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Spire of Nerathul DOOM: The Dark Ages Map

An interactive map for Chapter 14, "Spire of Nerathul," in Doom: The Dark Ages. This chapter features 11 Secret Areas, 359 Gold pieces, 3 Rubies, 2 Wraithstones, 2 Demonic Essences (Health & Ammo), and 5 Collectibles (2 Codex Entries, 2 Toys, and 1 Weapon Skin). The map details locations of these items, along with Demonic Leaders, Life Sigils, Sentinel Shrines, Soul Spheres, Encounters, Points of No Return, and other points of interest. It serves as a comprehensive guide for players aiming for 100% completion, navigating the complex environment of the Spire of Nerathul, which involves dragon-riding segments and intense combat arenas.

Thira and the Kreed were pulled into an unknown dimension - the Maykrs discover a way inside.

Challenges

  • Heart Harvester - Kill all leader demons x2. Reward: 50 Gold. Related markers: Leader (Spire of Nerathul #1), and Leader (Spire of Nerathul #2).
  • Master Blaster - Damage demons with 250 Auto Turret rounds. Reward: 50 Gold.
  • Expert Stalker - Chase and destroy 2 Hell Fighter ships. Reward: 50 Gold.
This map is interactive. Use mouse/roller or mobile device gestures to move or resize it. Tap or mouse over map markers for more info.

Points of interest

Below you will find some information about the points of interest located on "Spire of Nerathul" map.

Starting PointsStarting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point (Chapter 14) Starting Point (Chapter 14) The place where you start the game at the beginning of Chapter 14.

Icon of Starting Point (Chapter 14, #2) Starting Point (Chapter 14, #2)

Icon of Starting Point (Chapter 14, #3) Starting Point (Chapter 14, #3)

Icon of Starting Point (Chapter 14, #4) Starting Point (Chapter 14, #4)

Icon of Starting Point (Chapter 14, #5) Starting Point (Chapter 14, #5) Before you land here, visit the "bonus" locations because you won't be able to return.

Icon of Starting Point (Chapter 14, Bonus A) Starting Point (Chapter 14, Bonus A) How to get here: After mounting your dragon fly toward the big mountain on the map's edge. A Titan awaits there for you to defeat, revealing a hidden landing zone upon its death.

Icon of Starting Point (Chapter 14, Bonus B) Starting Point (Chapter 14, Bonus B) How to get here: The entrance to the tunnel that will take you here is located at the very bottom, next to the starting point of subsection #4.

Secret AreasSecret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area (Spire of Nerathul #1) Secret Area (Spire of Nerathul #1)

Icon of Secret Area (Spire of Nerathul #2) Secret Area (Spire of Nerathul #2)

Icon of Secret Area (Spire of Nerathul #3) Secret Area (Spire of Nerathul #3)

Icon of Secret Area (Spire of Nerathul #4) Secret Area (Spire of Nerathul #4)

Icon of Secret Area (Spire of Nerathul #5) Secret Area (Spire of Nerathul #5)

Icon of Secret Area (Spire of Nerathul #6) Secret Area (Spire of Nerathul #6) Shoot through the gap to hit the red barrels of explosives. This will cause an explosion that will destroy the boards blocking the passage.

Icon of Secret Area (Spire of Nerathul #7) Secret Area (Spire of Nerathul #7)

Icon of Secret Area (Spire of Nerathul #8) Secret Area (Spire of Nerathul #8)

Icon of Secret Area (Spire of Nerathul #9) Secret Area (Spire of Nerathul #9)

Icon of Secret Area (Spire of Nerathul #10) Secret Area (Spire of Nerathul #10)

Icon of Secret Area (Spire of Nerathul #11) Secret Area (Spire of Nerathul #11)

Codex EntriesCodex Entries

Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.

Icon of Serrat Serrat Spire of Nerathul Collectible.

Icon of Spire of Nerathul Spire of Nerathul Spire of Nerathul Collectible.

Collectible ToysCollectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Arachnotron Arachnotron Spire of Nerathul Collectible.

Icon of Revenant Revenant Spire of Nerathul Collectible.

Weapon SkinsWeapon Skins

Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.

Icon of Grenade Launcher: Nightmare Grenade Launcher: Nightmare Spire of Nerathul Collectible.

ArsenalArsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Icon of Ballistic Force Crossbow Ballistic Force Crossbow Class: Crossbow. Press [V] to equip the BFC and deliver massive damage to demons in your vicinity. The BFC has very limited ammo, which can be found in the world to replenish your stock. Your Shield is unavailable while you have the BFC equipped.

Icon of Shield Rune: Heaven Splitter Shield Rune: Heaven Splitter Class: Shield Rune. Paried Hell Surge projectiles are now converted into bolts of Lightning. When the Lightning Bolt impacts a target, it will trigger a lightning strike that stuns nearby enemies.

Life SigilsLife Sigils

Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.

Icon of Life Sigil (Spire of Nerathul #1) Life Sigil (Spire of Nerathul #1)

Icon of Life Sigil (Spire of Nerathul #2) Life Sigil (Spire of Nerathul #2)

Icon of Life Sigil (Spire of Nerathul #3) Life Sigil (Spire of Nerathul #3)

Soul SpheresSoul Spheres

Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.

Icon of Soul Sphere (Spire of Nerathul #1) Soul Sphere (Spire of Nerathul #1)

Icon of Soul Sphere (Spire of Nerathul #2) Soul Sphere (Spire of Nerathul #2)

Icon of Soul Sphere (Spire of Nerathul #3) Soul Sphere (Spire of Nerathul #3)

Sentinel ShrinesSentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Icon of Sentinel Shrine (Spire of Nerathul #1) Sentinel Shrine (Spire of Nerathul #1)

Icon of Sentinel Shrine (Spire of Nerathul #2) Sentinel Shrine (Spire of Nerathul #2)

Demonic EssencesDemonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Icon of Demonic Essence - Ammo #6 (Launcher) Demonic Essence - Ammo #6 (Launcher) Maximum Launcher Ammo increased.

Icon of Demonic Essence - Health #7 Demonic Essence - Health #7 Maximum Health +10.

WraithstonesWraithstones

Wraithstones are the rarest currency in the game. They can usually be found in secret locations, accessible after obtaining the appropriate key or completing specific tasks. They are used at Sentinel Shrines to unlock advanced upgrades for your arsenal.

Icon of Wraithstone (Spire of Nerathul #1) Wraithstone (Spire of Nerathul #1) The energy barrier around the crystal will disappear when you defeat the demons guarding it.

Icon of Wraithstone (Spire of Nerathul #2) Wraithstone (Spire of Nerathul #2) The statue with the wraithstone stands by the road you must follow to reach the exit from the bonus / secret location.

RubiesRubies

Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.

Icon of Ruby (Spire of Nerathul #1) Ruby (Spire of Nerathul #1)

Icon of Ruby (Spire of Nerathul #2) Ruby (Spire of Nerathul #2)

Icon of Ruby (Spire of Nerathul #3) Ruby (Spire of Nerathul #3)

GoldGold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Icon of Gold Bars (12) Gold Bars (12)

Icon of Gold Bars (13) Gold Bars (13)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (7) Gold Bars (7)

Icon of Gold Bars (7) Gold Bars (7)

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stack (8) Gold Stack (8)

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

SwitchesSwitches

Various types of switches, levers, valves, and similar mechanisms that need to be activated to open a passage, remove a barrier blocking a path, etc.

Icon of Lever (Spire of Nerathul) Lever (Spire of Nerathul) Pull this lever to lower the water level and access the Stasis Emitter #2.

Icon of Pressure Plate (Spire of Nerathul) Pressure Plate (Spire of Nerathul) Drop the crate hanging above it onto this plate. This will grant you an access to the Launch Pad and Secret Area (Spire of Nerathul #7).

Icon of Switch (Spire of Nerathul) Switch (Spire of Nerathul) Use the switch to lower the water level.

Metal LocksMetal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Icon of Metal Lock (Spire of Nerathul #1) Metal Lock (Spire of Nerathul #1)

Icon of Metal Lock (Spire of Nerathul #2) Metal Lock (Spire of Nerathul #2)

Icon of Metal Lock (Spire of Nerathul #3) Metal Lock (Spire of Nerathul #3)

Icon of Metal Lock (Spire of Nerathul #4) Metal Lock (Spire of Nerathul #4)

Icon of Metal Lock (Spire of Nerathul #5) Metal Lock (Spire of Nerathul #5)

Shield Recall JumpsShield Recall Jumps

Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.

Icon of Shield Recall Jump (Spire of Nerathul #1) Shield Recall Jump (Spire of Nerathul #1)

Icon of Shield Recall Jump (Spire of Nerathul #2) Shield Recall Jump (Spire of Nerathul #2)

Demonic LeadersDemonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Icon of Leader (Spire of Nerathul #1) Leader (Spire of Nerathul #1) To start this encounter, destroy the gore nest. Break morale to disable its shield. You must kill this leader to complete the "Heart Harvester" mission challenge. This leader drops: Demonic Essence - Health #7.

Icon of Leader (Spire of Nerathul #2) Leader (Spire of Nerathul #2) You must kill this leader to complete the "Heart Harvester" mission challenge. This leader drops: Demonic Essence - Ammo #6 (Launcher).

Encounters (Large)Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Komodo Champion (Spire of Nerathul) Komodo Champion (Spire of Nerathul) Kill demons until the champion shows up.

Icon of Large Encounter (Spire of Nerathul #1) Large Encounter (Spire of Nerathul #1)

Icon of Large Encounter (Spire of Nerathul #2) Large Encounter (Spire of Nerathul #2)

Icon of Large Encounter (Spire of Nerathul #3) Large Encounter (Spire of Nerathul #3)

Encounters (Small)Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Small Encounter (Spire of Nerathul #1) Small Encounter (Spire of Nerathul #1)

Icon of Small Encounter (Spire of Nerathul #2) Small Encounter (Spire of Nerathul #2)

Icon of Small Encounter (Spire of Nerathul #3) Small Encounter (Spire of Nerathul #3)

Icon of Small Encounter (Spire of Nerathul #4) Small Encounter (Spire of Nerathul #4)

Icon of Small Encounter (Spire of Nerathul #5) Small Encounter (Spire of Nerathul #5)

Mission ObjectivesMission Objectives

Places related to the main story in a particular chapter, etc.

Icon of Launch Pad Launch Pad

Icon of Stasis Emitter #1 Stasis Emitter #1 Kill the demons in the area, then approach the emitter and interact with it to destroy it.

Icon of Stasis Emitter #2 Stasis Emitter #2 Kill the demons in the area, then approach the emitter and interact with it to destroy it.

Icon of Stasis Emitter #3 Stasis Emitter #3 Kill the demons in the area, then approach the emitter and interact with it to destroy it.

Points of No ReturnPoints of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of Drop Down Drop Down

Icon of Drop Down Drop Down

Icon of Drop Down Drop Down

Icon of Elevator Elevator

Icon of Elevator Elevator

Icon of Elevator Up Elevator Up

Icon of End of Chapter 14 End of Chapter 14

Icon of Portal Portal

Icon of Serrat Serrat Serrat will land here when you destroy the nearby stasis emitter.

Icon of Serrat Serrat Serrat will land here when you destroy the nearby stasis emitter.

Icon of Serrat Serrat The dragon will land after the water level drops.

Icon of Serrat Serrat Serrat will land when you grab the wraithstone.

Icon of Serrat Serrat Serrat will land here when you destroy the nearby stasis emitter.

Icon of Serrat Serrat Serrat will land here when you reach this place.

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