Sniper Elite: Resistance Mission Maps
An interactive map of the areas available in all main campaign missions in Sniper Elite: Resistance. The map highlights such collectibles as: Classified Documents, Hidden Items, Stone Eagles, Personal Letters, Workbenches, etc.
Missions: Behind Enemy Lines; Dead Drop; Sonderzüge Sabotage; Collision Course; Devil's Cauldron; Assault on Fort Rouge; Lock, Stock and Barrels; End of the Line; All or Nothing.
-= Work in Progress =-
Points of interest
Below you will find some information about the points of interest located on "Campaign Maps" map.
Poison
Tank
Tank
Personal Letters
Personal Letters are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Pen Pal" achievement / trophy.
A Lost Soul Trembles Dead Drop Personal Letter 1/5. In the Basilica Vestry safe. To open this safe plant the explosive charge or use the Basilica Vestry Safe Key.
Missing You Dearly Dead Drop Personal Letter 2/5. On a stone bench standing next to a flower bed in the side courtyard.
Surrounded by Idiots Dead Drop Personal Letter 3/5. On the library's reception desk.
A Withering Tree Dead Drop Personal Letter 4/5. On a table standing by the wall, outside the restaurant.
A Nephew's Concern Dead Drop Personal Letter 5/5. On a bench standing next to a flowerbed.
Be Safe, My Dear Sonderzüge Sabotage Personal letter 1/5. In a safe standing in the kitchen. To open the safe plant the explosive satchel or use the Delicatessen Safe Key.
We Are Everywhere Sonderzüge Sabotage Personal Letter 2/5. In a room on the third floor to which you can get through the window by climbing along the ledge from the balcony of the adjacent room.
Cross of Lorraine Sonderzüge Sabotage Personal Letter 3/5. On a desk standing next to the wall in a small room on the upper floor of the building. Objective of: Find the missing Resistance Cell - Investigate the Safehouse for clues.
Missing Her Birthday Sonderzüge Sabotage Personal Letter 4/5. On a bench, in a waiting room located on the upper level of the station.
The Scars of War Sonderzüge Sabotage Personal letter 5/5.
A Gift, and a Name Collision Course Personal Letter 1/5. Pinned to the tree trunk.
I Will Miss You Collision Course Personal Letter 2/5. Inside a small guard building.
What a Discovery! Collision Course Personal Letter 3/5. Inside a small cabin with a locked blue door.
So Boring! Collision Course Personal Letter 4/5. On the dam, next to the destroyed flak cannon.
I'm So Sorry Collision Course Personal Letter 5/5. On the crates, next to the ladder, within the ruined building.
Location Exposed Devil's Cauldron Personal Letter 1/5. On the crates stacked next to the fence.
A Childish Party! Devil's Cauldron Personal Letter 2/5. On a desk in the guard house.
I Miss You So Much Devil's Cauldron Personal Letter 3/5. On a bench at the guard post.
It is All in Ruins Devil's Cauldron Personal Letter 4/5.On the bedside table standing next to the bed on the second floor.
Be a Man, Not a Boy Devil's Cauldron Personal Letter 5/5.
Just Do Your Job. Assault on Fort Rouge Personal Letter 1/5.
I Am Fed Up Assault on Fort Rouge Personal Letter 2/5.
Something is Strange Assault on Fort Rouge Personal Letter 3/5.
Beautiful Views Assault on Fort Rouge Personal Letter 4/5.
Fools Everywhere Assault on Fort Rouge Personal Letter 5/5.
What Do They Want? Lock, Stock and Barrels Personal Letter 1/5.
Everything is Fine! Lock, Stock and Barrels Personal Letter 2/5.
I Feel Uneasy Lock, Stock and Barrels Personal Letter 3/5.
Lying is Necessary Lock, Stock and Barrels Personal Letter 4/5.
Do Not Worry, Mother Lock, Stock and Barrels Personal Letter 5/5.
Victory is Imminent! End of the Line Personal Letter 1/5. In the attic of a ruined building.
Home Soon, My Love End of the Line Personal Letter 2/5. On the table, on the upper floor of the bunker.
What We've Achieved End of the Line Personal Letter 3/5. On the desk in the Foreman's Office.
Burn After Reading End of the Line Personal Letter 4/5. On a table in a small railroad trackman's building.
I Think This Is It End of the Line Personal Letter 5/5.
Stone Eagles
Stone Eagles are Dead-eye targets that you simply have to destroy with an accurate shot. You need to destroy 21 of them to unlock the "Spread Your Wings" achievement / trophy.
Stone Eagle #1 Dead Drop Stone Eagle 1/3. On the chimney of the building.
Stone Eagle #2 Dead Drop Stone Eagle 2/3. At the top of the tower.
Stone Eagle #3 Dead Drop Stone Eagle 3/3. On the chimney of the building.
Stone Eagle #4 Sonderzüge Sabotage Stone Eagle 1/3. At the base of the mansion's roof.
Stone Eagle #5 Sonderzüge Sabotage Stone Eagle 2/3. Atop a building with a dome-shaped roof.
Stone Eagle #6 Sonderzüge Sabotage Stone Eagle 3/3. On the west side of the railroad station's roof.
Stone Eagle #7 Collision Course Stone Eagle 1/3. At the bottom of the metal framework.
Stone Eagle #8 Collision Course Stone Eagle 2/3. Atop a stone tower.
Stone Eagle #9 Collision Course Stone Eagle 3/3. At the top of a pointy rock.
Stone Eagle #10 Devil's Cauldron Stone Eagle 1/3. On top of the lighthouse.
Stone Eagle #11 Devil's Cauldron Stone Eagle 2/3. Above the entrance to the railroad tunnel.
Stone Eagle #12 Devil's Cauldron Stone Eagle 3/3. At the top of the crane.
Stone Eagle #13 Assault on Fort Rouge Stone Eagle 1/3.
Stone Eagle #14 Assault on Fort Rouge Stone Eagle 2/3.
Stone Eagle #15 Assault on Fort Rouge Stone Eagle 3/3.
Stone Eagle #16 Lock, Stock and Barrels Stone Eagle 1/3.
Stone Eagle #17 Lock, Stock and Barrels Stone Eagle 2/3.
Stone Eagle #18 Lock, Stock and Barrels Stone Eagle 3/3.
Stone Eagle #19 End of the Line Stone Eagle 1/3.
Stone Eagle #20 End of the Line Stone Eagle 2/3.
Stone Eagle #21 End of the Line Stone Eagle 3/3.
Hidden Items
Hidden Items are various items that can be found during missions. You need to collect 22 of them to unlock the "Treasure Hunter" achievement / trophy.
Police Report: #222 Dead Drop Hidden Item 1/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
Police Report: #223 Dead Drop Hidden Item 2/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
Police Report: #224 Dead Drop Hidden Item 3/4. Objective of: Disrupt the Nazis' investigation on the Resistance - Find Stolen Resistance Files x3.
La Résistance Dead Drop Hidden Item 4/4. On the wall. Propaganda Poster.
Resistance Flag Sonderzüge Sabotage Hidden Item 1/3. On the ground floor of the building.
Gestapo ID Badge Sonderzüge Sabotage Hidden Item 2/3. On one of the wooden crates situated on the bridge.
Le Sniper Sonderzüge Sabotage Hidden Item 3/3. On the wall of the building. Propaganda Poster.
Wine Bottle Collision Course Hidden Item 1/3.
Gas Mask Collision Course Hidden Item 2/3. On the desk in the basement of the building.
Libération Collision Course Hidden Item 3/3. On the wall, next to the tunnel entrance. Propaganda Poster.
Playing Cards Devil's Cauldron Hidden Item 1/3.
Laboratory ID Devil's Cauldron Hidden Item 2/3.
Le Maquis Voit Tout! Devil's Cauldron Hidden Item 3/3. On the outer wall of the chapel. Propaganda Poster.
Todt Uniform Badge Assault on Fort Rouge Hidden Item 1/3.
Committee C Map Assault on Fort Rouge Hidden Item 2/3. Take a photo of the map on the wall. Objective of: Infiltrate Fort Rouge - Locate the Kleine Blume Facility. / Gather Intel on Kleine Blume x2.
Prende Le Maquis Assault on Fort Rouge Hidden Item 3/3. Propaganda Poster.
Engraved Lighter Lock, Stock and Barrels Hidden Item 1/3.
Gold Pocket Watch Lock, Stock and Barrels Hidden Item 2/3.
La Voix Du Maquis Lock, Stock and Barrels Hidden Item 3/3. Propaganda Poster.
AA Repair Manual End of the Line Hidden Item 1/3. On a crate, on the lower floor of the bunker.
New Tank Blueprints End of the Line Hidden Item 2/3. On crates on the lower level of the train depot.
Pour Une France Libre End of the Line Hidden Item 3/3. Accessible from a metal footbridge on the wall of the railroad depot building. Propaganda Poster.
Classified Documents
Classified Documents are special collectible documents we look for in Sniper Elite: Resistance. You need to collect 35 of them to unlock the "Top Secret" achievement / trophy.
Findings Report Dead Drop Classified Document 1/5. On a table with a radio equipment, under a tent-shaped canopy.
Orders to Follow Dead Drop Classified Document 2/5. On the table in the room on the ground floor of the building.
Use the Library Dead Drop Classified Document 3/5. Inside the Old Town safe. To open this safe plant the explosive charge or use the Old Town Safe Key.
Tightening Security Dead Drop Classified Document 4/5. On a table on the upper floor of the restaurant.
Increased Security Dead Drop Classified Document 5/5. On a table, under a tent standing in a fenced area.
Gestapo Briefing Sonderzüge Sabotage Classified Document 1/5. In the penthouse located on the top floor of the hotel. Objective of: Identify what the Gestapo are hiding - Search the Hotel for clues x2. / Search for Clues on the Superweapon x2.
Hotel Refurbishment Sonderzüge Sabotage Classified Document 2/5. On the front desk of the reception located on the ground floor of the hotel.
Hotel Storage Sonderzüge Sabotage Classified Document 3/5. On the upper level, inside the Triumphal Arch building.
Rail Network Control Sonderzüge Sabotage Classified Document 4/5. On a crate located on the watchtower.
Cargo Details Sonderzüge Sabotage Classified Document 5/5. In a small room located on the upper floor of the railroad station, next to the passenger waiting room. Objective of: Investigate the Train Station - Search for Cargo Transportation Documents.
Transfer Details Collision Course Classified Document 1/5. On a table standing inside the railroad station building.
Requisition Orders Collision Course Classified Document 2/5. On a small workbench located on the lower level of the pump station building.
Findings Report Collision Course Classified Document 3/5. In a room on the top floor of the building.
Requesting Support Collision Course Classified Document 4/5. On a desk located on the upper floor of the building.
Dam Damage Report Collision Course Classified Document 5/5. On a table standing under a tent canopy.
Scuttle Order Devil's Cauldron Classified Document 1/5.
Wilhelm's Folly Devil's Cauldron Classified Document 2/5. In the command room located on the upper floor.
Classified Cargo Devil's Cauldron Classified Document 3/5. On the desk on the upper floor of the building.
Intruder Spotted Devil's Cauldron Classified Document 4/5.
Scuttle Instructions Devil's Cauldron Classified Document 5/5. Objective of: Disable Kleine Blume production - Find a way to disable production.
Roof Weakness Found Assault on Fort Rouge Classified Document 1/5.
Defend Our Skies Assault on Fort Rouge Classified Document 2/5.
Ready on Your Order Assault on Fort Rouge Classified Document 3/5.
No Retreat Assault on Fort Rouge Classified Document 4/5.
Schoene's Notes Assault on Fort Rouge Classified Document 5/5.
A Service Hatch Lock, Stock and Barrels Classified Document 1/5.
Control Room Key Lock, Stock and Barrels Classified Document 2/5.
Rocket Fuse Setup Lock, Stock and Barrels Classified Document 3/5.
Hydraulics Concerns Lock, Stock and Barrels Classified Document 4/5.
Vulnerability Found Lock, Stock and Barrels Classified Document 5/5.
Zugwerfer Departure End of the Line Classified Document 1/5.
Prepare to Strike! End of the Line Classified Document 2/5. On the table, inside the bunker.
Rusty Turntable End of the Line Classified Document 3/5. On the table, at the back of the warehouse building.
Railyard Management End of the Line Classified Document 4/5. On a handcart, near the table, on the upper floor of the bunker.
Turret Locations End of the Line Classified Document 5/5. In the overhead room accessed by a broken footbridge.
Workbenches
At theWorkbenches, you can choose which weapons you will have equipped, and customise them by adding Attachments. The first time you use each new workbench, you'll unlock new Attachments. When you interact with 22 workbenches you will unlock the "Innovator" achievement.
Pistol Workbench Unlocks: Pistol Carbine kit.
Pistol Workbench Unlocks: Pistol Capacity Crate.
Pistol Workbench In the basement of the house, behind the Boarded Up Passage. Unlocks: Pistol Close Quarters kit.
Pistol Workbench Unlocks: Pistol Weight Reduction kit.
Pistol Workbench Unlocks: Pistol Stealth pack.
Pistol Workbench Unlocks: Pistol power upgrades pack.
Pistol Workbench Unlocks: Pistol Calibre Conversion kit.
Pistol Workbench Unlocks: Pistol Power upgrades pack.
Rifle Workbench Unlocks: Rifle Assault Kit.
Rifle Workbench Unlocks: Rifle Marksmanship package.
Rifle Workbench Unlocks: Rifle Calibre Conversion kit.
Rifle Workbench Unlocks: Rifle Mobility Mods pack.
Rifle Workbench In the basement of the chapel. Unlocks: Rifle Upgrades Materials pack.
Rifle Workbench Unlocks: Rifle Mobility Mods pack.
Rifle Workbench Unlocks: Rifle muzzle Upgrade kit.
SMG Workbench Unlocks: Secondary Control upgrades pack.
SMG Workbench Unlocks: Secondary Capacity Mods pack.
SMG Workbench Unlocks: Secondary Stability pack.
SMG Workbench Unlocks: Secondary Assault kit.
SMG Workbench Unlocks: Secondary Barrel Mods pack.
SMG Workbench In the overhead room accessed by a broken footbridge. Unlocks: Secondary Stability pack.
SMG Workbench Unlocks: Secondary Recoil pack.
Kill List Targets
Kill List Targets are the enemy leaders marked for death. Eliminate them for bonus XP. Use a specific method to kill them, and you will earn a unique weapon by doing so.
Aldo Riese Kill Challenge: Kill Aldo Riese with poison. Reward: M1918. Pour the Poison into a cup standing on the table.
Claude La Ronde Kill Challenge: Kill Claude La Ronde with cargo. Reward: M.1907.
Éloi Coste Kill Éloi Coste with an LMG. Reward: Trench Gun.
Hermann Gottschalk Kill Challenge: Kill Gottschalk with a gas explosion. Reward: ZK-420s.
Ludwig Spiegel Kill Ludwig Spiegel by making him fall from the Dam. Reward: M1 Garand.
Philo Beck Kill Challenge: Kill Philo Beck with a rat bomb. Reward: M1895. Place the bomb behind the counter on the lower level of the restaurant, move back to a safe distance and wait until Philo notices the rat and shoots it, which will trigger the explosion.
Uwe Schoene Kill Challenge: Kill Schoene with a Coal Torpedo. Reward: ERMA.36. Find the Coal Torpedo and put it in the bucket standing by the fireplace.
Cardboard Pigeons
Cardboard Pigeon #1 On the edge of the roof of the roofed part of the restaurant.
Cardboard Pigeon #2 On the corner post of the stone railing.
Cardboard Pigeon #3 On the roof of a building standing on the riverfront.
Cardboard Pigeon #4 On a wooden beam sticking out of the wall of the building.
Cardboard Pigeon #5 On the corner of the building's roof.
Cardboard Pigeon #6 On the corner of the hotel rooftop.
Cardboard Pigeon #7 On the roof of the guard tower.
Cardboard Pigeon #8 On top of a small oval advertising space.
Cardboard Pigeon #9 On one of the pillars of the stone wall.
Cardboard Pigeon #10 On the edge of the canopy which protects large yellow artillery shells.
Gnomes
Gnome #1 On a slope near a stone wall.
Gnome #2 On the stone wall next to the mill wheel.
Gnome #3 On a small island on a lake.
Gnome #4 On a rock in the pond.
Gnome #5 In wheelbarrows standing next to the yellow post.
Gnome #6 In a hole of the roof of the building.
Gnome #7 In a split tree growing in the middle of a circular flowerbed with statues.
Gnome #8 On the corner of the vegetable planter.
Gnome #9 On a fruit barrel standing under an apple tree.
Gnome #10 On a bed of flowers in the garden located at the back of the property.
Medal-Related
Other locations related in some way to the medals that can be earned in the game.
Lost its way Gnome Find the gnome that is in the center of the bridge, in one of the holes in the railing, and position yourself in front of him. The achievement will be unlocked when you enter the photo mode.
Mission 2 Long Shot Gold Medal Make a 430 meters shot in Dead Drop. Look to the southwest and target the sniper positioned on the balcony of the basilica.
Mission 3 Long Shot Gold Medal Make a 200 meters shot in Sonderzüge Sabotage. Due to the short distance required, several targets are available.
Mission 4 Long Shot Gold Medal Make a 400 meters shot in Collision Course. This shot is a bit more difficult because the target is hidden behind tree branches. The soldier is standing on the balcony of the bungalow.
Mission 5 Long Shot Gold Medal Make a 485 meters shot in Devil's Cauldron. Your target is a sniper located on top of a lighthouse.
Mission 6 Long Shot Gold Medal Make a 400 meters shot in Assault on Fort Rouge. You can target a soldier on a watchtower standing where the officers you need to kill in a side mission are located, or a sniper standing much farther away on a watchtower on a hill.
Mission 7 Long Shot Gold Medal Make a 350 meters shot in Lock, Stock and Barrels. Look to the northwest. Your target is the sniper located on top of the windmill.
Mission 8 Long Shot Gold Medal Make a 425 meters shot in End of the Line. Look to the northeast and target the soldier located on the watchtower with a searchlight.
Keys
Keys thanks to which you can unobtrusively open safes or some passages.
Abbey Safe Key Dropped by a soldier wearing a white T-shirt.
Basilica Vestry Safe Key You can use it to open the safe in which you will find the "A Lost Soul Trembles" personal letter.
Blockhaus Armoury Key One of the soldiers on the second floor of the building has it.
Bridge Building Safe Key Nazi Officer has it.
Central Motorpool Safe Key One of the soldiers has it.
Control Room Key Nazi officer has it.
Delicatessen Safe Key On the table located in the second safehouse. You will reach here using the Second Safehouse Entrance.
Factory Maintenance Key
Factory Safe Key Drops from the scientist.
Farm House Safe Key Drops from the scientist.
Foreman's Office Key Radio operator has it.
Maintenance Facility Safe Key Near the stairs, on the lower floor of the building.
Old Town Apartment Safe Key Among the junk located outside, next to the entrance to the apartment.
Old Town Safe Key On a chair standing next to the bed on the upper floor. You can use it to open the safe in which you will find the "Use the Library" classified document.
Penthouse Key In the reception of the hotel located on the ground floor. The other key is held by a Nazi agent guarding one of the hotel's upper floors.
Power Station Armoury Key One of the soldiers has it.
Station Safe Key Nazi office has it.
V1 Bunker Safe Key Nazi officer has it.
Vertigo's Safe Key Nazi agent has it. Kill him and search his body. You can use it to open the safe in which you will find the Vertigo's Documents.
Alarms
An enemy that sees you may run to an alarm. Once the alarm is sounding, they'll start calling reinforcements - kill them or destroy the alarm before more enemies arrive.
Loudspeakers
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Loudspeaker
Starting Locations
Initially each mission has one location on the map where you can start it. However, as you proceed through the mission you can find and unlock additional locations where you can start another playthrough.
Bombed Factory
Breached Wall
Checkpoint Cabin
Citadel Apartments Unlockable starting location of the "Dead Drop" mission.
Coastal Landing
Dam Lookout
Derelict Barn Initial starting location of the "Lock, Stock and Barrels" mission.
East Checkpoint Initial starting location of the "Devil's Cauldron" mission.
Eastern Rail Yard
Lookout Ruins Initial starting location of the "End of the Line" mission.
Observation Tower Initial starting location of the "Behind Enemy Lines" mission.
Parkview Apartments Unlockable starting location of the "Sonderzüge Sabotage" mission.
Power Station
Quarry Lake
Scaffold Yard Unlockable starting location of the "Dead Drop" mission.
Signal Box Unlockable starting location of the "Sonderzüge Sabotage" mission. It is located under the railroad overpass.
South Mountain Pass Initial starting location of the "Assault on Fort Rouge" mission.
Terrace Initial starting location of the "Sonderzüge Sabotage" mission.
Train Crash Site Initial starting location of the "All or Nothing" mission.
Village Entrance Initial starting location of the "Collision Course" mission.
West Gate Initial starting location of the "Dead Drop" mission.
Western Farmhouse Pick Lock or Break Open (Bolt Cutters).
Windmill
Exfiltrate Locations
Assault on Fort Rouge
Assault on Fort Rouge
Behind Enemy Lines Proceed to the car standing at the end of the dam.
Collision Course
Collision Course
Collision Course
Dead Drop
Devil's Cauldron
Devil's Cauldron
Devil's Cauldron
End of the Line
Exfiltrate Location
Exfiltrate Location
Lock, Stock and Barrels
Lock, Stock and Barrels
Lock, Stock and Barrels
Sonderzüge Sabotage
Sonderzüge Sabotage
Sonderzüge Sabotage
Found Weapons
Found Weapons are those that the enemy have placed for later use, or have dropped when they have been killed. When the clip is empty or you swap weapons, a Found Weapon will be discarded, and you return to your normal weapon.
,55 AT Rifle
.303 MK1
.303 MK1
.303 MK1 In the underground tunnel.
.303 MK1
.55 AT Rifle
.55 AT Rifle In a large locked crate (crowbar).
FP-45
FP-45
FP-45 On a table located in the attic of the building.
M.44 In a large locked crate (crowbar) in an upstairs room.
M.44 In a large locked crate (crowbar).
P.08
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
Panzerfaust
PIAT
PIAT
PIAT
PIAT
PIAT
PIAT
Powerful M.Pist.44 On the upper level of the ruined building.
Silenced Gewehr 43 On the roof of the building.
Silenced Gewehr 43
Silenced K98k On the ground floor of the building.
Silenced K98k
Silenced M.Pist.40 Under the bridge, in a locked crate - Pick Lock or Break Open (Bolt Cutters).
Silenced Model D
Silenced P08 In a safe.
Silenced P08
Silenced Sten Mk2 On a crate standing next to the truck.
Silenced Sten Mk2 In a large locked crate (crowbar).
Satchel Charges
Satchel Charges are placed explosives. Satchel Charges can be used to destroy important objects, open heavy doors, or even blast through some walls. After placing a Satchel Charge, you can either set a fuse on it or detonate it from a distance by shooting it.
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge On the table, in the generator room.
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge On a table on the middle level of the building.
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge On the crates standing in the corner of the courtyard.
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge On the upper floor of the building.
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Satchel Charge
Bolt Cutters
Bolt Cutters are tools needed to open some crates or doors, cut through fences, etc.
Bolt Cutters
Bolt Cutters On a table on the lowest floor of the building.
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters
Bolt Cutters On a table standing on the first floor of the building.
Bolt Cutters
Bolt Cutters
Bolt Cutters
Crowbars
Crawbar
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar On the crates standing in the corner of the courtyard.
Crowbar
Crowbar On a table in the basement of the building.
Crowbar
Crowbar On the ground floor of the building.
Crowbar
Crowbar
Crowbar
Crowbar
Crowbar On a shelf standing on the first floor of the building.
Crowbar
Crowbar
Crowbar
Crowbar
Medical Items
Medical Items restore health you have lost. Bandages recover a small amount of your health. Med Kits are much rarer, but return you to full health.
Ammunition
Armour Piercing Rifle Ammo In a large locked crate (crowbar) in an upstairs room.
High Explosive Rifle Ammo
Non-Lethal Pistol Ammo In a large locked crate (crowbar).
Non-Lethal Pistol Ammo In a safe.
Non-Lethal SMG Ammo In a large locked crate (crowbar).
Soft Point Rifle Ammo
Standard Rifle Ammo
Standard Rifle Ammo
Standard Rifle Ammo
Standard Rifle Ammo
Standard SMG Ammo In a locked crate - Pick Lock or Break Open (Bolt Cutters).
Standard SMG Ammo
Standard SMG Ammo In a room on the ground floor of the building.
Standard SMG Ammo On the edge of an inactive fountain.
Standard SMG Ammo On some wooden crates standing by the wall of the building.
Standard SMG Ammo In the underground tunnel.
Standard SMG Ammo
Standard SMG Ammo
Standard SMG Ammo
Subsonic Pistol Ammo On the upper floor of the building.
Subsonic Rifle Ammo On the roof of the building.
Subsonic Rifle Ammo
Subsonic Rifle Ammo
Subsonic Rifle Ammo
Subsonic Rifle Ammo
Subsonic Rifle Ammo
Subsonic Rifle Ammo
Subsonic Rifle Ammo On the upper floor of the building.
Subsonic Rifle Ammo On the lower level of the tower.
Subsonic Rifle Ammo
Subsonic SMG Ammo Under the bridge, in a locked crate - Pick Lock or Break Open (Bolt Cutters).
Subsonic SMG Ammo
Supply Pouches
Supply Pouches contain a random selection of Items and Ammo. You can't collect one if your Inventory is full for everything inside.
Supply Pouch
Supply pouch On the roof of the building.
Supply Pouch
Supply Pouch
Supply Pouch In a locked crate - Pick Lock or Break Open (Bolt Cutters).
Supply Pouch
Supply Pouch
Supply Pouch At the stall.
Supply Pouch On the upper level of the ruined building.
Supply Pouch
Supply Pouch
Supply Pouch On a table on the upper floor of the restaurant.
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch On a bench standing by the wall.
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch On the upper floor of the building.
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch On a small bench standing at the back of the building.
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch
Supply Pouch x2
Suppply Pouch Next to the burning barrel, under the bridge.
Explosives
Coal Torpedo In the attic.
Grenade
Grenade
Grenade x2
Rat Bomb
Rat Bomb On a table located in the attic of the building.
Schu-Mine
Schu-Mine
Schu-Mine
Schu-Mine x2 On the upper floor of the building.
Schu-Mine x2
Teller Mine
Teller Mine
Teller Mine On the ground floor of the building.
Teller Mine
TNT
TNT On the ground floor of the building.
TNT
TNT On the upper floor of the building.
TNT
Fuse Boxes
Fuse Box
Fuse Box On the ground floor of the building.
Passages
Boarded Up Passage In the basement of the building. Dismantle or Break Open (Crowbar).
Boarded Up Passage
Boarded Up Passage In the span of the destroyed bridge. Dismantle or Break Open (Crowbar).
Boarded Up Passage
Citadel Apartments Door Open it to unlock a new starting point. Pick Lock or Break Open (Bolt Cutters).
Coastal Landing Locked Gate
Control Room Door Objective of: Locate the last remaining Kleine Blume warheads - Locate the underground facility.
Crawl Space
Factory Armoury Entrance
Hatch Hidden under the rug. The way down to the generator room.
Ladder
Locked Door Pick Lock or Break Open (Bolt Cutters).
Locked Door Satchel Charge
Locked Door Pick Lock or Break Open (Bolt Cutters).
Locked Door Pick Lock or Bolt Cutters
Locked Door Satchel Charge
Locked Door
Locked Door Unlock Blockhaus Armoury Key).
Locked Gate In the basement of the buiding. Pick Lock or Break Open (Bolt Cutters).
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate In the courtyard. Pick Lock or Break Open (Bolt Cutters).
Locked Gate In the underground tunnel. Pick Lock or Break Open (Bolt Cutters).
Locked Gate Padlocked from the northwest side. Pick Lock or Break Open (Bolt Cutters).
Locked Gate Pick Lock or Break Open (Bolt Cutters).
Locked Gate
Locked Gate
Locked Gate
Penthouse Door
Scaffold Yard Door Open it to unlock a new starting point. Pick Lock or Break Open (Bolt Cutters).
Second Safehouse Entrance Climb up the drainpipe of the gutter and enter through the open window located on the top floor. Objective of: Find the missing Resistance Cell - Find the Second Safehouse.
Signal Box Gate Pick Lock or Break Open (Bolt Cutters).
Zip-line
Zip-line
Zip-line
Zip-line
Zip-line
Main Objectives
Anti-Air Gun Objective of: Neutralise the Anti-Air Guns - Find and destroy Anti-Air guns x2.
Anti-Air Gun Objective of: Neutralise the Anti-Air Guns - Find and destroy Anti-Air guns x2.
Blueprints In the basement of the hotel. You can get here by stepping into the elevator shaft on the ground floor of the hotel. Objective of: Identify what the Gestapo are hiding - Search the Hotel for clues x2. / Search for Clues on the Superweapon x2.
Bouncing Bomb Objective of: Destroy salvaged Bouncing Bomb technology - Locate and destroy salvaged technology x2.
Control Panel Objective of: Disable Kleine Blume production - Trigger the Scuttle.
Dam Generator Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option B - Sabotage Generator. You can destroy this generator with an explosive charge.
Dam Pipe Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option A - Block Dam Pipes x2. To block the pipe shoot the red box located next to the pipe mouth.
Dam Pipe Objective of: Pressurise the Dam - Find a way to pressurise the dam - Option A - Block Dam Pipes x2. To block the pipe shoot the red box located next to the pipe mouth.
Dead Drop Objective of: Collect Vertigo's Dead Drop - Find Vertigo's Dead Drop at the Basilica. It is hidden behind a painting on top of the bell tower.
Door Control Panel Objective of: Trap the central Zugwerfer - Find a way to trap the Zugwerfer. / Sabotage the Blockhaus Doors.
Electronic Equipment Objective of: Destroy salvaged Bouncing Bomb technology - Locate and destroy salvaged technology x2.
Flak Battery Objective of: Neutralise the Flak Batteries - Destroy Flak Batteries x2. You can destroy this cannon with an explosive charge or by firing at it from the second flak cannon while it is still working.
Flak Battery Objective of: Neutralise the Flak Batteries - Destroy Flak Batteries x2. You can destroy this cannon with an explosive charge or by firing at it from the second flak cannon while it is still working.
Fuel Valve Objective of: Trap the western Zugwerfer - Find a way to trap the Zugwerfer. / Destroy the locomotive.
Intel Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
Intel Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4. In the basement of the building. Shoot the red canister to burn it.
Locomotive Objective of: Investigate the Railyard - Search the railyard for threats to the resistance. / Destroy the locomotive.
Scientist Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4.
Scientist Objective of: Eliminate all Bouncing Bomb intelligence - Find and eliminate intel sources x 4. In a room on the lower floor of the building.
Squeaky Floorboard Objective of: Search Vertigo's Apartment - Search Vertigo's Apartment for clues to his whereabouts. Check out the squeaky floorboard in the top floor room.
Switch Objective of: Locate the last remaining Kleine Blume warheads - Gain access to the underground facility.
Transponder Objective of: Plant a transponder for the RAF Bombers - Locate the radio tower. / Find a suitable location to plant the transponder.
Tunnel Entrance Objective of: Find and make contact with Vertigo - Locate the tunnel entrance in the Library Gardens.
Turntable Objective of: Trap the eastern Zugwerfer - Sabotage the Roundhouse turntable.
Vertigo's Documents Objective of: Recover Vertigo's Intel - Locate Vertigo's Office / Recover Vertigo's Intel - Collect Vertigo's Documents. Vertigo's Office and Safe is on the upper floor. Plant the satchel charge or use the Vertigo's Safe Key.
Wine Shipment Crate Objective of: Infiltrate Fort Rouge - Locate the Kleine Blume Facility. / Gather Intel on Kleine Blume x2.
Zugwerfer Carriage Objective of: Locate the last remaining Kleine Blume warheads - Search the Underground Facility. / Destroy the Zugwerfer Carriage.
Optional Objectives
Bunker Explosives Objective of: Neutralize the Coastal Defence - Destroy the Bunker.
Elite Sniper Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Elite Sniper Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Elite Sniper Objective of: Eliminate the Elite Snipers - Find and Neutralise Elite Snipers x3.
Emergency Pump Objective of: Sabotage the Dam repair - Locate and disable the emergency Pump.
Flak Battery Objective of: Neutralise the Flak Batteries - Find and destroy flak batteries x2.
Flak Battery Objective of: Neutralise the Flak Batteries - Find and destroy flak batteries x2.
Fuel Line Objective of: Sabotage Kleine Blume transportation - U-boat - Find a way to destroy the U-Boat. / Shoot the fuel line.
Fuel Line Valve Objective of: Sabotage Kleine Blume transportation - U-boat - Find a way to destroy the U-Boat. / Overload the fuel line.
Gestapo Officer x3 Objective of: Eliminate the Gestapo Officers - Find and kill Gestapo Offices x3.
Schoene's Notes Objective of: Raid Dr. Schoene's Research Lab - Search the lab for research. / Steal the Kleine Blume Research.
Tanker Truck x4 Objective of: Sabotage Kleine Blume transportation - Tanker Trucks - Destroy the Tanker Trucks x4.
V1 Ramp Valve Objective of: Destroy the V1 Launch Site - Sabotage the Site x2.
V1 Rocket Objective of: Destroy the V1 Launch Site - Sabotage the Site x2.