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Keeping the Peace Kingdom Come: Deliverance Quest

Group: Main Story

In order to become one of Sir Radzig's men, I had to enter the service of the Bailiff of Rattay. He wants me to serve on sentry duty with Nightingale the watchman.

Prior quests

To begin Keeping the Peace you must first complete Train Hard, Fight Easy.

Quest objectives of Keeping the Peace

1. (Optional) Pick up your kit at the armoury.

A guard in the service of the Bailiff can't go unarmed. I should go to the armoury and pick up the necessary equipment.

First I had to pick up my kit at the armoury. The guard in the armoury was a bit unpleasant, but in the end I got what I needed - a helmet, gambeson and club. Not much, but surely enough for dealing with a few drunks and beggars.

Nightingale told me I should go to the armoury to get kitted out for sentry duty, but I decided I didn't need any special equipment. What I have on will do just as well.

(Optional) Pick up your kit at the armoury.

(Optional) Pick up your kit at the armoury.

2. Join Nightingale on patrol between 11:00 and 19:00.

I have to go with Nightingale on patrol. He'll be waiting for me by the church in the afternoon.

Join Nightingale on patrol between 11:00 and 19:00.

Tell him that Theresa saved you then a new quest will be added to your journal - Courtship.

3. Follow Nightingale.

And now to go with Nightingale and keep the peace in the town. I should stick close to him and stay alert.

Follow Nightingale.

3.1. Go back to Nightingale and finish the patrol with him.

3.2. Dispute between the armourer and the beggarwoman.

Dispute between the armourer and the beggarwoman.

3.2.1. (Optional) Solve the dispute between the armourer and the beggarwoman.

There's a bit of a row going on in front of the armourer's. I'd better deal with it.

Right at the start of the patrol, we came across a dispute. There was a beggar woman quarrelling with the armourer outside his shop. He wanted to send her packing, because he doesn't like begging in front of his shop, but she didn't want to leave, because it's a good spot for alms. I watched them awhile, but I wasn't much interested in their dispute. In the end Nightingale stepped in and dealt with it.

3.2.2. (Optional) Settle the dispute between the armourer and the beggar - alms.

During the patrol we came upon a matter that needed settling. A beggarwoman was quarrelling with the armourer in front of his shop. He was trying to get rid of her, because begging is bad for his business. But she wanted to stay, because it was a good place for alms. I'd say I settled the whole matter wisely - the beggar got her alms and left in peace.

(Optional) Settle the dispute between the armourer and the beggar - alms.

3.2.3. (Optional) Settle the dispute between the armourer and the beggar - drive Jane away.

During the patrol we came upon a matter that needed settling. A beggarwoman was quarrelling with the armourer in front of his shop. He was trying to get rid of her, because begging is bad for his business. But she wanted to stay, because it was a good place for alms. Of course I took the armourer's side - beggars should go to the church and that's that. So the beggar went on her way and I made a good impression on the armourer.

3.2.4. (Optional) Settle the dispute between the armourer and the beggar - I let Jane stay.

During the patrol we came upon a matter that needed settling. A beggarwoman was quarrelling with the armourer in front of his shop. He was trying to get rid of her, because begging is bad for his business. But she wanted to stay, because it was a good place for alms. I took the poor beggar woman's side. The town is full of refugees who have nothing to eat. They have to get alms somewhere. So the beggar stayed, but the armourer wasn't too happy with me.

Follow Nightingale.

3.3. Sit down with Nightingale.

Sit down with Nightingale.

Sit down with Nightingale.

The patrol didn't take that long - Rattay isn't all that big. We finished our rounds in the tavern over a tankard of ale. I must say the job of watchman isn't that bad.

4. Ring the bell.

In Rattay the end of the day is announced by ringing the bell that hangs at the Rathaus. Today, the job fell to me.

Ring the bell.

At the end of the patrol, I had to ring the bell on the Rathaus to announce the end of the day in Rattay, which I was glad to do, as it also meant the end of my duty.

5. Close the Traders' Tavern by the market square.

All that's left is to see that the taverns close. Nightingale is closing the one by the upper gate and I have to deal with the Traders' Tavern by the market square.

Close the Traders' Tavern by the market square.

Close the Traders' Tavern by the market square.

Close the Traders' Tavern by the market square.

The last thing that had to be done was to see that the taverns closed at the appointed hour. I had to deal with the Traders' Tavern by the square, which didn't go entirely smoothly in the end, since young Lord Capon was celebrating boisterously in the alehouse and was in no mood to stop. Of course he wouldn't heed me, since he is in fact the Lord of Rattay, or at least he will be when he comes of age, which is something I reminded him about. A bit insolent, I know, but he insulted me, the Bailiff and even Sir Hanush. Anyway, he took exception to the way I spoke to him and started a fight, which was fortunately interrupted by Sir Hanush. To punish both of us he took me off sentry duty and assigned me to Sir Hans as his page. I'm supposed to go hunting with him in the next few days.

After completing Keeping the Peace you will get or will be able to get The Prey.

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