Walkurenritt Ghost Recon: Wildlands Mission
Group: Ghost Recon: Wildlands - Fallen Ghosts DLC
Type: Story Mission
Province: Eastern Precinct
A huge jamming array of antennas has been activated in the region. We suspect there's a Unidad/Extranjeros joint operation going on. We need to reestablish coms and listen for any activity.
Prior missions
To begin Walkurenritt you must first complete Intel Gathering.
Objectives of Walkurenritt
1. Reach the objective
Go to the El Altiplano Verde ranch. There are 10+ Unidad soldiers at the farm, including one Jammer soldier.
3. Interrogate the pilot
Kill other enemies and grab and interrogate the pilot (he will try to defend himself). Or try to sneak to him, grab him and pull him out of the sight of his companions. It will not be easy and you can easily be detected.
4. Destroy the antennas
There are six antennas you need to destroy. They are scattered on a large area, so it will be fastest to use one of the helicopters to get to them, and destroy them. Try to stay as low as possible to avoid anti-aircraft missiles.
If you are shot down, you can destroy the antennas with grenades, C4, explosive drone or, most simply, shooting explosive barrels standing at the bottom of the antennas from the long distance.
5. Defend the Rebel leader
Go to the Rebel camp. The countdown will start when you approach the campsite.
5.1. Defend the Rebel leader [03:20]
For the next three+ minutes you will have to face the groups of Unidad soldiers arriving by cars. Be prepared for several covert ops and armored soldiers.
5.2. Clear the area
When the time is over, the enemies will stop coming and you will have to kill the remaining Unidad soldiers.
6. Mission Complete
Jamming operation stopped.
Without their jamming antennas, and with the help of the Rebel platoon we've saved, we have a strong foothold in the region.
After completing Walkurenritt you will get or will be able to get To the Death (1 of 4).