Abyssal Forest DOOM: The Dark Ages Map
The interactive map guide for Abyssal Forest, the eighth chapter of Doom: The Dark Ages, provides a comprehensive overview of collectibles and secrets in a misty, demon-infested woodland as the Doom Slayer journeys to a forge. The guide details 11 Secret Areas with hidden items, 2 Collectibles (1 Codex Entry and 1 Collectible Toy), 1 Demonic Essence (Armor) from defeating the Leader, 250 Gold, 2 Rubies, 3 Life Sigils, Soul Spheres, 1 Sentinel Shrine for weapon upgrades, 1 Yellow Key with 1 Locked Passage, Large & Small Encounters, or Points of No Return. Notable features include a new weapon - mighty grenade launcher - and puzzles, such as using the shield to access the Witch Toy in a cage, with markers to aid navigation for 100% completion.
As King Novik lies wounded after his battle with Ahzrak, his daughter Thira looks for help.
Challenges
- Ghost Buster - Parry Revenant projectiles x3. Reward: Ruby.
- Knockout - Execute 5 Dazed demons with Shield Charge. Reward: 50 Gold.
- Bone Collector - Collect 100 ammo loot drops from melee striking demons. Reward: 50 Gold.
Points of interest
Below you will find some information about the points of interest located on "Abyssal Forest" map.
Starting Points
Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.
Starting Point (Chapter 8) The place where you start the game at the beginning of Chapter 8.
Secret Areas
Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.
Secret Area (Abyssal Forest #1)
Secret Area (Abyssal Forest #2) Enter the tunnel on the lower level.
Secret Area (Abyssal Forest #3)
Secret Area (Abyssal Forest #4)
Secret Area (Abyssal Forest #5)
Secret Area (Abyssal Forest #6)
Secret Area (Abyssal Forest #7) Climb the nearby cliff and throw the shield at the seal. The falling statue will create a hole in the ground.
Secret Area (Abyssal Forest #8) To open the gate, throw the shield at the seal.
Secret Area (Abyssal Forest #9)
Secret Area (Abyssal Forest #10)
Secret Area (Abyssal Forest #11)
Codex Entries
Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.
Abyssal Forest Abyssal Forest Collectible.
Collectible Toys
Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.
Witch Abyssal Forest Collectible. The toy is inside a cage. To access it, you must use the shield to destroy the seal located in the same room. This will reveal the mechanism. When you strike the mechanism with the shield, the cage will lift, allowing you to take the toy.
Arsenal
The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.
Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.
Grenade Launcher Class: Launcher. The Grenade Launcher fires an arcing projectile that can be deal high direct hit and explosive damage. Grenades can bounce multiple times before detonating but will detonate immediately when they hit an enemy.
Life Sigils
Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.
Life Sigil (Abyssal Forest #1)
Life Sigil (Abyssal Forest #2)
Life Sigil (Abyssal Forest #3)
Soul Spheres
Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.
Soul Sphere (Abyssal Forest #1)
Soul Sphere (Abyssal Forest #2)
Soul Sphere (Abyssal Forest #3)
Sentinel Shrines
Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.
Sentinel Shrine (Abyssal Forest)
Demonic Essences
Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.
Demonic Essence - Armor #3 Maximum Armor +10.
Rubies
Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.
Ruby (Abyssal Forest #1)
Ruby (Abyssal Forest #2)
Ruby (Abyssal Forest #3) (Challenge) It's a reward for completing the "Ghost Buster" mission challenge.
Gold
Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.
Gold Bars (10)
Gold Bars (3)
Gold Bars (3)
Gold Bars (4)
Gold Bars (4)
Gold Bars (4)
Gold Bars (4)
Gold Bars (5)
Gold Bars (5)
Gold Bars (5)
Gold Bars (5)
Gold Chest (50) In the Secret Area (Abyssal Forest #7).
Gold Chest (50)
Gold Chest (50) In the Secret Area (Abyssal Forest #11).
Gold Stacks (16)
Gold Stacks (16)
Gold Stacks (16)
Keys
Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".
Yellow Key (Abyssal Forest)
Switches
Various types of switches, levers, valves, and similar mechanisms that need to be activated to open a passage, remove a barrier blocking a path, etc.
Energy Node (Abyssal Forest)
Locked Passages
Closed passages, such as gates that require a key or specific actions to open.
Locked Door (Yellow Key) Key required: Yellow Key (Abyssal Forest).
Metal Locks
Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.
Metal Lock (Abyssal Forest #1)
Metal Lock (Abyssal Forest #2)
Metal Lock (Abyssal Forest #3)
Metal Lock (Abyssal Forest #4)
Metal Lock (Abyssal Forest #5)
Metal Lock (Abyssal Forest #6)
Metal Lock (Abyssal Forest #7)
Shield Recall Jumps
Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.
Shield Recall Jump (Abyssal Forest #1)
Shield Recall Jump (Abyssal Forest #2)
Shield Recall Jump (Abyssal Forest #3)
Demonic Leaders
Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.
Leader (Abyssal Forest) A large group of opponents and the leader.
Encounters (Large)
Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Agaddon Champion (Abyssal Forest)
Large Encounter (Abyssal Forest) Enemies will appear and attack you when you pick up the Yellow Key (Abyssal Forest).
Encounters (Small)
Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Small Encounter (Abyssal Forest)
Mission Objectives
Places related to the main story in a particular chapter, etc.
Cannon
Points of No Return
Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.
End of Chapter 8 Approach the gate to complete Chapter 8.
Point of No Return (Abyssal Forest #1)
Point of No Return (Abyssal Forest #2)
Point of No Return (Abyssal Forest #3)