Bound by Pain Divinity: Original Sin 2 Quest

Group: Chapter 4 - Mastering the Source

Starting Map: Reaper's Coast

This quest will be added to your journal after you uncover the entrance To Bloodmoon Vault #1 located under the Blazing Sculpture.

Related points of interest

Icon of To Bloodmoon Vault #1 To Bloodmoon Vault #1 Reaper's Coast

Icon of Spirit of Brother Kalvin Spirit of Brother Kalvin Reaper's Coast

Icon of Broken Lever (Vault #1) Broken Lever (Vault #1) Reaper's Coast

Icon of Possessed Dwarf Possessed Dwarf Reaper's Coast

Icon of Medical Report Medical Report Reaper's Coast

Quest stages of Bound by Pain

1. Open Seal

To uncover the entrance to the vault located under the Blazing Sculpture, you must first read the book called Ornate Hymnal. Only the character with Scholar talent will be able to understand what is written in it.

We broke the seal of the Blazing Sculpture, granting us access into a hidden vault.

Open Seal

2. Enter Vault

We have entered a vault that lies beneath a blazing sculpture. Now to see what it conceals.

Enter Vault

3. Talked Priest Vault #1

Talk to Spirit of Brother Kalvin.

We met the spirit of Brother Kalvin, who had been guarding a possessed dwarf in the vaults. He told us that the only way to remove the demon is to torture the dwarf.

Talked Priest Vault #1

4. Book Adventurer

Read the Medical Report.

We read a book detailing a case of demonic possession. It noted that the demon inhabiting the victim was a creature that fed on pain - attempts to exorcise it only served to nourish it while causing great agony for the victim.

Book Adventurer

5. Used Broken Lever

Try to use Broken Lever (Vault #1).

We found a broken lever that controls entry into the inner chamber of a vault. It seems to be missing a shaft component. We will have to find a way to make the lever functional once more.

Used Broken Lever

5.1. Repair Lever

To fix it, combine it with one Silver Lever Shaft. To create Silver Lever Shaft you need to go to the Ancient Forge and combine it with one Silver Bar. There are two silver bars next to the forge.

We repaired the broken lever by placing a silver shaft in its mechanism.

6. Used Enchanted Lever

Try to use the fixed lever, it still does not work.

Some sort of force is preventing us from using the lever. We'll need to figure out just what it is that is hindering us.

7. Brother Persuaded

Try to convince Spirit of Brother Kalvin to open the door and let you in.

We persuaded the spirit of Brother Kalvin to let us enter the inner chamber of the vault.

8. Brother SV

If persuasion fails, you will have to consume the source of the ghost.

One of us consumed the Source of Brother Kalvin's spirit, ending his control over the lever that controls the inner chamber of the vault.

8.1. Opened Door

We managed to open the door leading into the inner chamber of the vault.

9. Adventurer Met

Go to the next room and talk to Possessed Dwarf.

We met a dwarf at the centre of the vault - he claimed that Brother Kalvin was being merely superstitious, and that he was not in fact possessed. He desperately wanted us to destroy the pillars that held the chains binding him.

Adventurer Met

10. Destroyed Pillars

Before you destroy the pillars, you should hit the dwarf several times, you can also heal him when his vitality is low, so that the demon starts screaming that he has enough and wants to go out. Thus, after breaking the pillars, the demon will leave the body of the dwarf. The released dwarf will help you in the fight against the demon.

We destroyed the pillars and freed the dwarf. He was possessed by a demon, and attacked instantly.

10.1. Saved Adventurer

The demon within the possessed dwarf was banished.

10.1.1. Quest Reward

Talk to Spirit of Brother Kalvin again.

Quest Reward

10.2. Killed Adventurer

If you failed to drive the demon out of the dwarf's body and you had to kill him.

The possessed dwarf is dead.