Essences Star Wars Jedi: Survivor Points of interest
Essences look like small blue, glowing totems of the energy at which you can kneel and when you do so they will boost your stats. Health Essences and Force Essences will increase your maximum health or force, Skill Point Essences will grant you 1 skill point, and Perk Essences will unlock a new perk that can't be found anywhere else.
Index
- Arid Flats Essence 1/3
- Arid Flats Essence 2/3
- Arid Flats Essence 3/3
- Array Channel Essence 1/1
- Assembly Staging Essence 1/1
- Automated Forge Essence 1/2
- Automated Forge Essence 2/2
- Bilemaw Den Essence 1/1
- Bygone Settlement Essence 1/1
- Chamber of Clarity Essence 1/1
- Chamber of Connection Essence 1/1
- Chamber of Detachment Essence 1/1
- Chamber of Duality Essence 1/1
- Chamber of Fortitude Essence 1/1
- Chamber of Reason Essence 1/1
- Crypt of Uhrma Essence 1/1
- Derelict Dam Essence 1/5
- Derelict Dam Essence 2/5
- Derelict Dam Essence 3/5
- Derelict Dam Essence 4/5
- Derelict Dam Essence 5/5
- Desert Ridge Essence 1/1
- Devastated Settlement Essence 1/5
- Devastated Settlement Essence 2/5
- Devastated Settlement Essence 3/5
- Devastated Settlement Essence 4/5
- Devastated Settlement Essence 5/5
- Diagnostics Corridor Essence 1/2
- Diagnostics Corridor Essence 2/2
- Flooded Bunker Essence 1/1
- Fogged Expanse Essence 1/2
- Fogged Expanse Essence 2/2
- Forest Array Essence 1/2
- Forest Array Essence 2/2
- Fort Kah'lin Essence 1/1
- Forward Control Tower Essence 1/1
- Freight Handling Depot Essence 1/1
- Generator Underbelly Essence 1/1
- Gorge Crash Site Essence 1/1
- Halls of Ranvell Essence 1/2
- Halls of Ranvell Essence 2/2
- Hangar Bay Essence 1/1
- Harvest Ridge Essence 1/1
- Hunter's Quarry Essence 1/2
- Hunter's Quarry Essence 2/2
- Lucrehulk Core Essence 1/2
- Lucrehulk Core Essence 2/2
- Marl Cavern Essence 1/1
- Monastery Walls Essence 1/2
- Monastery Walls Essence 2/2
- Narkis Highlands Essence 1/2
- Narkis Highlands Essence 2/2
- Observation Deck Essence 1/1
- Officer's Quarters Essence 1/1
- Path of Conviction Essence 1/1
- Path of Persistence Essence 1/1
- Path of Restoration Essence 1/1
- Penitent Chambers Essence 1/1
- Phon'Qi Caverns Essence 1/3
- Phon'Qi Caverns Essence 2/3
- Phon'Qi Caverns Essence 3/3
- Rambler's Reach Outpost Essence x/2
- Rambler's Reach Outpost Essence x/2
- Rehabilitation Wing Essence 1/1
- Republic Research Laboratory Essence 1/1
- Riverbed Watch Essence 1/1
- Sanctuary Temple Essence 1/1
- Smuggler's Tunnels Essence 1/2
- Smuggler's Tunnels Essence 2/2
- Sodden Grotto Essence 1/1
- Southern Reach Essence 1/1
- Summit Ridge Essence 1/1
- Swindler's Wash Essence 1/1
- The Archive Essence 1/2
- The Archive Essence 2/2
- Undercity Meats Essence 1/2
- Undercity Meats Essence 2/2
- Untamed Downs Essence 1/2
- Untamed Downs Essence 2/2
- Viscid Bog Essence 1/1
- Winding Ravine Essence 1/1
- Yurt Barracks Essence 1/3
- Yurt Barracks Essence 2/3
- Yurt Barracks Essence 3/3
All known locations on the map Coruscant
Freight Handling Depot Essence 1/1▶ show the map ◀
Force Essence. Reaching this place will not be possible during your first visit to Coruscant, but when you can return to this planet, then you should already have the appropriate ability.
Undercity Meats Essence 1/2▶ show the map ◀
Force Essence - Maximum Force increased. It sits on the ground in a small side room.
Undercity Meats Essence 2/2▶ show the map ◀
Health Essence - Maximum Health increased. The gate blocking access to this room will only open when you get the "BD-1 Electro Darts", which will happen in one of the game's later story missions.
All known locations on the map Koboh
Bilemaw Den Essence 1/1▶ show the map ◀
Confusion: Major Fauna (Use it to confuse large creatures. Confused enemies will attack Cal if no hostile are near).
Chamber of Clarity Essence 1/1▶ show the map ◀
Perk - Fellowship - "BD-1 holds an extra stim for Cal. Stims will not refill to max until Cal rests."
Chamber of Connection Essence 1/1▶ show the map ◀
Perk - Recuperation - "The minimum level that the Force Meter automatically regenerates to is increased."
Chamber of Detachment Essence 1/1▶ show the map ◀
Perk - Patience - "Using Slow also refills some Life."
Chamber of Duality Essence 1/1▶ show the map ◀
Perk - Resilience - "Block Meter is increased." You will be able to pick it up after Zee is set free.
Chamber of Fortitude Essence 1/1▶ show the map ◀
Perk - Persistence - "Each enemy killed during Slow gives a small amount of Life."
Chamber of Reason Essence 1/1▶ show the map ◀
Perk - Dexterity - "Lightsaber throws deal more damage."
Derelict Dam Essence 4/5▶ show the map ◀
Perk Slot Essence. To get here you must first blow up the Cracked Wall. Then use the "Koboh Grinder" ability to burn the vines preventing you from climbing.
Derelict Dam Essence 5/5▶ show the map ◀
Skill Point. Requires: Upgraded Ascension Cable (Grappling Hook).
Devastated Settlement Essence 2/5▶ show the map ◀
Perk - Precision - "Parry Timing is shorter but Cal deals more stamina damage to enemies when he parries."
Devastated Settlement Essence 3/5▶ show the map ◀
Perk - Marksmanship - "When in blaster stance, Cal's blaster shots do more damage."
Devastated Settlement Essence 4/5▶ show the map ◀
Health Essence. Requires: Koboh Grinder. In order to open the door to this room, you need to bring the orb you find on the level above here. To be able to take this orb you must use the Koboh Grinder ability.
Devastated Settlement Essence 5/5▶ show the map ◀
Perk - Ambidexterity - "Shooting targets temporarily increases lightsaber damage."
Diagnostics Corridor Essence 2/2▶ show the map ◀
Perk - Perplexity - "Increases damage dealt by characters affected by Confusion." You get here after the fight with Dagan Gera.
Fogged Expanse Essence 1/2▶ show the map ◀
Perk - Fortitude - "Increases lightsaber damage, but incoming damage is also increased." It's in the corner of the arena where you fight Vile Bilemaw.
Fogged Expanse Essence 2/2▶ show the map ◀
Skill Point Essence. Requires: BD-1 Electro Dart. Get to the rock shelf where the Fogged Expanse Databank 3/3 is located and at the right moment use dart to shoot the electric device next to the essence. This will cause the door to open.
Forest Array Essence 1/2▶ show the map ◀
Skill Point Essence. This essence is located below the main footbridge.
Forest Array Essence 2/2▶ show the map ◀
Perk - Fortification - "Life regenerates up to a minimum amount." To get here start near where the Forest Array Chest 4/6 is. Jump over two horizontal poles, then use the suspended rope.
Gorge Crash Site Essence 1/1▶ show the map ◀
Skill Point Essence. Requires the "Force Lift" ability. Use the "Force Lift" ability to lift a platform half-sunk in tar. When you do this the essence will show up on it.
Hunter's Quarry Essence 1/2▶ show the map ◀
Force Essence. You can smash this barier using a rolling mine that you can find inside the nearby building. You can get inside the building through a hole in the roof.
Lucrehulk Core Essence 2/2▶ show the map ◀
Health Essence. You can easily get here by taking the elevator down from the Forward Control Tower.
Phon'Qi Caverns Essence 1/3▶ show the map ◀
Force Essence. You can get here through an Underwater Tunnel.
Rambler's Reach Outpost Essence x/2▶ show the map ◀
Skill Point Essence. Requires: BD-1 Electro Dart.
Riverbed Watch Essence 1/1▶ show the map ◀
Health Essence. Get it to complete the "Investigate the Raider Watchtower" rumor.
Sodden Grotto Essence 1/1▶ show the map ◀
Perk - Shatter - "Attacks are more effective at breaking enemies' guard."
Viscid Bog Essence 1/1▶ show the map ◀
Health essence. Requires: Upgraded Ascension Cable. Start with Relter, fly down where you jump over the balloons, then ride the zipline and use one more balloon.
Winding Ravine Essence 1/1▶ show the map ◀
Skill Point Essence. To get here you need to set one crate at the bottom and slide another crate over it.
All known locations on the map Jedha
Arid Flats Essence 2/3▶ show the map ◀
Force Essence. Requires: Dash ability. Climb to the top and convince Anchorite to open the door for you.
Arid Flats Essence 3/3▶ show the map ◀
Health Essence. Requires: Upgraded Ascension Cable (Grappling Hook). To get here you must perform a series of jumps and grapples over large stone columns.
Crypt of Uhrma Essence 1/1▶ show the map ◀
Perk - Gambler. To be able to reach this essence you need to get Merrin's Charm which will happen when you visit the Buried Refuge. You also have to defeat the Sutaban Alpha.
Desert Ridge Essence 1/1▶ show the map ◀
Perk - Unflinching - "Absorb one hit when charging the blaster without being interrupted." To get here you must first defeat the Golden Skriton.
Halls of Ranvell Essence 1/2▶ show the map ◀
Skill Point Essence. In the place where you fought a group of Empire soldiers, make a wall-run to get to the rock shelf on the other side and then jumping over the stone slabs get to the top of the ruins.
Halls of Ranvell Essence 2/2▶ show the map ◀
Force Essence. This essence can be noticed earlier but you have to reach it by a somewhat circuitous route. You need to reach the same staircase where the Halls of Ranvell Databank 3/4 is located. At the bottom part of this staircase you should notice a passage to the essence.
Monastery Walls Essence 1/2▶ show the map ◀
Health Essence. To get here you must have an upgraded version of the Ascension Cable (Grappling Hook). You will upgrade it during the second story visit to the Shattered Moon. Hook to the grappler perch, jump on the first stone pillar, and then jump over the following pillars.
Monastery Walls Essence 2/2▶ show the map ◀
Skill Point Essence. o get here you must have an upgraded version of the Ascension Cable (Grappling Hook). You will upgrade it during the second story visit to the Shattered Moon. Hook to the grappler perch and jump on the stone pillar. Move to the adjacent pillar and do a double jump / dash to bounce off the side wall of another pillar and land on top of the ruins on the other side. Move towards its end and jump down to the inside of the ruins.
Narkis Highlands Essence 1/2▶ show the map ◀
Skill Point Essence. In order to reach this essence you must have the "Dash" ability. You will then be able to hop to the wall and continue climbing until you reach the essence.
Narkis Highlands Essence 2/2▶ show the map ◀
Skill Point Essence. Requires: Upgraded Ascension Cable (Grappling Hook). To get here you have to start by grappling to the grapple perch located in the central part of Narkis Highlands. Then you'll have some jumping, wall running and climbing to do.
Path of Conviction Essence 1/1▶ show the map ◀
Perk Slot Essence. You have to bring the ball to the top and then push it once more. This way you will open the secret compartment where the essence is.
Path of Persistence Essence 1/1▶ show the map ◀
Perk Slot Essence. You have to bring the ball to the top and then push it once more. This way you will open the secret compartment where the essence is.
Path of Restoration Essence 1/1▶ show the map ◀
Perk Slot Essence. You have to bring the ball to the top and then push it once more. This way you will open the secret compartment where the essence is.
Penitent Chambers Essence 1/1▶ show the map ◀
Force Essence. To get here you will have to start near the Penitent Chambers Shortcut #2 and make a series of wall-runs and use a grappling hook couple times.
Sanctuary Temple Essence 1/1▶ show the map ◀
Force Essence. You can come here already during your escape from the temple, as you will already have the right skill (Merrin's Charm) to dash through the green force fields.
The Archive Essence 1/2▶ show the map ◀
Force Essense. It's at the top level. To be able to reach this essence you need to get Merrin's Charm which will happen when you visit the Buried Refuge. First find a way to the The Archive Treasure 4/5 then jump to the platform on the other side of the chamber.
The Archive Essence 2/2▶ show the map ◀
Skill Point Essence. It's at the top level. To get here you must have an upgraded version of the Ascension Cable (Grappling Hook). You will upgrade it during the second story visit to the Shattered Moon.
All known locations on the map Shattered Moon
Assembly Staging Essence 1/1▶ show the map ◀
Force Essence. You can get here from the room where you fought the Shiverpedes. You need to hook up to the two robots flying in this room.
Automated Forge Essence 1/2▶ show the map ◀
Health Essence. To reach this essence here you need to get to the pipes that are outside and then wall-run along the wall.
To get to the pipes use the force and destroy the obstacles obstructing the narrow passage.
Automated Forge Essence 2/2▶ show the map ◀
Skill Point Essence. To get here you need to jump off the zipline at the right moment and then make a leap. When you do it correctly you will land on the platform with this essence or at least hold on to the grate below it.
Republic Research Laboratory Essence 1/1▶ show the map ◀
Perk - Centered - "Enemies in a small area are staggered when Cal is healing. Cal can take one hit and not be interrupted."