The Game Star Wars Outlaws Quest
Group: Wild Card DLC
Planet: Anoat Sector
This quest starts right after you decrypt the coordinates of the Morenia casino cruiser at the end of the "Wild Card" quest. You'll be able to travel to a new hyperspace jump location, the Anoat Sector.
Forced to do a job for Governor Thorden, Kay must travel to the casino cruiser Morenia and win a high-stakes Sabacc tournament on board.
Prior quests
To begin The Game you must first complete Wild Card.
Quest stages of The Game
1. Travel to Anoat Sector.
You will be able to travel to Anoat Sector after you complete the "The High Roller" quests.
2. Reach the rendezvous point.
Reach the beacon in front of you.
A cutscene starts. Morenia comes out of hyperspace and Kay lands on it and together with ND-5 comes aboard. The receptionist assigns Kay a room and provides some basic information.
3. Enter the tournament.
Go to the place marked on the map. Unfortunately, the bouncer will not be impressed by your past achievements in Sabbacc games and will not let you in.
4. Talk to ND-5.
ND-5 is waiting at the bar. Approach him and talk to him. A cutscene start. Kay and ND-5 will agree that the only way to join the tournament is to steal an invitation from one of the players. The list of players is secret so they must first find out who is participating in the tournament. Morenia enters the hyperspace and will remain in it until the tournament ends.
5. Find the player list.
You can find the list of players in two ways. Start by talking to the bartender and then two new intel will show up in your journal - Passenger Manifest #1: Reception Desk and The Bookmaker #1: Bookie On Board.
1. Find the Bookie and talk to him. You can find him near the Canto Fathier Racing (Morenia) betting table.
Note: Ask the bookie about the long shot and you will get information on Ultus's Cheating Technique, which can help you during the tournament.
2. You can go directly to the room where the Ship's Databank is located, but to follow the intel, you should first go to the reception and talk to the concierge. Then use Nix's senses to reveal the wires leading to the Ship's Databank. Follow them, approach the breach in the wall and ask Nix to press the button that unlocks the side door. Go inside through the door which will be unlocked and slice the computer. Access player list.
Note: If you access the logs, you will get information on Ultus's Cheating Technique, which can help you during the tournament.
6. Talk to ND-5.
Once you get the list then talk to ND-5 who is waiting at the bar. Together you will determine which player will be your mark. You can name any of the three figures but only Zana Gatta will be the right person.
7. Find Zana Gatta and get her invitation. / Gather information on Zana Gatta.
After talking to ND-5 and his new friend, bartender Ellick, you will receive two new intel. One of them - Zana On Board #1: Syndicate Rumors - will allow you to get information on where Zana is staying and the other one - Zana's Secret #1: Room D-34 - on how you can blackmail her.
To find out where you can find Zana you only need to talk to one syndicate representative. To gain full information talk to both representatives of Pykes and Crimson Dawn. In both cases, to get the information, you can bribe them (250 credits), or use your reputation (good+).
Note: One of the guys in the Crimson Dawn lodge has information on Mosh's Cheating Technique. You can ask Nix to steal it.
Pykes will give you information on what Zana looks like, from Crimson Dawn you will find out in what area you can find her. The full clue reads as follows:
The syndicates say that Zana Gatta is by the arcade games in the lounge. She's easy to spot with her white hair.
Although you can already try to talk to Zana Gatta, she will not want to talk to you.
To be able to blackmail Zana, you must first get one of the master keycards that the cleaners have. There are three such keycards, you just need to get one of them:
- Master Keycard #1 - Related intel: Full Access: Master Keycard. Use Nix to grab it.
- Master Keycard #2 - Related intel: Full Access: Morenia Cleaners. Go to your room - Cabin D-26 (Kay's Room) - and use the intercom to call room service. When the cleaner comes, use Nix to steal the cleaner's master keycard.
- Master Keycard #3 - Related intel: Full Access: Morenia Cleaners. To get it, you should ask Nix to steal it from the cleaner.
Once you get the master keycard you need to visit two rooms. In what order you do it will only change the clues / intel you get.
The first of the rooms you need to go to is Cabin D-34 (Zana's Room). When you enter this room, talk to the Trapped Pyke locked in the refresher and read the "Message from Crimson Dawn" datapad lying on the bed.
The second room you need to visit is Cabin D-22 (Pyke VIP Suite). When you enter this room, access the Pyke's Computer which you can find there.
Note: In the VIP suite you will also find a datapad - "Last Minute Advice" - containing information on Brayzak's Cheating Technique.
Once you do that, you will be able to blackmail Zana.
8. Blackmail Zana to get her invitation.
Return to Zana and talk to her. Which option you choose doesn't matter. Either way, at the end you will receive her invitation to the tournament and even some credits.
9. Enter the tournament.
Before you join the tournament, talk to the criminal standing at the bar, buy him a drink and ask him about the player he played with. You will then get information about Rauvin's Cheating Technique.
When you're ready, speak to the bouncer again, who will let you through, and take the elevator to the upper level, where the tournament is being held.
A total of six players will participate in the tournament. Four of them can be eliminated when they're cheating by gathering intel on their cheating techniques. Shift tokens are not allowed during the game, nor can you use Nix to peek at your opponents' cards.
If you have learned how players cheat, you will receive a prompt when one of them does so. If you react quickly enough, such a player will be removed from the game.
Once it is found that Ultus is cheating, which is scripted and will happen even if you don't expose him, the "anti-cheat" camera will be brought into play. If you are observed by it then you will not be able to cheat.
A new cheating technique will be introduced during the game. Nix can plant a card on your opponent.
Kay has taught Nix how to plant cards on other players and frame them as cheaters, which could help her win the tournament.
To pull off the scam, Kay has to perform a double draw and hold onto the extra card. On her next turn, she can send Nix to plant the extra card on any of the other players.
Anyone framed as a cheater will be kicked out of the game by EY-E9.
Whether you do well in the game or lose doesn't matter much, because the game will end the same way. The box with credits that Kay received from Thorden explode causing quite a stir. Bandits send by Thorden will show up, steal the moon and run away. Kay, as well, will have to flee.
10. Run to safety.
You don't have a gun, because you handed it over when you joined the tournament, so just run forward as fast as you can. A few times, mostly when a droid gets in your way, you will have to turn into a side passage. If a droid reaches you then you will be caught and will have to start from the beginning. Eventually you will reach a room after running into which Kay will close the door behind her and the chase will end.
11. Find a way out.
To be able to open the turbolift you must restore power. Ask Nix to press the button behind the net, which will lower the ladder.
Climb up the ladder and pull the lever to restore the power to turbolift.
Go back down and open the door of the turbolift.
12. Find the map to Okala V.
There won't be a turbolift inside, so approach the edge, drop down and climb down the handles to the bottom.
Attach the rope at the grappling point and slide down.
Climb the walls and go down the shaft.
There you will find the entrance to the ventilation duct.
The ventilation duct will take you to a room where you will encounter the leader of the bandits who stole the moon. She will start running away.
13. Chase the bandit leader.
Start chasing the bandit leader. Don't let her get too far away.
After a while you will run into a room with a couple of bandits who will start shooting at you. Fortunately, Lando will show up and hand you the blaster.
14. Defeat the bandits.
The room is relatively large, and has three levels. When you kill six bandits, a second wave will arrive, this time slightly more dangerous opponents as they can throw grenades.
What will help you in getting rid of the enemies is that in many places you can find the rifles or bacta vials.
15. Shut down the hyperdrive.
Use data spike to unlock the door to the control room, step inside and hold down the lever.
16. Escape the Morenia.
As soon as you leave the control room, a number of battle droids will appear in the room. You need to get to the corridor they came out of. You don't have to battle them, go around them sideways, and run into the corridor asap. The floor under you will collapse and you will slide down where the droids will no longer chase you.
Enter the ventilation duct. You will get to the hangar through it. Step onto the elevator platform to ride it down to the lower level.
When you get down, shoot the capacitor across or above you with your ion blaster. This will move the crane and you will be able to swing to the opposite side.
On the other side go underneath the floor. This will lead you to a large container and a button that will move the lift above you so you can get out.
Pull the lever you find outside to open the bay door. Then switch your blaster to ion mode and shoot one of two capacitors above to move crane to its previous position and swing across.
Order Nix to press the button located behind the grates. The platform on which you are standing will move toward the gate.
Shoot the capacitor to move the crane. Jump over to the second platform and climb up the grates.
Climb across the crane to the other side. When you reach the other side, get onto the wall and make it down.
Using the pipes sticking out of the wall, make your way to the platforms a little further away.
When you get there, take cover and kill the battle droids that will appear near the hangar exit.
Shoot the capacitor to move the crane, kill any more droids that show up or just grapple across.
A cutscene will start. ND-5 arrives in a Trailblazer, Kay hops on the loading ramp and departs safely with ND-5 and Lando. Lando makes Kay an offer regarding the moon, which Kay agrees to. They land in Jaunta's Hope on Toshara. This mission ends and another one begins - "Double Down"
After completing The Game you will get or will be able to get Double Down.