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Abyssal Forest DOOM: The Dark Ages Map

The interactive map guide for Abyssal Forest, the eighth chapter of Doom: The Dark Ages, provides a comprehensive overview of collectibles and secrets in a misty, demon-infested woodland as the Doom Slayer journeys to a forge. The guide details 11 Secret Areas with hidden items, 2 Collectibles (1 Codex Entry and 1 Collectible Toy), 1 Demonic Essence (Armor) from defeating the Leader, 250 Gold, 2 Rubies, 3 Life Sigils, Soul Spheres, 1 Sentinel Shrine for weapon upgrades, 1 Yellow Key with 1 Locked Passage, Large & Small Encounters, or Points of No Return. Notable features include a new weapon - mighty grenade launcher - and puzzles, such as using the shield to access the Witch Toy in a cage, with markers to aid navigation for 100% completion.

As King Novik lies wounded after his battle with Ahzrak, his daughter Thira looks for help.

Challenges

  • Ghost Buster - Parry Revenant projectiles x3. Reward: Ruby.
  • Knockout - Execute 5 Dazed demons with Shield Charge. Reward: 50 Gold.
  • Bone Collector - Collect 100 ammo loot drops from melee striking demons. Reward: 50 Gold.
This map is interactive. Use mouse/roller or mobile device gestures to move or resize it. Tap or mouse over map markers for more info.

Points of interest

Below you will find some information about the points of interest located on "Abyssal Forest" map.

Starting PointsStarting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point (Chapter 8) Starting Point (Chapter 8) The place where you start the game at the beginning of Chapter 8.

Secret AreasSecret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area (Abyssal Forest #1) Secret Area (Abyssal Forest #1)

Icon of Secret Area (Abyssal Forest #2) Secret Area (Abyssal Forest #2) Enter the tunnel on the lower level.

Icon of Secret Area (Abyssal Forest #3) Secret Area (Abyssal Forest #3)

Icon of Secret Area (Abyssal Forest #4) Secret Area (Abyssal Forest #4)

Icon of Secret Area (Abyssal Forest #5) Secret Area (Abyssal Forest #5)

Icon of Secret Area (Abyssal Forest #6) Secret Area (Abyssal Forest #6)

Icon of Secret Area (Abyssal Forest #7) Secret Area (Abyssal Forest #7) Climb the nearby cliff and throw the shield at the seal. The falling statue will create a hole in the ground.

Icon of Secret Area (Abyssal Forest #8) Secret Area (Abyssal Forest #8) To open the gate, throw the shield at the seal.

Icon of Secret Area (Abyssal Forest #9) Secret Area (Abyssal Forest #9)

Icon of Secret Area (Abyssal Forest #10) Secret Area (Abyssal Forest #10)

Icon of Secret Area (Abyssal Forest #11) Secret Area (Abyssal Forest #11)

Codex EntriesCodex Entries

Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.

Icon of Abyssal Forest Abyssal Forest Abyssal Forest Collectible.

Collectible ToysCollectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Witch Witch Abyssal Forest Collectible. The toy is inside a cage. To access it, you must use the shield to destroy the seal located in the same room. This will reveal the mechanism. When you strike the mechanism with the shield, the cage will lift, allowing you to take the toy.

ArsenalArsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Icon of Grenade Launcher Grenade Launcher Class: Launcher. The Grenade Launcher fires an arcing projectile that can be deal high direct hit and explosive damage. Grenades can bounce multiple times before detonating but will detonate immediately when they hit an enemy.

Life SigilsLife Sigils

Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.

Icon of Life Sigil (Abyssal Forest #1) Life Sigil (Abyssal Forest #1)

Icon of Life Sigil (Abyssal Forest #2) Life Sigil (Abyssal Forest #2)

Icon of Life Sigil (Abyssal Forest #3) Life Sigil (Abyssal Forest #3)

Soul SpheresSoul Spheres

Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.

Icon of Soul Sphere (Abyssal Forest #1) Soul Sphere (Abyssal Forest #1)

Icon of Soul Sphere (Abyssal Forest #2) Soul Sphere (Abyssal Forest #2)

Icon of Soul Sphere (Abyssal Forest #3) Soul Sphere (Abyssal Forest #3)

Sentinel ShrinesSentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Icon of Sentinel Shrine (Abyssal Forest) Sentinel Shrine (Abyssal Forest)

Demonic EssencesDemonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Icon of Demonic Essence - Armor #3 Demonic Essence - Armor #3 Maximum Armor +10.

RubiesRubies

Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.

Icon of Ruby (Abyssal Forest #1) Ruby (Abyssal Forest #1)

Icon of Ruby (Abyssal Forest #2) Ruby (Abyssal Forest #2)

Icon of Ruby (Abyssal Forest #3) (Challenge) Ruby (Abyssal Forest #3) (Challenge) It's a reward for completing the "Ghost Buster" mission challenge.

GoldGold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Icon of Gold Bars (10) Gold Bars (10)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (3) Gold Bars (3)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (4) Gold Bars (4)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Bars (5) Gold Bars (5)

Icon of Gold Chest (50) Gold Chest (50) In the Secret Area (Abyssal Forest #7).

Icon of Gold Chest (50) Gold Chest (50)

Icon of Gold Chest (50) Gold Chest (50) In the Secret Area (Abyssal Forest #11).

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

Icon of Gold Stacks (16) Gold Stacks (16)

KeysKeys

Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".

Icon of Yellow Key (Abyssal Forest) Yellow Key (Abyssal Forest)

SwitchesSwitches

Various types of switches, levers, valves, and similar mechanisms that need to be activated to open a passage, remove a barrier blocking a path, etc.

Icon of Energy Node (Abyssal Forest) Energy Node (Abyssal Forest)

Locked PassagesLocked Passages

Closed passages, such as gates that require a key or specific actions to open.

Icon of Locked Door (Yellow Key) Locked Door (Yellow Key) Key required: Yellow Key (Abyssal Forest).

Metal LocksMetal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Icon of Metal Lock (Abyssal Forest #1) Metal Lock (Abyssal Forest #1)

Icon of Metal Lock (Abyssal Forest #2) Metal Lock (Abyssal Forest #2)

Icon of Metal Lock (Abyssal Forest #3) Metal Lock (Abyssal Forest #3)

Icon of Metal Lock (Abyssal Forest #4) Metal Lock (Abyssal Forest #4)

Icon of Metal Lock (Abyssal Forest #5) Metal Lock (Abyssal Forest #5)

Icon of Metal Lock (Abyssal Forest #6) Metal Lock (Abyssal Forest #6)

Icon of Metal Lock (Abyssal Forest #7) Metal Lock (Abyssal Forest #7)

Shield Recall JumpsShield Recall Jumps

Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.

Icon of Shield Recall Jump (Abyssal Forest #1) Shield Recall Jump (Abyssal Forest #1)

Icon of Shield Recall Jump (Abyssal Forest #2) Shield Recall Jump (Abyssal Forest #2)

Icon of Shield Recall Jump (Abyssal Forest #3) Shield Recall Jump (Abyssal Forest #3)

Demonic LeadersDemonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Icon of Leader (Abyssal Forest) Leader (Abyssal Forest) A large group of opponents and the leader.

Encounters (Large)Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Agaddon Champion (Abyssal Forest) Agaddon Champion (Abyssal Forest)

Icon of Large Encounter (Abyssal Forest) Large Encounter (Abyssal Forest) Enemies will appear and attack you when you pick up the Yellow Key (Abyssal Forest).

Encounters (Small)Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Small Encounter (Abyssal Forest) Small Encounter (Abyssal Forest)

Mission ObjectivesMission Objectives

Places related to the main story in a particular chapter, etc.

Icon of Cannon Cannon

Points of No ReturnPoints of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of End of Chapter 8 End of Chapter 8 Approach the gate to complete Chapter 8.

Icon of Point of No Return (Abyssal Forest #1) Point of No Return (Abyssal Forest #1)

Icon of Point of No Return (Abyssal Forest #2) Point of No Return (Abyssal Forest #2)

Icon of Point of No Return (Abyssal Forest #3) Point of No Return (Abyssal Forest #3)

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