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The High Harper Baldur's Gate 3 Quest

Group: Companions

"The High Harper" is one of the quests available in Baldur's Gate 3. It falls under the "Companions" group of quests.

Note: Currently, this page contains raw quest data only. I will try to update it with more valuable information as soon as possible.

Quest stages of The High Harper

1. Meet the Harpers at Danthelon's Dancing Axe.

Jaheira asked us to go to Danthelon's Dancing Axe in Wyrm's Crossing, where her Harper contacts are waiting to report.

2. Meet the Harpers in the basement of Danthelon's Dancing Axe.

Danthelon told us that the Harpers are waiting for us below his shop.

3. Talk to Geraldus.

The Harpers rendezvous turned out to be an ambush by doppelgangers. Only Geraldus, the last true Harper, survived - we should speak to him.

4. Talk to Jaheira.

The Harpers rendezvous turned out to be a trap laid by doppelgangers. We should see what Jaheira wants to do next.

5. Find Minsc.

Jaheira's Harper rendezvous turned out to be an ambush by doppelgangers. She revealed that she was hoping for information on an old friend who was taken by the cult: Minsc of Rashemen. She will search out a new way to find him once we reach the Lower City.

6. Speak to Nine-Fingers Keene at the Guildhall.

Jaheira wants to speak to Nine-Fingers Keene, leader of the criminal Guild. She believes the guildmaster might have a lead on how to find her old friend Minsc.

7. Search the Guildhall for a lead.

Nine-Fingers revealed the Minsc is none other than the Stone Lord, a rival gang-boss who's been stealing her territory for the cult. She's laid a trap to deal with him, and won't tell us where. We'll need to search the Guildhall for clues.

8. Find Minsc at the Counting House.

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We found a note indicating that Nine-Fingers plans to ambush Minsc at the city's Counting House. We need to get there first.

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Uktar, Guild bursar, revealed that Nine-Fingers plan to ambush Minsc at the city's Counting House. We need to get there first.

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Two drunken Guild members let slip that Nine-Fingers plans to ambush Minsc at the city's Counting House. We need to get there first.

9. Find Minsc at the Counting House.

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We found Minsc, an old friend of Jaheira's, robbing the vault beneath the Counting House. It seems he's being manipulated by the cult. After escaping a trap laid by the city's guildmaster, Nine-Fingers Keene, he teleported away. We should search the vault for clues as to where he went.

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We saw Minsc rob the vault beneath the Counting House, led by a doppelganger wearing Jaheira's face. He escaped Nine-Fingers' trap and teleported away - we should search the vault for clues on where he went.

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The lower levels of the Counting House are off-limits to the public. We need a vault pass from Head Clerk Meadhoney to enter.

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Head Clerk Meadhoney revealed that a 'Stone Lord' matching Minsc's description was taken down into the vaults by the Head Banker a short time ago.

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The lowest level of the Counting House is protected by a great vault door. We need to enter a code to pass.

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We found a book of significant dwarven dates in the Head Banker's office. A certain entry was circled - 1356.

10. Search the Sewers for Minsc.

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A cultist in the Counting House carried a note mentioning some hideout in the 'Cistern'. We should head down to the sewers to search for Minsc.

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A dead cultist in the vault mentioned some hideout underneath the city. We should head down to the sewers to search for Minsc.

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We found a trail of muddy footprints in the vault. They reek of the sewer - that's where we should go next to find Minsc.

11. Search the Sewers for the Stone Lord.

We entered the sewers. The Stone Lord must be here somewhere.

12. Confront Minsc.

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We found Minsc's hideout and learned that he has been tadpoled by the cult. If he's being brainwashed by the Absolute, then perhaps there is still a chance to take him alive.

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We found Minsc's hideout and learned that he has been tadpoled by the cult. It seems he's being brainwashed by the Absolute - Jaheira asked us to take him alive.

13. Speak to Minsc.

We managed to subdue Minsc - for now. We should deal with him before he has a chance to come to his senses.

14. Follow Minsc.

The Emperor extended its protection to Minsc, freeing him from the Absolute's influence. He thanked us... and immediately ran off. We should follow.

15. Speak to Minsc.

Minsc appears to have found what he was looking for. We should speak to him and see if he wants to join our party.

16. -

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We discovered that Minsc is working for the cult of the Absolute. We fought and killed him.

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The Emperor did not extend its protection to Minsc. We had no choice but to kill him.

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Minsc has joined our party. (So has Boo.)

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We saved Minsc from the Absolute's influence and sent him on his own way.

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Jaheira has left the party. Without her, it seems unlikely we will be able to save Minsc.

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We've moved on to confront the Netherbrain. Wherever Minsc is now, he's on his own.

...

Jaheira is dead.

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