare Temple of Lomarith Collectible.

Life SigilsLife Sigils

Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.

Icon of Life Sigil (Temple of Lomarith #1) Life Sigil (Temple of Lomarith #1)

Icon of Life Sigil (Temple of Lomarith #2) Life Sigil (Temple of Lomarith #2) You will come across this Life Sigil as you traverse the secret area maze.

Soul SpheresSoul Spheres

Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.

Icon of Soul Sphere (Temple of Lomarith #1) Soul Sphere (Temple of Lomarith #1)

Icon of Soul Sphere (Temple of Lomarith #2) Soul Sphere (Temple of Lomarith #2)

Sentinel ShrinesSentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Icon of Sentinel Shrine (Temple of Lomarith #1) Sentinel Shrine (Temple of Lomarith #1)

Icon of Sentinel Shrine (Temple of Lomarith #2) Sentinel Shrine (Temple of Lomarith #2)

Demonic EssencesDemonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Icon of Demonic Essence - Ammo #8 (Spike) Demonic Essence - Ammo #8 (Spike) Maximum Spike Ammo increased.

Icon of Demonic Essence - Ammo #9 (Cell) Demonic Essence - Ammo #9 (Cell) Maximum Cell Ammo increased.

WraithstonesWraithstones

Wraithstones are the rarest currency in the game. They can usually be found in secret locations, accessible after obtaining the appropriate key or completing specific tasks. They are used at Sentinel Shrines to unlock advanced upgrades for your arsenal.

Icon of Wraithstone (Temple of Lomarith) Wraithstone (Temple of Lomarith) In the Secret Area (Temple of Lomarith #8).

RubiesRubies

Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.

Icon of Ruby (Temple of Lomarith #1) Ruby (Temple of Lomarith #1)

Icon of Ruby (Temple of Lomarith #2) Ruby (Temple of Lomarith #2)

GoldGold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (6) Gold Bars (6)

Icon of Gold Bars (6) Gold Bars (6)

Icon of Gold Bars (6) Gold Bars (6)

Icon of Gold Bars (8) Gold Bars (8)

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

KeysKeys

Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".

Icon of Secret Key (Temple of Lomarith) Secret Key (Temple of Lomarith)

SwitchesSwitches

Various types of switches, levers, valves, and similar mechanisms that need to be activated to open a passage, remove a barrier blocking a path, etc.

Icon of Cosmic Eye (Temple of Lomarith #1) Cosmic Eye (Temple of Lomarith #1)

Icon of Cosmic Eye (Temple of Lomarith #2) Cosmic Eye (Temple of Lomarith #2) Available once you move the box with the Cacodemon Hybrid toy.

Icon of Cosmic Eye (Temple of Lomarith #3) Cosmic Eye (Temple of Lomarith #3)

Icon of Energy Node (Temple of Lomarith #1) Energy Node (Temple of Lomarith #1)

Locked PassagesLocked Passages

Closed passages, such as gates that require a key or specific actions to open.

Icon of Locked Gate (Secret Key) Locked Gate (Secret Key) Key required: Secret Key (Temple of Lomarith).

Metal LocksMetal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Icon of Metal Lock (Temple of Lomarith #1) Metal Lock (Temple of Lomarith #1)

Shield Recall JumpsShield Recall Jumps

Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.

Icon of Shield Recall Jump (Temple of Lomarith #1) Shield Recall Jump (Temple of Lomarith #1)

Icon of Shield Recall Jump (Temple of Lomarith #2) Shield Recall Jump (Temple of Lomarith #2)

Demonic LeadersDemonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Icon of Leader (Temple of Lomarith #1) Leader (Temple of Lomarith #1) Break morale to disable its shield.

Icon of Leader (Temple of Lomarith #2) Leader (Temple of Lomarith #2) In the Secret Area (Temple of Lomarith #5). To start this event destroy the gore nest.

Encounters (Small)Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Small Encounter (Temple of Lomarith #1) Small Encounter (Temple of Lomarith #1)

Icon of Small Encounter (Temple of Lomarith #1) Small Encounter (Temple of Lomarith #1)

Icon of Small Encounter (Temple of Lomarith #2) Small Encounter (Temple of Lomarith #2)

Icon of Small Encounter (Temple of Lomarith #3) Small Encounter (Temple of Lomarith #3)

Points of No ReturnPoints of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of End of Chapter 17 End of Chapter 17

Icon of Point of No Return Point of No Return

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