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Siege Kingdom Come: Deliverance Quest

Group: Main Story

None of our attacks succeeded and Talmberg remained in Istvan’s hands. Several camps sprung up around the castle and they all had to be got up and running.

Prior quests

To begin Siege you must first complete Night Raid.

Quest objectives of Siege

1. Talk to Captain Robard.

Sir Divish wants me to have a word with Robard about the state of the camps.

Talk to Captain Robard.

Captain Robard briefed me on the situation in the camps and mentioned a few things they needed help with.

2. (Optional) Ask around the camps if anyone needs help.

The camps have been set up, but Sir Robard still has a lot to set right in them. If I can help him with something, we might have a better chance of infiltrating the castle.

It seemed to me I've done enough. It was time to put an end to Istvan Toth!

3. (Optional) Talk to the quartermaster.

According to Captain Robard, the quartermaster ought to know what needs sorting out at the camps.

(Optional) Talk to the quartermaster.

The quartermaster told me the encampments were short of fresh meat and beer. I could hunt down some game, but where to hunt down a keg of ale?

3.1. (Optional) There’s not much meat in the camps - I could go and get some. (0/30)

I could hunt down some game and bring the fresh meat to the quartermaster in the camp by the quarry.

I hunted down some game and brought the meat to the quartermaster to keep the encampments going for some time.

3.1.1. (Optional) Bring more meat…

I already brought some meat, but it seems a soldier's belly is never full. It won't hurt to bring some more.

3.2. (Optional) The camp is out of beer - I need to ask around the local taverns for some.

There's no ale left in the camps and not a single keg to be found in Talmberg. I'll have to ask at the local alehouses if they can spare a keg or two.

I managed to get ale for the soldiers. I hoped they wouldn't swill it all down in a couple of days.

4. (Optional) Talk to Captain Bernard.

Captain Bernard is in charge of the camps. I should ask him if he's having trouble with anything.

(Optional) Talk to Captain Bernard.

4.1. (Optional) Find out if some herbalist could brew up something to fend off sleep.

Captain Bernard's main concern is that the men are tired and prone to falling asleep on duty. One of the herbalists could brew up a tonic for them to ward off fatigue and perk them up for battle.

There are three herb women. You should ask one of them for help. You can buy some herbs from the herbalists themselves.

(Optional) Find out if some herbalist could brew up something to fend off sleep.

At Captain Bernard's urging, I visited a herb-woman to see if she had some potion to keep the men on their feet.

4.1.1. (Optional) Get enough mint. (0/60)

I've got to get enough mint for the herb-woman.

It's sold by herbalists and traders. It can be found alongside houses and in gardens. A notable place where you can find them alongside other herbs is the garden located to the south of the Sasau monastery.

(Optional) Get enough mint. (0/60)

(Optional) Get enough mint. (0/60)

4.1.2. (Optional) Get the valerian needed. (0/30)

I've got to get enough valerian for the herb-woman.

Sold by herbalists and traders. Can be found everywhere the ground is damp. A notable place where you can find them is not far from Rattay bathouse.

(Optional) Get the valerian needed. (0/30)

(Optional) Get the valerian needed. (0/30)

(Optional) Get the valerian needed. (0/30)

4.1.3. (Optional) Get a some wormwood. (0/6)

The herb-woman says a little wormwood added to the potion will enhance its effects.

Sold by herbalists and traders. Abundant grows on roadsides and in fields.

4.1.4. (Optional) Wait until the potion is brewed.

I handed over the necessary ingredients to the herbwoman and now I have to wait until she brews the potion.

It will take one day (24 hours).

4.1.5. (Optional) Get the brewed potion from the herb-woman.

Talk to the herb woman.

4.1.6. (Optional) Take the potion back to the encampment

The herb-woman brewed me enough potion to keep the men on their feet. Now I have to take it to Captain Bernard at the camp.

Give the potion to Captain Bernard.

(Optional) Take the potion back to the encampment

I brought a potion from the herb-woman to Captain Bernard to keep the men on their feet. He no longer had to worry about his sentries falling asleep at their posts.

5. (Optional) Talk to Sir Divish.

Sir Divish is wounded. I should ask him if he needs something to relieve his suffering.

(Optional) Talk to Sir Divish.

5.1. (Optional) Find a priest willing to go to Talmberg

We need a priest in Talmberg to take care of the dead and dying and it would be good for the morale of the troops too. I should try and find a priest who'd be prepared to do it.

You can ask Father Godwin from Uzhitz.

(Optional) Find a priest willing to go to Talmberg

Our dead could finally be buried with the dignity that befits Christians. I arranged for a priest to come and give them the last rites.

5.2. (Optional) Find a physician from the monastery to come to Talmberg

We have many wounded and dying men in need of medical help. I should go to the monastery and ask what they can do.

The physician from Sasau Monastery was able to take the time to come to Sir Divish's camp and take care of our wounded and dying.

5.2.1. (Optional) Persuade the sawbones from the monastery to come to Talmberg.

Go to Sasau monastery and talk to Brother Nicodemus. He will not be able to help you until you complete In God's Hands side quest for Johanka.

(Optional) Persuade the sawbones from the monastery to come to Talmberg.

Brother Nicodemus can't leave the Infirmarium and go and help at the Talmberg siege camps, because his hands are full at the monastery. I must talk to Johanka and see if there's anything I can do to help.

I managed to get the physician from Sasau Monastery enough free time to come and help us with our wounded and dying.

6. (Optional) Ask the nearby charcoal-burners if they have any pitch.

To get this objective you should ask Captain Robard how you can help.

We could use some pitch to set fire to the gate. I should go and ask the nearby charcoal-burners if they have some to spare.

Talk to Charcoal-burner spokesman.

(Optional) Ask the nearby charcoal-burners if they have any pitch.

I couldn't get enough pitch for setting the gate alight. Captain Robard wasn't too happy about it.

6.1. (Optional) Tell the quartermaster to send someone for pitch.

I've arranged for supplies of pitch. I just have to tell the quartermaster to send someone to pick it up.

6.2. (Optional) Take the pitch to the quartermaster at the encampment by the quarry.

I managed to find some charcoal-burners who fortunately had some pitch. Now I have to take it to the quartermaster in the encampment by the quarry. Good news for Captain Robard.

There is Keg of pitch in one of the huts.

(Optional) Take the pitch to the quartermaster at the encampment by the quarry.

Captain Robard was happy I got the pitch to help us get through the gate.

7. Talk to Master Feyfar

Master Tobias Feyfar was given the task of building a trebuchet for the siege. He's the best engineer for miles around, but war machines aren't really his field and he might not be up to the job. I have to be available to him in case he needs anything.

Talk to him and agree to help him. New quest will be added to your journal - Rocketeer. You have to complete this quest to be able to move forward.

Talk to Master Feyfar

At Captain Robard's request, I spoke to Master Feyfar, who admitted building a trebuchet was beyond his capabilities and he needs the skills of the famed master siege engineer Konrad Kyeser.

8. Wait until the trebuchet is finished.

Sir Divish and Master Feyfar now have at their disposal the best engineer in the kingdom, if not in the whole Empire. The trebuchet should be built in a few days.

9. Go and watch the trebuchet test.

The trebuchet should be finished by now. I must go and see it being tested!

Go and watch the trebuchet test.

Go and watch the trebuchet test.

A messenger will arrive with a report that Istvan's reinforcements are approaching. New quest will be added to your journal - Cold Steel, Hot Blood.

Go and watch the trebuchet test.

10. Talk to Sir Divish about starting the siege.

With the help of God, the counter-attack on our trebuchet failed and it's still standing, and no one else can come to Istvan's assistance. I must talk to Sir Divish about what happens next.

There was no longer any cause for delay. It was time to leave the cosiness of or camps and prepare to attack.

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