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Points of Interest Avowed Game Guide

An alphabetical list of all groups of points of interest that have been marked on the maps for the game Avowed.

Accessories

All Accessories are unique, and they serve as supplementary gear that can fine-tune your playstyle or offer unique advantages. You can equip up to one Trinket or Amulet and up to two Rings at any given time.

Ancient Memories

Ancient Memories appear as small, floating orbs of light and they are located in remote, named places. Discovering one grants one of the passive Godlike Abilities. Each region contains a single Ancient Memory to discover.

Armor Items

Armor items are essential gear that players equip to their body slot to gain defensive benefits and unique buffs. Armor comes in three weight classes: Light, Medium, and Heavy, each affecting player character's stamina, essence, and stability against enemy attacks differently.

Blocked Passages

A locked or barred doors that can be opened with keys, lockpicks or from a certain side or walls and other obstacles that must be destroyed to get through.

Boss Fights

Boss fights are tough battles against powerful enemies with high health and unique abilities, requiring strategic play to overcome.

Clothing Items

Clothing items refer to gear equipped in the hands and feet slots. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects. You can find clothing items by looting chests, defeating enemies, buying from merchants, or completing side quests.

Companions

Companions are special NPCs that can join your party. Each companion has their own combat skills, unique personalities and story arcs and companion quests to discover and complete.

Consumables

Consumables are items that provide temporary benefits when used and are typically depleted after one use. They can restore health or mana, grant buffs, remove debuffs, or provide other temporary advantages.

Containers

Chests, lockboxes, backpacks and similar containers that contain random loot such as upgrade materials, consumables, gear, etc.

Documents

Documents are significant writings that you may find during your travels. Documents are sorted by region of origin.

Fast Travel Beacons

You can fast travel directly to Fast Travel Beacons and Party Camps by interacting with their icons on the map. To be able to do this, you must first unlock them by reaching them on foot.

Godlike Abilities

Godlike Abilities are unique, powerful skills tied to your character's status as a Godlike. They're split into active (manually triggered) and passive (always-on) types.

Keys

Keys are used to open locked passageways. Sometimes they are only an alternative, as lock picks or a detour can also be used, but sometimes they are the only way to get somewhere.

Locked Containers

Chests, lockboxes and similar containers that are locked and require a certain number of lockpicks or a key to open.

Main Quests

Main quests are essential for advancing the main story and involve significant events, major characters, access to new regions or companion, etc.

Materials

Materials come in numerous types, each with their own purpose:

Melee Weapons

The unique Melee Weapons available in Avowed form a core part of the combat system, offering a diverse range of options for close-quarters fighting. There are several types of melee weapons available, both one- and two-handed.

Notes

Less important, various notes, documents, plaques, and the like, which can be found and read.

NPCs

Various NPCs you may encounter during the game. A properly led conversation with them will end peacefully, but when something goes wrong, for example, if you do not have the right stats, you need to be ready to go into battle.

Off-Hand Items

Off-Hand Items are pieces of equipment wielded in the character's left hand, paired alongside a primary weapon in the right. These versatile tools enhance both melee and ranged combat, providing a blend of defensive and offensive capabilities.

Other

Other points marked on the maps that do not qualify for other, more specific groups.

Party Camps

Party Camps are temporary hubs set by large Adra stones, which can be found throughout the Living Lands. Setting up camp will fully restore your health and essence. In the camp, you can chat with your companions, change their outfits, upgrade and enchant your equipment, cook, access the stash, and assemble god totems.

Quest Items

Quest Items are special items that players must collect, use or deliver as part of a main or side quest.

Ranged Weapons

The unique Ranged Weapons available in Avowed offer the player options for dealing with enemies from a distance. There are several types of ranged weapons available, both one- and two-handed.

Side Quests

Side quests are optional missions that players can complete alongside the main storyline. They provide extra rewards, such as experience points and unique items. Side quests can involve a variety of activities, including exploring hidden locations, helping NPCs, or fighting enemies.

Stores

Stores allow you to buy and sell Items with Currency. Speak with a Merchant to view their Stock.

Strangled Adra

Strangled Adra are large Adra crystals ensnared by vines and thorns. Interacting with these pillars allows players to cleanse them, yielding experience points and Adra material for upgrading unique gear.

Totem Fragments

A variety of Totems and their missing Totem Fragments are hidden throughout the Living Lands. You can display collected Totems and Totem Fragments at the Totem Shrine in Party Camp. Each Totem is dedicated to a particular god in Eora's pantheon.

Transitions

Transitions between maps and entrances to dungeons.

Treasure Maps

Treasure Maps are unique documents that provide clues leading to the location of a hidden treasure. There are a total of 12 treasure maps in Avowed, three in each of the major regions: Dawnshore, Emerald Stair, Shatterscarp and Galawain's Tusks. You do not need to have the treasure map to find the treasure it points to.

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