Break Rooms Alan Wake 2 Points of interest
Break Rooms in Alan Wake 2 are safe places where you can save your game progress. You will visit the first of such places in the "Return 2: The Heart" chapter.
If your inventory is getting full, you can visit a Break Room to store excess items in the Shoebox. This option is available as soon as chapter "Initiation 1: Late Night" is completed.
How do you save in Alan Wake 2?
Each Break Room contains a blue coffee container. Interacting with it will allow you to save the game, either to one of three manual save slots, or do a quick save.
Index
- Alley Rooftops
- Break Room
- Break Room
- Bunker Woods
- Bunker Woods
- Caldera St. Plaza
- Coffee World
- Elderwood Palace Lodge
- Hunting Shack
- Kalevala Knights Workshop
- Lighthouse
- Oceanview Hotel 2nd Floor
- Oceanview Hotel Ballroom
- Oceanview Hotel Office
- Poet's Cinema
- Poet's Cinema Rooftop
- Private Cabin
- Prop Storage
- Rental Cabins
- Sheriff's Office
- Sheriff's Station Lower Floor
- Subway A
- Subway B
- Subway C
- Subway D
- Suomi Hall
- Talk Show Studio
- Talk Show Studio
- The Dark Place
- Trailer Park
- Valhalla Nursing Home
- Valhalla Nursing Home Basement
- Wellness Center
- Witch's Hut
All known locations on the map The Real World
Hunting Shack▶ show the map ◀
Chapter: Return 3: Local Girl. To restore light in the cabin, start the generator located outside.
Private Cabin▶ show the map ◀
Chapter: Return 2: The Heart. To restore light in the cabin, start the generator located outside.
Witch's Hut▶ show the map ◀
Chapter: Return 2: The Heart. You will be able to use it after the light in the hut is restored.
All known locations on the map The Dark Place
Poet's Cinema Rooftop▶ show the map ◀
The Dark Place▶ show the map ◀
Chapter: Initiation 2: Casey. You will be able to reach this place when you carry the light from Light Shift #4 to Light Shift #6 and thus unblock the stairs.