Wild Card Star Wars Outlaws Quest
Group: Wild Card DLC
Planet: Toshara
This quest is a follow-up to the "A Message" quest. It starts right after you talk to a mysterious broker who wants you to go to the Renpalli Space Station located in Toshara's orbit.
Kay received a tantalizing job offer from a mysterious broker on Renpalli Station.
Prior quests
To begin Wild Card you must first complete A Message.
Quest stages of Wild Card
1. Travel to Toshara orbit. / Travel to Renpalli Station.
The fastest way to get to the station will be to use the fast travel feature.
3. Follow the broker.
Follow him and he will lead you to a passage leading to a previously inaccessible part of the station.
4. Meet with the client.
Go through the door at the end of the corridor. A cutscene will begin.
It turns out that the mysterious client is Governor Thorden. He makes Kay an offer that cannot be refused. She must win an exclusive Sabacc tournament for him, otherwise he will fabricate false information about her that will cause her a lot of trouble.
With Imperial Governor Thorden's blackmail looming over her head, Kay is forced to win a Sabacc tournament on the casino cruiser Morenia. She begins her search for the legendary underworld gambling ship on board Renpalli Station.
5. Find info on the Morenia.
When you leave the room where you met Thorden, a new intel - "Morenia Investigation #1: Cantina Rumors" - will appear in your journal. To complete it, head to the cantina and sit at the bar stool shown in the picture below.
Look to your right, and eavesdrop on a conversation between a Rodian man and a woman. Look to the right and overhear a conversation between a Rodian and a woman. You will learn that a droid from the Morenia is in the station on a supply run, and could be followed back to the casino cruiser and that someone in the hangar bay might know how to identify his shuttle. A new intel will pop up in your journal - Morenia Investigation #2: Hangar Bay.
6. Identify the shuttle.
Head to the hangar bay, sit on the stool that is located in the northwest part of the hangar and listen to the conversation of two mechanics.
You'll learn that the head engineer is selling hyperfuel to the Morenia's supply runner. - A new intel will pop up in your journal - Morenia Investigation #3: Head Engineer's Datapad.
Go east and you'll find the head engineer with two other workers. If you talk to her, you will be able to bluff (but it won't work) or bribe her, which will cost you 250 credits.
You can also send Nix to steal the datapad from her.
No matter which way you choose, you will learn what the ship's ID is and a new intel will appear in your log - Morenia Investigation #4: Shuttle Bay.
Then go to the southwest part of the hangar and sit on the stool you find there.
From the conversation you'll overhear you'll eventually learn where the spaceship you need to follow is.
7. Tail the shuttle.
Return to the Trailblazer and leave the station. A cutscene will start. Kay parks the Trailblazer near the station and waits for the shuttle to leave the station. Thorden's ship leaves first and a moment later the shuttle from Morenia.
Follow the ship through the debris field. Try to avoid the debris, you can't let the shuttle get too far away. At some point you will be detected and you will have to speed up to keep up with the shuttle.
8. Chase the shuttle.
Keep following the shuttle, avoiding the debris. In addition, there will also be mines which, when you hit them, can slow you down dramatically. After some time, the shuttle will reach the beacon and make a jump into hyperspace.
9. Slice the beacon. / Decrypt the signal. / Defeat security vessels.
Interact with the beacon to start decrypting data. A decryption progress bar will be displayed on the screen.
Three enemy fighters will arrive and start attacking you. They will also interfere with the decryption process. Eliminate them and return to the beacon to resume decrypting data. After a while, a second wave of enemy fighters will appear.
After defeating the two waves of enemy fighters, a big enemy cruiser will arrive.
10. Defeat the SRX-T Manta.
Take care of the three enemy fighters first, preferably do it away from the cruiser's turrets. Then destroy the cruiser's shield and then target its weak points, which will be marked in yellow. After a while, the cruiser should explode.
11. Decrypt the signal.
When you get rid of all the enemies, return to the beacon to complete the decryption process. When the progress bar reaches 100%, this quest will end and the next quest - "The Game" - will begin.
After completing Wild Card you will get or will be able to get The Game.